English
Related papers

Related papers: Preference-based Interactive Multi-Document Summar…

200 papers

Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

Machine Learning · Computer Science 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski

Offline reinforcement learning (RL) enables policy learning from static data but often suffers from poor coverage of the state-action space and distributional shift problems. This problem can be addressed by allowing limited online…

Machine Learning · Computer Science 2026-02-03 Soumyadeep Roy , Shashwat Kushwaha , Ambedkar Dukkipati

Learning-based approaches, such as reinforcement learning (RL) and imitation learning (IL), have indicated superiority over rule-based approaches in complex urban autonomous driving environments, showing great potential to make intelligent…

Robotics · Computer Science 2022-05-31 Haochen Liu , Zhiyu Huang , Jingda Wu , Chen Lv

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

Machine Learning · Computer Science 2021-12-22 Tom Bewley , Freddy Lecue

Active learning aims to select a small subset of data for annotation such that a classifier learned on the data is highly accurate. This is usually done using heuristic selection methods, however the effectiveness of such methods is limited…

Computation and Language · Computer Science 2017-08-09 Meng Fang , Yuan Li , Trevor Cohn

As AI systems become increasingly autonomous, reliably aligning their decision-making with human preferences is essential. Inverse reinforcement learning (IRL) offers a promising approach to infer preferences from demonstrations. These…

Machine Learning · Computer Science 2025-09-22 Ondrej Bajgar , Dewi S. W. Gould , Jonathon Liu , Alessandro Abate , Konstantinos Gatsis , Michael A. Osborne

Inferring reward functions from demonstrations is a key challenge in reinforcement learning (RL), particularly in multi-agent RL (MARL), where large joint state-action spaces and complex inter-agent interactions complicate the task. While…

Machine Learning · Computer Science 2025-02-03 The Viet Bui , Tien Mai , Hong Thanh Nguyen

Supervised learning relies on data annotation which usually is time-consuming and therefore expensive. A longstanding strategy to reduce annotation costs is active learning, an iterative process, in which a human annotates only data…

Computation and Language · Computer Science 2026-02-03 Julia Romberg , Christopher Schröder , Julius Gonsior , Katrin Tomanek , Fredrik Olsson

Exploration poses a fundamental challenge in Reinforcement Learning (RL) with sparse rewards, limiting an agent's ability to learn optimal decision-making due to a lack of informative feedback signals. Self-Imitation Learning (self-IL) has…

Machine Learning · Computer Science 2023-11-02 Alain Andres , Daochen Zha , Javier Del Ser

Sequential recommendation systems alleviate the problem of information overload, and have attracted increasing attention in the literature. Most prior works usually obtain an overall representation based on the user's behavior sequence,…

Information Retrieval · Computer Science 2022-08-12 Gaode Chen , Xinghua Zhang , Yanyan Zhao , Cong Xue , Ji Xiang

Active Learning (AL) addresses the high costs of collecting human annotations by strategically annotating the most informative samples. However, for subjective NLP tasks, incorporating a wide range of perspectives in the annotation process…

Computation and Language · Computer Science 2024-10-24 Michiel van der Meer , Neele Falk , Pradeep K. Murukannaiah , Enrico Liscio

Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

Machine Learning · Computer Science 2021-11-24 Lihua Zhang

Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

Machine Learning · Computer Science 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

APIs are central to modern software development, yet composing new APIs from large libraries is difficult due to the exponential search space; traditional component-based synthesis relies on costly exploration and hand-crafted…

Software Engineering · Computer Science 2025-10-01 Hua Zhong , Shan Jiang , Sarfraz Khurshid

Reinforcement Learning from Human Feedback (RLHF) can be used to capture complex and nuanced properties of text generation quality. As a result, the task of text summarization has been identified as a good candidate for this process. In…

Computation and Language · Computer Science 2023-11-10 Sian Gooding , Hassan Mansoor

We formulate the problem of learning to imitate multiple, non-deterministic teachers with minimal interaction cost. Rather than learning a specific policy as in standard imitation learning, the goal in this problem is to learn a…

Machine Learning · Computer Science 2020-06-16 Khanh Nguyen , Hal Daumé

Sequential recommendation, a critical task in recommendation systems, predicts the next user action based on the understanding of the user's historical behaviors. Conventional studies mainly focus on cross-behavior modeling with…

Information Retrieval · Computer Science 2025-06-23 Zhen Gong , Zhifang Fan , Hui Lu , Qiwei Chen , Chenbin Zhang , Lin Guan , Yuchao Zheng , Feng Zhang , Xiao Yang , Zuotao Liu

In this paper, we investigate preference-based reinforcement learning (PbRL), which enables reinforcement learning (RL) agents to learn from human feedback. This is particularly valuable when defining a fine-grain reward function is not…

Machine Learning · Computer Science 2025-11-11 Guojian Wang , Jianxiang Liu , Xinyuan Li , Faguo Wu , Xiao Zhang , Tianyuan Chen , Xuyang Chen

Building a good predictive model requires an array of activities such as data imputation, feature transformations, estimator selection, hyper-parameter search and ensemble construction. Given the large, complex and heterogenous space of…

Machine Learning · Computer Science 2019-03-06 Udayan Khurana , Horst Samulowitz

We present a novel interactive learning protocol that enables training request-fulfilling agents by verbally describing their activities. Unlike imitation learning (IL), our protocol allows the teaching agent to provide feedback in a…

Computation and Language · Computer Science 2021-06-16 Khanh Nguyen , Dipendra Misra , Robert Schapire , Miro Dudík , Patrick Shafto