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Few-shot Learning (FSL) aims to classify new concepts from a small number of examples. While there have been an increasing amount of work on few-shot object classification in the last few years, most current approaches are limited to images…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Mathieu Pagé Fortin , Brahim Chaib-draa

This paper tackles the problem of few-shot learning, which aims to learn new visual concepts from a few examples. A common problem setting in few-shot classification assumes random sampling strategy in acquiring data labels, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Shipeng Yan , Songyang Zhang , Xuming He

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Few-shot learning is often motivated by the ability of humans to learn new tasks from few examples. However, standard few-shot classification benchmarks assume that the representation is learned on a limited amount of base class data,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Yann Lifchitz , Yannis Avrithis , Sylvaine Picard

Humans excel at building generalizations of new concepts from just one single example. Contrary to this, current computer vision models typically require large amount of training samples to achieve a comparable accuracy. In this work we…

Artificial Intelligence · Computer Science 2024-09-16 Octavio Arriaga , Jichen Guo , Rebecca Adam , Sebastian Houben , Frank Kirchner

Few-shot classification aims to learn to classify new object categories well using only a few labeled examples. Transferring feature representations from other models is a popular approach for solving few-shot classification problems. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Chun-Nam Yu , Yi Xie

Visual (re)localization addresses the problem of estimating the 6-DoF (Degree of Freedom) camera pose of a query image captured in a known scene, which is a key building block of many computer vision and robotics applications. Recent…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Siyan Dong , Shuzhe Wang , Yixin Zhuang , Juho Kannala , Marc Pollefeys , Baoquan Chen

Low-shot visual learning---the ability to recognize novel object categories from very few examples---is a hallmark of human visual intelligence. Existing machine learning approaches fail to generalize in the same way. To make progress on…

Computer Vision and Pattern Recognition · Computer Science 2017-11-07 Bharath Hariharan , Ross Girshick

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

Few-shot Learning aims to learn and distinguish new categories with a very limited number of available images, presenting a significant challenge in the realm of deep learning. Recent researchers have sought to leverage the additional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Chunpeng Zhou , Haishuai Wang , Xilu Yuan , Zhi Yu , Jiajun Bu

Consider the following problem: given a few demonstrations of a task across a few different objects, how can a robot learn to perform that same task on new, previously unseen objects? This is challenging because the large variety of objects…

Robotics · Computer Science 2023-10-20 Vitalis Vosylius , Edward Johns

Different from static images, videos contain additional temporal and spatial information for better object detection. However, it is costly to obtain a large number of videos with bounding box annotations that are required for supervised…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Zhongjie Yu , Gaoang Wang , Lin Chen , Sebastian Raschka , Jiebo Luo

We propose a structural-graph approach to classifying contour images in a few-shot regime without using backpropagation. The core idea is to make structure the carrier of explanations: an image is encoded as an attributed graph (critical…

Artificial Intelligence · Computer Science 2025-12-23 Mykyta Lapin , Kostiantyn Bokhan , Yurii Parzhyn

In recent years, data-driven methods have shown great success for extracting information about the infrastructure in urban areas. These algorithms are usually trained on large datasets consisting of thousands or millions of labeled training…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Christoph Reinders , Hanno Ackermann , Michael Ying Yang , Bodo Rosenhahn

It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Stefan Stojanov , Anh Thai , James M. Rehg

Objects and their relationships are critical contents for image understanding. A scene graph provides a structured description that captures these properties of an image. However, reasoning about the relationships between objects is very…

Computer Vision and Pattern Recognition · Computer Science 2018-11-16 Sanghyun Woo , Dahun Kim , Donghyeon Cho , In So Kweon

In this article, we consider the problem of few-shot learning for classification. We assume a network trained for base categories with a large number of training examples, and we aim to add novel categories to it that have only a few, e.g.,…

Machine Learning · Computer Science 2020-03-23 Hong-Gyu Jung , Seong-Whan Lee

Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Cathrin Elich , Martin R. Oswald , Marc Pollefeys , Joerg Stueckler

In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…

Computer Vision and Pattern Recognition · Computer Science 2016-12-14 Xiaojie Jin , Xin Li , Huaxin Xiao , Xiaohui Shen , Zhe Lin , Jimei Yang , Yunpeng Chen , Jian Dong , Luoqi Liu , Zequn Jie , Jiashi Feng , Shuicheng Yan

Recently proposed few-shot image classification methods have generally focused on use cases where the objects to be classified are the central subject of images. Despite success on benchmark vision datasets aligned with this use case, these…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Elliott Skomski , Aaron Tuor , Andrew Avila , Lauren Phillips , Zachary New , Henry Kvinge , Courtney D. Corley , Nathan Hodas