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In the context of computational social choice, we study voting methods that assign a set of winners to each profile of voter preferences. A voting method satisfies the property of positive involvement (PI) if for any election in which a…

Computer Science and Game Theory · Computer Science 2021-06-23 Wesley H. Holliday , Eric Pacuit

Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion.…

Data Structures and Algorithms · Computer Science 2016-11-02 Colin Cooper , Robert Elsässer , Tomasz Radzik

The resilience of a voting system has been a central topic in computational social choice. Many voting rules, like plurality, are shown to be vulnerable as the attacker can target specific voters to manipulate the result. What if a local…

Computers and Society · Computer Science 2022-05-04 Liangde Tao , Lin Chen , Lei Xu , Weidong Shi

The goal of this paper is twofold. First and foremost, we aim to experimentally and quantitatively show that the choice of a multiwinner voting rule can play a crucial role on the way minorities are represented. We also test the possibility…

Computer Science and Game Theory · Computer Science 2016-04-11 Piotr Faliszewski , Jean-Francois Laslier , Robert Schaefer , Piotr Skowron , Arkadii Slinko , Nimrod Talmon

This article analyses three methods of remote voting in an uncontrolled environment: postal voting, internet voting and hybrid voting. It breaks down the voting process into different stages and compares their vulnerabilities considering…

Computers and Society · Computer Science 2009-08-10 Chantal Enguehard , Rémi Lehn

How often will elections end in landslides? What is the probability for a head-to-head race? Analyzing ballot results from several large countries rather anomalous and yet unexplained distributions have been observed. We identify tactical…

Physics and Society · Physics 2010-09-17 Nuno A. M. Araújo , José S. Andrade , Hans J. Herrmann

Iterative voting is a natural model of repeated strategic decision-making in social choice theory when agents have the opportunity to update their votes prior to finalizing the group decision. Prior work has analyzed the efficacy of…

Computer Science and Game Theory · Computer Science 2025-06-12 Joshua Kavner , Lirong Xia

We introduce a general problem about bribery in voting systems. In the $\mathcal{R}$-Multi-Bribery problem, the goal is to bribe a set of voters at minimum cost such that a desired candidate wins the perturbed election under the voting rule…

Data Structures and Algorithms · Computer Science 2018-12-06 Dušan Knop , Martin Koutecký , Matthias Mnich

We study the computational complexity of bribery in parliamentary voting, in settings where the briber is (also) interested in the success of an entire set of political parties - a ``coalition'' - rather than an individual party. We…

Computer Science and Game Theory · Computer Science 2025-03-20 Hodaya Barr , Yonatan Aumann , Sarit Kraus

This paper considers elections in which voters choose one candidate each, independently according to known probability distributions. A candidate receiving a strict majority (absolute or relative, depending on the version) wins. After the…

Data Structures and Algorithms · Computer Science 2024-01-22 Lisa Hellerstein , Naifeng Liu , Kevin Schewior

Stackelberg planning is a recently introduced single-turn two-player adversarial planning model, where two players are acting in a joint classical planning task, the objective of the first player being hampering the second player from…

Artificial Intelligence · Computer Science 2024-03-27 Gregor Behnke , Marcel Steinmetz

Two-stage superposition choice procedures, which sequentially apply two choice procedures so that the result of the first choice procedure is the input for the second choice procedure, are studied. We define which of them satisfy given…

Optimization and Control · Mathematics 2016-11-03 Sergey Shvydun

Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…

Computer Science and Game Theory · Computer Science 2024-07-22 Sanyukta Deshpande , Nikhil Garg , Sheldon Jacobson

We consider two-stage robust optimization problems, which can be seen as games between a decision maker and an adversary. After the decision maker fixes part of the solution, the adversary chooses a scenario from a specified uncertainty…

Optimization and Control · Mathematics 2022-01-03 Marc Goerigk , Stefan Lendl , Lasse Wulf

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

Politics around the world exhibits increasing polarization, demonstrated in part by rigid voting configurations in institutions like legislatures or courts. A crux of polarization is separation along a unidimensional ideological axis, but…

Physics and Society · Physics 2025-12-12 Edward D. Lee

We present a number of schemes that use quantum mechanics to preserve privacy, in particular, we show that entangled quantum states can be useful in maintaining privacy. We further develop our original proposal [see Phys. Lett. A 349, 75…

Quantum Physics · Physics 2015-05-30 Marianna Bonanome , Vladimir Buzek , Mark Hillery , Mario Ziman

In this work the properties of multi choice minority games are studied by means of extensive computational simulations. We have considered several ways of rewarding the strategies of the players and compared the resulting behaviours of the…

Disordered Systems and Neural Networks · Physics 2008-11-23 J. Menche , J. R. L. de Almeida

Single-peakedness is one of the most important and well-known domain restrictions on preferences. The computational study of single-peaked electorates has largely been restricted to elections with tie-free votes, and recent work that…

Computer Science and Game Theory · Computer Science 2016-06-21 Zack Fitzsimmons , Edith Hemaspaandra

Gerrymandering, the deliberate manipulation of electoral district boundaries for political advantage, is a persistent issue in U.S. redistricting cycles. This paper introduces and analyzes a new phenomenon, 'votemandering'- a strategic…

Computer Science and Game Theory · Computer Science 2023-08-17 Sanyukta Deshpande , Ian G Ludden , Sheldon H Jacobson
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