Related papers: On the Self-Similarity of Natural Stochastic Textu…
Fractal structures emerge from statistical and hierarchical processes in urban development or network evolution. In a class of efficient and robust geographical networks, we derive the size distribution of layered areas, and estimate the…
Textural and structural features can be regraded as "two-view" feature sets. Inspired by the recent progress in multi-view learning, we propose a novel two-view classification method that models each feature set and optimizes the process of…
The texture is defined as spatial structure of the intensities of the pixels in an image that is repeated periodically in the whole image or regions, and makes the concept of the image. Texture, color and shape are three main components…
Natural images follow statistics inherited by the structure of our physical (visual) environment. In particular, a prominent facet of this structure is that images can be described by a relatively sparse number of features. We designed a…
We present a formalism that leads very naturally to a hierarchical description of the different contrast structures in images, providing precise definitions of sharp edges and other texture components. Within this formalism, we achieve a…
We propose an algorithm for segmenting natural images based on texture and color information, which leverages the co-sparse analysis model for image segmentation within a convex multilabel optimization framework. As a key ingredient of this…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
Texture is an important spatial feature which plays a vital role in content based image retrieval. The enormous growth of the internet and the wide use of digital data have increased the need for both efficient image database creation and…
This article introduces the Stochastic Texture Difference method for analyzing data at prescribed spatial and value scales. This method relies on constrained random walks around each pixel, describing how nearby image values typically…
Objective measures of image quality generally operate by comparing pixels of a "degraded" image to those of the original. Relative to human observers, these measures are overly sensitive to resampling of texture regions (e.g., replacing one…
The present work proposes the development of a novel method to provide descriptors for colored texture images. The method consists in two steps. In the first, we apply a linear transform in the color space of the image aiming at…
Tactile texture refers to the tangible feel of a surface and visual texture refers to see the shape or contents of the image. In the image processing, the texture can be defined as a function of spatial variation of the brightness intensity…
In this work we introduce a statistical framework in order to analyze the spatial redundancy in natural images. This notion of spatial redundancy must be defined locally and thus we give some examples of functions (auto-similarity and…
Naive scale invariance is not a true property of natural images. Natural monochrome images posses a much richer geometrical structure, that is particularly well described in terms of multiscaling relations. This means that the pixels of a…
Exemplar-based texture synthesis is the process of generating, from an input sample, new texture images of arbitrary size and which are perceptually equivalent to the sample. The two main approaches are statistics-based methods and patch…
This work studies the problem of content-based image retrieval, specifically, texture retrieval. It focuses on feature extraction and similarity measure for texture images. Our approach employs a recently developed method, the so-called…
The structures formation of the Universe appears as if it were a classically self-similar random process at all astrophysical scales. An agreement is demonstrated for the present hypotheses of segregation with a size of astrophysical…
Texture synthesis is widely used in the field of computer graphics, vision, and image processing. In the present paper, a texture synthesis algorithm is proposed for near-regular natural textures with the help of a representative periodic…
Texture plays an important role in computer vision. It is one of the most important visual attributes used in image analysis, once it provides information about pixel organization at different regions of the image. This paper presents a…
A gray-level image texture descriptors based on fractal dimension estimation is proposed in this work. The proposed method estimates the fractal dimension using probability (Voss) method. The descriptors are computed applying a multiscale…