Related papers: On the WalkerMaker-WalkerBreaker games
The rook graph is a graph whose edges represent all the possible legal moves of the rook chess piece on a chessboard. The problem we consider is the following. Given any set $M$ containing pairs of cells such that each cell of the $m_1…
We show that there is a constant C such that for any $b<\frac{n}{\ln{n}}-\frac{Cn}{(\ln{n})^{3/2}}$, Maker wins the Maker-Breaker Hamilton cycle game in $n+\frac{Cn}{\sqrt{\ln{n}}}$ steps.
In this paper we will be introducing a type of game which as far as this author is aware has never been studied before. These are games where there are two players, one who is trying to get one of his pieces, called a King to a predefined…
Given a symmetric $n\times n$ matrix $P$ with $0 \le P(u, v)\le 1$, we define a random graph $G_{n, P}$ on $[n]$ by independently including any edge $\{u, v\}$ with probability $P(u, v)$. For $k\ge 1$ let $\mathcal{A}_k$ be the property of…
The concept of intransitiveness for games, which is the condition for which there is no first-player winning strategy can arise surprisingly, as happens in the Penney game, an extension of the heads or tails. Since a game can be converted…
In this paper, we study $(1 : b)$ Avoider-Enforcer games played on the edge set of the complete graph on $n$ vertices. For every constant $k\geq 3$ we analyse the $k$-star game, where Avoider tries to avoid claiming $k$ edges incident to…
The Maker-Breaker total domination number, $\gamma_{\rm MBT}(G)$, of a graph $G$ is introduced as the minimum number of moves of Dominator to win the Maker-Breaker total domination game, provided that he has a winning strategy and is the…
Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…
Waiter-Client and Client-Waiter games are two-player, perfect information games, with no chance moves, played on a finite set (board) with special subsets known as the winning sets. Each round of the biased $(1:q)$ game begins with Waiter…
We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…
We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
We study the following game version of the generalized graph Tur\'an problem. For two fixed graphs $F$ and $H$, two players, Constructor and Blocker, alternately claim unclaimed edges of the complete graph $K_n$. Constructor can only claim…
For all integers $k$ with $k\geq 2$, if $G$ is a balanced $k$-partite graph on $n\geq 3$ vertices with minimum degree at least \[…
This paper considers a game version of the general position problem in which a general position set is built through adversarial play. Two players in a graph, Builder and Blocker, take it in turns to add a vertex to a set, such that the…
We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…
In this paper we consider biased Maker-Breaker games played on the edge set of a given graph $G$. We prove that for every $\delta>0$ and large enough $n$, there exists a constant $k$ for which if $\delta(G)\geq \delta n$ and $\chi(G)\geq…
In evolutionary game theory, repeated two-player games are used to study strategy evolution in a population under natural selection. As the evolution greatly depends on the interaction structure, there has been growing interests in studying…
We survey some recent results on long-standing conjectures regarding Hamilton cycles in directed graphs, oriented graphs and tournaments. We also combine some of these to prove the following approximate result towards Kelly's conjecture on…
In an Avoider-Enforcer game, we are given a hypergraph. Avoider and Enforcer alternate in claiming an unclaimed vertex, until all the vertices of the hypergraph are claimed. Enforcer wins if Avoider claims all vertices of an edge; Avoider…