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In this letter, we introduce deep active learning (AL) for multi-label classification (MLC) problems in remote sensing (RS). In particular, we investigate the effectiveness of several AL query functions for MLC of RS images. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Lars Möllenbrok , Gencer Sumbul , Begüm Demir

Safe and efficient autonomous driving maneuvers in an interactive and complex environment can be considerably challenging due to the unpredictable actions of other surrounding agents that may be cooperative or adversarial in their…

Robotics · Computer Science 2019-01-28 Pin Wang , Ching-Yao Chan , Hanhan Li

Learning robot navigation strategies among pedestrian is crucial for domain based applications. Combining perception, planning and prediction allows us to model the interactions between robots and pedestrians, resulting in impressive…

Robotics · Computer Science 2024-02-01 Erwan Escudie , Laetitia Matignon , Jacques Saraydaryan

Training chatbots using the reinforcement learning paradigm is challenging due to high-dimensional states, infinite action spaces and the difficulty in specifying the reward function. We address such problems using clustered actions instead…

Artificial Intelligence · Computer Science 2019-08-28 Heriberto Cuayáhuitl , Donghyeon Lee , Seonghan Ryu , Sungja Choi , Inchul Hwang , Jihie Kim

Pretrained on web-scale open data, VLMs offer powerful capabilities for solving downstream tasks after being adapted to task-specific labeled data. Yet, data labeling can be expensive and may demand domain expertise. Active Learning (AL)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Tong Wang , Jiaqi Wang , Shu Kong

Active learning (AL) is a subfield of machine learning (ML) in which a learning algorithm could achieve good accuracy with less training samples by interactively querying a user/oracle to label new data points. Pool-based AL is…

Machine Learning · Computer Science 2020-10-19 Xueying Zhan , Antoni Bert Chan

Reinforcement learning (RL) has shown promise in training agentic models that move beyond static benchmarks to engage in dynamic, multi-turn interactions. Yet, the ultimate value of such agents lies in their ability to assist users, a…

Active Learning (AL) aims to reduce the labeling burden by interactively selecting the most informative samples from a pool of unlabeled data. While there has been extensive research on improving AL query methods in recent years, some…

Computer Vision and Pattern Recognition · Computer Science 2023-11-06 Carsten T. Lüth , Till J. Bungert , Lukas Klein , Paul F. Jaeger

Modelling pedestrian-driver interactions is critical for understanding human road user behaviour and developing safe autonomous vehicle systems. Existing approaches often rely on rule-based logic, game-theoretic models, or 'black-box'…

Artificial Intelligence · Computer Science 2025-11-03 Yueyang Wang , Mehmet Dogar , Gustav Markkula

Many important behavior changes are frictionful; they require individuals to expend effort over a long period with little immediate gratification. Here, an artificial intelligence (AI) agent can provide personalized interventions to help…

Artificial Intelligence · Computer Science 2024-01-29 Eura Nofshin , Siddharth Swaroop , Weiwei Pan , Susan Murphy , Finale Doshi-Velez

Reward learning enables robots to learn adaptable behaviors from human input. Traditional methods model the reward as a linear function of hand-crafted features, but that requires specifying all the relevant features a priori, which is…

Robotics · Computer Science 2022-01-19 Andreea Bobu , Marius Wiggert , Claire Tomlin , Anca D. Dragan

Active learning (AL) attempts to maximize the performance gain of the model by marking the fewest samples. Deep learning (DL) is greedy for data and requires a large amount of data supply to optimize massive parameters, so that the model…

Machine Learning · Computer Science 2021-12-07 Pengzhen Ren , Yun Xiao , Xiaojun Chang , Po-Yao Huang , Zhihui Li , Brij B. Gupta , Xiaojiang Chen , Xin Wang

Human Activity Recognition~(HAR) is the classification of human movement, captured using one or more sensors either as wearables or embedded in the environment~(e.g. depth cameras, pressure mats). State-of-the-art methods of HAR rely on…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Anjana Wijekoon , Nirmalie Wiratunga

Multi-objective reinforcement learning (MORL) is used to solve problems involving multiple objectives. An MORL agent must make decisions based on the diverse signals provided by distinct reward functions. Training an MORL agent yields a set…

Artificial Intelligence · Computer Science 2024-11-08 Zuzanna Osika , Jazmin Zatarain-Salazar , Frans A. Oliehoek , Pradeep K. Murukannaiah

Robots have great potential to facilitate future therapies for children on the autism spectrum. However, existing robots lack the ability to automatically perceive and respond to human affect, which is necessary for establishing and…

Robotics · Computer Science 2019-04-23 Ognjen Rudovic , Jaeryoung Lee , Miles Dai , Bjorn Schuller , Rosalind Picard

Some of the most severe bottlenecks preventing widespread development of machine learning models for human behavior include a dearth of labeled training data and difficulty of acquiring high quality labels. Active learning is a paradigm for…

Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human…

Computation and Language · Computer Science 2020-05-20 Felix Hill , Sona Mokra , Nathaniel Wong , Tim Harley

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an…

Robotics · Computer Science 2026-03-16 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

Analyzing human affect is vital for human-computer interaction systems. Most methods are developed in restricted scenarios which are not practical for in-the-wild settings. The Affective Behavior Analysis in-the-wild (ABAW) 2021 Contest…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Yue Jin , Tianqing Zheng , Chao Gao , Guoqiang Xu

Model-based Deep Reinforcement Learning (RL) assumes the availability of a model of an environment's underlying transition dynamics. This model can be used to predict future effects of an agent's possible actions. When no such model is…

Machine Learning · Computer Science 2021-12-15 Andreas Sedlmeier , Michael Kölle , Robert Müller , Leo Baudrexel , Claudia Linnhoff-Popien
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