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We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…
Synthesizing realistic cooked food images from raw inputs on edge devices is a challenging generative task, requiring models to capture complex changes in texture, color and structure during cooking. Existing image-to-image generation…
Cooking is a uniquely human endeavor for transforming raw ingredients into delicious dishes. Over centuries, cultures worldwide have evolved diverse cooking practices ingrained in their culinary traditions. Recipes, thus, are cultural…
Food is significant to human daily life. In this paper, we are interested in learning structural representations for lengthy recipes, that can benefit the recipe generation and food cross-modal retrieval tasks. Different from the common…
Segmenting an image into its parts is a frequent preprocess for high-level vision tasks such as image editing. However, annotating masks for supervised training is expensive. Weakly-supervised and unsupervised methods exist, but they depend…
We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed…
This paper describes a simple technique to analyze Generative Adversarial Networks (GANs) and create interpretable controls for image synthesis, such as change of viewpoint, aging, lighting, and time of day. We identify important latent…
Generative Adversarial Networks (GAN) (Goodfellow et al., 2014) are an effective method for training generative models of complex data such as natural images. However, they are notoriously hard to train and can suffer from the problem of…
Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…
Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…
The AI community has embraced multi-sensory or multi-modal approaches to advance this generation of AI models to resemble expected intelligent understanding. Combining language and imagery represents a familiar method for specific tasks…
Editing images via instruction provides a natural way to generate interactive content, but it is a big challenge due to the higher requirement of scene understanding and generation. Prior work utilizes a chain of large language models,…
A key step in understanding the spatial organization of cells and tissues is the ability to construct generative models that accurately reflect that organization. In this paper, we focus on building generative models of electron microscope…
Creating an image reflecting the content of a long text is a complex process that requires a sense of creativity. For example, creating a book cover or a movie poster based on their summary or a food image based on its recipe. In this paper…
Recognizing food images presents unique challenges due to the variable spatial layout and shape changes of ingredients with different cooking and cutting methods. This study introduces an advanced approach for recognizing ingredients…
As many other machine learning driven medical image analysis tasks, skin image analysis suffers from a chronic lack of labeled data and skewed class distributions, which poses problems for the training of robust and well-generalizing…
Traditional machine learning algorithms using hand-crafted feature extraction techniques (such as local binary pattern) have limited accuracy because of high variation in images of the same class (or intra-class variation) for food…
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…
Food choices shape both human and planetary health; yet, designing foods that are delicious, nutritious, and sustainable remains challenging. Here we show that generative artificial intelligence can learn the structure of the human palate…
The aim of this work is learning to reshape the object in an input image to an arbitrary new shape, by just simply providing a single reference image with an object instance in the desired shape. We propose a new Generative Adversarial…