Related papers: Learning Predicates as Functions to Enable Few-sho…
Learning similarity between scene graphs and images aims to estimate a similarity score given a scene graph and an image. There is currently no research dedicated to this task, although it is critical for scene graph generation and…
Scene graphs have become an important form of structured knowledge for tasks such as for image generation, visual relation detection, visual question answering, and image retrieval. While visualizing and interpreting word embeddings is well…
In image classification, it is common practice to train deep networks to extract a single feature vector per input image. Few-shot classification methods also mostly follow this trend. In this work, we depart from this established direction…
Learning with limited data is a key challenge for visual recognition. Many few-shot learning methods address this challenge by learning an instance embedding function from seen classes and apply the function to instances from unseen classes…
Traditional shape descriptors have been gradually replaced by convolutional neural networks due to their superior performance in feature extraction and classification. The state-of-the-art methods recognize object shapes via image…
Visual scene graph generation is a challenging task. Previous works have achieved great progress, but most of them do not explicitly consider the class imbalance issue in scene graph generation. Models learned without considering the class…
Human learning benefits from multi-modal inputs that often appear as rich semantics (e.g., description of an object's attributes while learning about it). This enables us to learn generalizable concepts from very limited visual examples.…
Viewpoint estimation for known categories of objects has been improved significantly thanks to deep networks and large datasets, but generalization to unknown categories is still very challenging. With an aim towards improving performance…
Few-shot learning is a challenging problem since only a few examples are provided to recognize a new class. Several recent studies exploit additional semantic information, e.g. text embeddings of class names, to address the issue of rare…
Humans inherently recognize objects via selective visual perception, transform specific regions from the visual field into structured symbolic knowledge, and reason their relationships among regions based on the allocation of limited…
This paper studies few-shot segmentation, which is a task of predicting foreground mask of unseen classes by a few of annotations only, aided by a set of rich annotations already existed. The existing methods mainly focus the task on…
This paper presents a novel yet intuitive approach to unsupervised feature learning. Inspired by the human visual system, we explore whether low-level motion-based grouping cues can be used to learn an effective visual representation.…
Detecting objects and estimating their viewpoints in images are key tasks of 3D scene understanding. Recent approaches have achieved excellent results on very large benchmarks for object detection and viewpoint estimation. However,…
Training scene graph classification models requires a large amount of annotated image data. Meanwhile, scene graphs represent relational knowledge that can be modeled with symbolic data from texts or knowledge graphs. While image annotation…
Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…
In this paper we improve the image embeddings generated in the graph neural network solution for few shot learning. We propose alternate architectures for existing networks such as Inception-Net, U-Net, Attention U-Net, and Squeeze-Net to…
We show that the way inference is performed in few-shot segmentation tasks has a substantial effect on performances -- an aspect often overlooked in the literature in favor of the meta-learning paradigm. We introduce a transductive…
The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are…
Semantic relation prediction aims to mine the implicit relationships between objects in heterogeneous graphs, which consist of different types of objects and different types of links. In real-world scenarios, new semantic relations…
Over the past few years, state-of-the-art image segmentation algorithms are based on deep convolutional neural networks. To render a deep network with the ability to understand a concept, humans need to collect a large amount of pixel-level…