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We propose a novel neural network module that transforms an existing single-frame semantic segmentation model into a video semantic segmentation pipeline. In contrast to prior works, we strive towards a simple, fast, and general module that…
This paper presents a comprehensive exploration of the phenomenon of data redundancy in video understanding, with the aim to improve computational efficiency. Our investigation commences with an examination of spatial redundancy, which…
When applied sequentially to video, frame-based networks often exhibit temporal inconsistency - for example, outputs that flicker between frames. This problem is amplified when the network inputs contain time-varying corruptions. In this…
Real-time video segmentation is a crucial task for many real-world applications such as autonomous driving and robot control. Since state-of-the-art semantic segmentation models are often too heavy for real-time applications despite their…
The increased resolution of real-world videos presents a dilemma between efficiency and accuracy for deep Video Quality Assessment (VQA). On the one hand, keeping the original resolution will lead to unacceptable computational costs. On the…
In this paper, we aim to reduce the computational cost of spatio-temporal deep neural networks, making them run as fast as their 2D counterparts while preserving state-of-the-art accuracy on video recognition benchmarks. To this end, we…
Video generation, while capable of generating realistic videos, is computationally expensive and slow, prohibiting real-time applications. In this paper, we observe that video latents encoded via an autoencoder under the Latent Diffusion…
Recent advances in deep generative modeling have enabled efficient modeling of high dimensional data distributions and opened up a new horizon for solving data compression problems. Specifically, autoencoder based learned image or video…
Temporal graphs offer more accurate modeling of many real-world scenarios than static graphs. However, neighbor aggregation, a critical building block of graph networks, for temporal graphs, is currently straightforwardly extended from that…
We propose a video feature representation learning framework called STAR-GNN, which applies a pluggable graph neural network component on a multi-scale lattice feature graph. The essence of STAR-GNN is to exploit both the temporal dynamics…
Video semantic segmentation aims to generate accurate semantic maps for each video frame. To this end, many works dedicate to integrate diverse information from consecutive frames to enhance the features for prediction, where a feature…
Crowd counting aims to count the number of instantaneous people in a crowded space, and many promising solutions have been proposed for single image crowd counting. With the ubiquitous video capture devices in public safety field, how to…
Current methods for video analysis often extract frame-level features using pre-trained convolutional neural networks (CNNs). Such features are then aggregated over time e.g., by simple temporal averaging or more sophisticated recurrent…
We propose a novel deep learning framework for animation video resequencing. Our system produces new video sequences by minimizing a perceptual distance of images from an existing animation video clip. To measure perceptual distance, we…
Existing video recognition algorithms always conduct different training pipelines for inputs with different frame numbers, which requires repetitive training operations and multiplying storage costs. If we evaluate the model using other…
In this paper, we introduce Coarse-Fine Networks, a two-stream architecture which benefits from different abstractions of temporal resolution to learn better video representations for long-term motion. Traditional Video models process…
Time cost is a major challenge in achieving high-quality pluralistic image completion. Recently, the Retentive Network (RetNet) in natural language processing offers a novel approach to this problem with its low-cost inference capabilities.…
We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…
Incremental learning aims to adapt to new sets of categories over time with minimal computational overhead. Prior work often addresses this task by training efficient task-specific adaptors that modify frozen layer weights or features to…
Video transformer naturally incurs a heavier computation burden than a static vision transformer, as the former processes $T$ times longer sequence than the latter under the current attention of quadratic complexity $(T^2N^2)$. The existing…