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While advances in computing resources have made processing enormous amounts of data possible, human ability to identify patterns in such data has not scaled accordingly. Efficient computational methods for condensing and simplifying data…

Information Retrieval · Computer Science 2020-04-03 Yike Liu , Tara Safavi , Abhilash Dighe , Danai Koutra

In this paper, we present an approach for integrated task and motion planning based on an AND/OR graph network, which is used to represent task-level states and actions, and we leverage it to implement different classes of task and motion…

Robotics · Computer Science 2025-03-12 Hossein Karami , Antony Thomas , Fulvio Mastrogiovanni

Graph theory provides a language for studying the structure of relations, and it is often used to study interactions over time too. However, it poorly captures the both temporal and structural nature of interactions, that calls for a…

Social and Information Networks · Computer Science 2017-10-12 Matthieu Latapy , Tiphaine Viard , Clémence Magnien

Although reinforcement learning has seen tremendous success recently, this kind of trial-and-error learning can be impractical or inefficient in complex environments. The use of demonstrations, on the other hand, enables agents to benefit…

Machine Learning · Computer Science 2023-03-29 Tongzhou Mu , Hao Su

The last decade has witnessed growth in the computational requirements for training deep neural networks. Current approaches (e.g., data/model parallelism, pipeline parallelism) parallelize training tasks onto multiple devices. However,…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-09 Siyu Wang , Yi Rong , Shiqing Fan , Zhen Zheng , LanSong Diao , Guoping Long , Jun Yang , Xiaoyong Liu , Wei Lin

FiniteFlow is a public framework for defining and executing numerical algorithms over finite fields and reconstructing multivariate rational functions. The framework allows to build complex algorithms by combining basic building blocks into…

High Energy Physics - Phenomenology · Physics 2019-12-09 Tiziano Peraro

The spread of an infection, a contagion, meme, emotion, message and various other spreadable objects have been discussed in several works. Burning and firefighting have been discussed in particular on static graphs. Graph burning simulates…

Physics and Society · Physics 2023-11-17 Arya Tanmay Gupta

Diffusion maps are an emerging data-driven technique for non-linear dimensionality reduction, which are especially useful for the analysis of coherent structures and nonlinear embeddings of dynamical systems. However, the computational…

Machine Learning · Statistics 2018-02-27 N. Benjamin Erichson , Lionel Mathelin , Steven L. Brunton , J. Nathan Kutz

A method to predict the emergence of different kinds of ordered collective behaviors in systems of globally coupled chaotic maps is proposed. The method is based on the analogy between globally coupled maps and a map subjected to an…

chao-dyn · Physics 2009-10-31 A. Parravano , M. G. Cosenza

The idea of reusing or transferring information from previously learned tasks (source tasks) for the learning of new tasks (target tasks) has the potential to significantly improve the sample efficiency of a reinforcement learning agent. In…

Artificial Intelligence · Computer Science 2022-09-28 Thommen George Karimpanal , Roland Bouffanais

Graphs are a powerful mathematical model, and they are used to represent real-world structures in various fields. In many applications, real-world structures with high connectivity and robustness are preferable. For enhancing the…

Social and Information Networks · Computer Science 2023-06-13 Fanchen Bu , Kijung Shin

Graph compression is a data analysis technique that consists in the replacement of parts of a graph by more general structural patterns in order to reduce its description length. It notably provides interesting exploration tools for the…

Data Structures and Algorithms · Computer Science 2018-07-19 Robin Lamarche-Perrin

In this work we propose a game theoretic model for document clustering. Each document to be clustered is represented as a player and each cluster as a strategy. The players receive a reward interacting with other players that they try to…

Artificial Intelligence · Computer Science 2017-04-07 Rocco Tripodi , Marcello Pelillo

Game-theoretic resource allocation on graphs (GRAG) involves two players competing over multiple steps to control nodes of interest on a graph, a problem modeled as a multi-step Colonel Blotto Game (MCBG). Finding optimal strategies is…

Machine Learning · Computer Science 2025-05-13 Zijian An , Lifeng Zhou

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

This paper considers the problem of resource allocation in stream processing, where continuous data flows must be processed in real time in a large distributed system. To maximize system throughput, the resource allocation strategy that…

Machine Learning · Computer Science 2019-11-21 Xiang Ni , Jing Li , Mo Yu , Wang Zhou , Kun-Lung Wu

Planning safe robot motions in the presence of humans requires reliable forecasts of future human motion. However, simply predicting the most likely motion from prior interactions does not guarantee safety. Such forecasts fail to model the…

Artificial Intelligence · Computer Science 2023-10-23 Kushal Kedia , Prithwish Dan , Sanjiban Choudhury

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

Through legislation and technical advances users gain more control over how their data is processed, and they expect online services to respect their privacy choices and preferences. However, data may be processed for many different…

Databases · Computer Science 2024-03-19 Dorota Filipczuk , Enrico H. Gerding , George Konstantinidis

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine