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Existing imitation learning methods mainly focus on making an agent effectively mimic a demonstrated behavior, but do not address the potential contradiction between the behavior style and the objective of a task. There is a general lack of…

Machine Learning · Computer Science 2022-09-28 Mingxi Tan , Andong Tian , Ludovic Denoyer

Adversarial Robustness is a growing field that evidences the brittleness of neural networks. Although the literature on adversarial robustness is vast, a dimension is missing in these studies: assessing how severe the mistakes are. We call…

Machine Learning · Computer Science 2021-08-27 Guillaume Jeanneret , Juan C Perez , Pablo Arbelaez

Nowadays, model-free reinforcement learning algorithms have achieved remarkable performance on many decision making and control tasks, but high sample complexity and low sample efficiency still hinder the wide use of model-free…

Artificial Intelligence · Computer Science 2020-10-27 Jingbin Liu , Xinyang Gu , Shuai Liu

Recent research on vulnerabilities of deep reinforcement learning (RL) has shown that adversarial policies adopted by an adversary agent can influence a target RL agent (victim agent) to perform poorly in a multi-agent environment. In…

Machine Learning · Computer Science 2022-11-01 The Viet Bui , Tien Mai , Thanh H. Nguyen

We present Hierarchical Deep Q-Network (HDQfD) that took first place in the MineRL competition. HDQfD works on imperfect demonstrations and utilizes the hierarchical structure of expert trajectories. We introduce the procedure of extracting…

Artificial Intelligence · Computer Science 2020-07-14 Alexey Skrynnik , Aleksey Staroverov , Ermek Aitygulov , Kirill Aksenov , Vasilii Davydov , Aleksandr I. Panov

We study the adaption of Soft Actor-Critic (SAC), which is considered as a state-of-the-art reinforcement learning (RL) algorithm, from continuous action space to discrete action space. We revisit vanilla discrete SAC and provide an…

Machine Learning · Computer Science 2024-11-21 Haibin Zhou , Tong Wei , Zichuan Lin , junyou li , Junliang Xing , Yuanchun Shi , Li Shen , Chao Yu , Deheng Ye

Deep neural networks have achieved impressive performance in various areas, but they are shown to be vulnerable to adversarial attacks. Previous works on adversarial attacks mainly focused on the single-task setting. However, in real…

Machine Learning · Computer Science 2020-11-20 Pengxin Guo , Yuancheng Xu , Baijiong Lin , Yu Zhang

Large language model (LLM) agents -- LLMs that dynamically interact with an environment over long horizons -- have become an increasingly important area of research, enabling automation in complex tasks involving tool-use, web browsing, and…

Machine Learning · Computer Science 2026-02-04 Joey Hong , Kang Liu , Zhan Ling , Jiecao Chen , Sergey Levine

We investigate the combination of actor-critic reinforcement learning algorithms with uniform large-scale experience replay and propose solutions for two challenges: (a) efficient actor-critic learning with experience replay (b) stability…

Machine Learning · Computer Science 2019-11-19 Simon Schmitt , Matteo Hessel , Karen Simonyan

Multi-Agent Path Finding (MAPF) is a crucial component for many large-scale robotic systems, where agents must plan their collision-free paths to their given goal positions. Recently, multi-agent reinforcement learning has been introduced…

Robotics · Computer Science 2023-07-07 Qiushi Lin , Hang Ma

We propose InfoChess, a symmetric adversarial game that elevates competitive information acquisition to the primary objective. There is no piece capture, removing material incentives that would otherwise confound the role of information.…

Multiagent Systems · Computer Science 2026-04-20 Kieran A. Murphy

Actor-critic methods integrating target networks have exhibited a stupendous empirical success in deep reinforcement learning. However, a theoretical understanding of the use of target networks in actor-critic methods is largely missing in…

Machine Learning · Computer Science 2022-02-24 Anas Barakat , Pascal Bianchi , Julien Lehmann

We develop an off-policy actor-critic algorithm for learning an optimal policy from a training set composed of data from multiple individuals. This algorithm is developed with a view towards its use in mobile health.

Machine Learning · Statistics 2016-07-19 S. A. Murphy , Y. Deng , E. B. Laber , H. R. Maei , R. S. Sutton , K. Witkiewitz

Reinforcement learning is a promising model-free and adaptive controller for demand side management, as part of the future smart grid, at the district level. This paper presents the results of the algorithm that was submitted for the…

Machine Learning · Computer Science 2021-04-27 Anjukan Kathirgamanathan , Kacper Twardowski , Eleni Mangina , Donal Finn

Many real-world applications involve teams of agents that have to coordinate their actions to reach a common goal against potential adversaries. This paper focuses on zero-sum games where a team of players faces an opponent, as is the case,…

Artificial Intelligence · Computer Science 2019-12-18 Andrea Celli , Marco Ciccone , Raffaele Bongo , Nicola Gatti

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

Computer Science and Game Theory · Computer Science 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

In a multirobot system, a number of cyber-physical attacks (e.g., communication hijack, observation perturbations) can challenge the robustness of agents. This robustness issue worsens in multiagent reinforcement learning because there…

Machine Learning · Computer Science 2021-09-15 Chuangchuang Sun , Dong-Ki Kim , Jonathan P. How

The $Q$-function is a central quantity in many Reinforcement Learning (RL) algorithms for which RL agents behave following a (soft)-greedy policy w.r.t. to $Q$. It is a powerful tool that allows action selection without a model of the…

Machine Learning · Computer Science 2022-06-01 Nino Vieillard , Marcin Andrychowicz , Anton Raichuk , Olivier Pietquin , Matthieu Geist

Generative Adversarial Networks (GANs) are a powerful framework for deep generative modeling. Posed as a two-player minimax problem, GANs are typically trained end-to-end on real-valued data and can be used to train a generator of…

Machine Learning · Statistics 2017-11-15 Anirudh Goyal , Nan Rosemary Ke , Alex Lamb , R Devon Hjelm , Chris Pal , Joelle Pineau , Yoshua Bengio

This paper investigates the use of intrinsic reward to guide exploration in multi-agent reinforcement learning. We discuss the challenges in applying intrinsic reward to multiple collaborative agents and demonstrate how unreliable reward…

Artificial Intelligence · Computer Science 2019-06-06 Wendelin Böhmer , Tabish Rashid , Shimon Whiteson