Related papers: User Curated Shaping of Expressive Performances
The diversity of facial shapes and motions among persons is one of the greatest challenges for automatic analysis of facial expressions. In this paper, we propose a feature describing expression intensity over time, while being invariant to…
While score based generative models, or diffusion models, have found success in image synthesis, they are often coupled with text data or image label to be able to manipulate and conditionally generate images. Even though manipulation of…
Recent advances in biosensors technology and mobile electroencephalographic (EEG) interfaces have opened new application fields for cognitive monitoring. A computable biomarker for the assessment of spontaneous aesthetic brain responses…
This work presents a generative neural network that's able to generate expressive piano performance in MIDI format. The musical expressivity is reflected by vivid micro-timing, rich polyphonic texture, varied dynamics, and the sustain pedal…
The new formulas, which determine sign and amplitude of utilitarian emotions, are proposed on the basis of the information theory of emotions. In area of perception of musical chords the force of emotions depends on the relative pitch of…
Musical features and descriptors could be coarsely divided into three levels of complexity. The bottom level contains the basic building blocks of music, e.g., chords, beats and timbre. The middle level contains concepts that emerge from…
People feel emotions when listening to music. However, emotions are not tangible objects that can be exploited in the music composition process as they are difficult to capture and quantify in algorithms. We present a novel musical…
Music is a structured and perceptually rich sequence of sounds in time, whose perception is shaped by the interplay of expectation and uncertainty about what comes next. Yet the uncertainty we infer from music depends on how the musical…
This paper presents Skini, a programming methodology and an execution environment for interactive structured music. With this system, the composer programs his scores in the HipHop.js synchronous reactive language. They are then executed,…
We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…
Many real-world systems can be usefully represented as sets of interacting components. Examples include computational systems, such as query processors and compilers, natural systems, such as cells and ecosystems, and social systems, such…
This paper presents a principled way to think about articulated movement for artificial agents and a measurement of platforms that produce such movement. In particular, in human-facing scenarios, the shape evolution of robotic platforms…
Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…
Recent work on dynamic interventions has greatly expanded the range of causal questions researchers can study while weakening identifying assumptions and yielding effects that are more practically relevant. However, most work in dynamic…
The measurement of human behavior remains a central challenge across the behavioral sciences. Traditional approaches typically rely on passive observation of responses collected under static or weakly controlled conditions, limiting the…
Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs among objects in Time Stream Petri nets, but it is…
Modeling users for the purpose of identifying their preferences and then personalizing services on the basis of these models is a complex task, primarily due to the need to take into consideration various explicit and implicit signals,…
Music can be represented in multiple forms, such as in the audio form as a recording of a performance, in the symbolic form as a computer readable score, or in the image form as a scan of the sheet music. Music synchronisation provides a…
This paper explores a specific sub-task of cross-modal music retrieval. We consider the delicate task of retrieving a performance or rendition of a musical piece based on a description of its style, expressive character, or emotion from a…
We present a statistical-modelling method for piano reduction, i.e. converting an ensemble score into piano scores, that can control performance difficulty. While previous studies have focused on describing the condition for playable piano…