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Reconstructing materials in the real world has always been a difficult problem in computer graphics. Accurately reconstructing the material in the real world is critical in the field of realistic rendering. Traditionally, materials in…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Zhiyao Luo , Hongnan Chen

Learning from an imbalanced dataset is a tricky proposition. Because these datasets are biased towards one class, most existing classifiers tend not to perform well on minority class examples. Conventional classifiers usually aim to…

Machine Learning · Computer Science 2022-07-18 Tanujit Chakraborty , Ashis Kumar Chakraborty

We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry. The approach we put forward turns the input images into reflectance maps, through a robust variational method. The variational model…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Jean Mélou , Yvain Quéau , Jean-Denis Durou , Fabien Castan , Daniel Cremers

We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Chloe LeGendre , Wan-Chun Ma , Rohit Pandey , Sean Fanello , Christoph Rhemann , Jason Dourgarian , Jay Busch , Paul Debevec

Accurate reconstruction and relighting of glossy objects remains a longstanding challenge, as object shape, material properties, and illumination are inherently difficult to disentangle. Existing neural rendering approaches often rely on…

Graphics · Computer Science 2025-12-15 Georgios Kouros , Minye Wu , Tinne Tuytelaars

We propose a new technique for estimating spatially varying parametric materials from a single image of an object with unknown shape in unknown illumination. Our method uses a low-order parametric reflectance model, and incorporates strong…

Graphics · Computer Science 2019-12-30 Kevin Karsch , David Forsyth

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

Graphics · Computer Science 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

We present a semi-analytical model to simulate bidirectional reflectance distribution function (BRDF) spectra of a rough slab layer containing impurities. This model has been optimized for fast computation in order to analyze hyperspectral…

We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yishun Dou , Zhong Zheng , Qiaoqiao Jin , Bingbing Ni , Yugang Chen , Junxiang Ke

We introduce a methodology for robust Bayesian estimation with robust divergence (e.g., density power divergence or {\gamma}-divergence), indexed by a single tuning parameter. It is well known that the posterior density induced by robust…

Methodology · Statistics 2022-07-04 Shouto Yonekura , Shonosuke Sugasawa

A method is described for the determination of the effective electromagnetic parameters of a metamaterial based only on external measurements or simulations, taking boundary effects at the interfaces between a conventional material and…

Classical Physics · Physics 2015-05-20 Sung Kim , Edward F. Kuester , Christopher L. Holloway , Aaron D. Scher , James Baker-Jarvis

Due to the development of graph neural networks, graph-based representation learning methods have made great progress in recommender systems. However, data sparsity is still a challenging problem that most graph-based recommendation methods…

Information Retrieval · Computer Science 2021-10-25 Chaoyang Wang , Zhiqiang Guo , Guohui Li , Jianjun Li , Peng Pan , Ke Liu

A method to obtain three-dimensional data of real-world objects by integrating their material properties is presented. The material properties are defined by capturing the Reflectance Fields of the real-world objects. It is shown, unlike…

Computer Vision and Pattern Recognition · Computer Science 2012-03-15 Maria-Luisa Sosas , Miguel-Octavio Arias

Many different techniques for measuring material appearance have been proposed in the last few years. These have produced large public datasets, which have been used for accurate, data-driven appearance modeling. However, although these…

Graphics · Computer Science 2018-06-14 Ana Serrano , Diego Gutierrez , Karol Myszkowski , Hans-Peter Seidel , Belen Masia

In this paper, we present a novel differentiable point-based rendering framework to achieve photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla 3D Gaussians by associating extra properties, including…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Jian Gao , Chun Gu , Youtian Lin , Zhihao Li , Hao Zhu , Xun Cao , Li Zhang , Yao Yao

Plant reflectance spectra - the profile of light reflected by leaves across different wavelengths - supply the spectral signature for a species at a spatial location to enable estimation of functional and taxonomic diversity for plants. We…

Applications · Statistics 2021-03-26 Philip A. White , Henry Frye , Michael F. Christensen , Alan E. Gelfand , John A. Silander

Climate models lack the necessary resolution for urban climate studies, requiring computationally intensive processes to estimate high resolution air temperatures. In contrast, Data-driven approaches offer faster and more accurate air…

Atmospheric and Oceanic Physics · Physics 2024-09-05 Fatemeh Chajaei , Hossein Bagheri

To achieve fully autonomous navigation, vehicles need to compute an accurate model of their direct surrounding. In this paper, a 3D surface reconstruction algorithm from heterogeneous density 3D data is presented. The proposed method is…

Computer Vision and Pattern Recognition · Computer Science 2019-06-26 Luis Roldão , Raoul de Charette , Anne Verroust-Blondet

Images are the standard input for vision algorithms, but one-shot infield reflectance measurements are creating new opportunities for recognition and scene understanding. In this work, we address the question of what reflectance can reveal…

Computer Vision and Pattern Recognition · Computer Science 2016-07-12 Hang Zhang , Kristin Dana , Ko Nishino

Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional approaches rely on tabulated BRDF data, recent work has shifted…

Graphics · Computer Science 2025-08-18 Chenliang Zhou , Zheyuan Hu , Cengiz Oztireli