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We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

We present a novel approach to weakly supervised object detection. Instead of annotated images, our method only requires two short videos to learn to detect a new object: 1) a video of a moving object and 2) one or more "negative" videos of…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Rico Jonschkowski , Austin Stone

When we humans look at a video of human-object interaction, we can not only infer what is happening but we can even extract actionable information and imitate those interactions. On the other hand, current recognition or geometric…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Kiana Ehsani , Shubham Tulsiani , Saurabh Gupta , Ali Farhadi , Abhinav Gupta

Recent advances have been made in learning of grasps for fully actuated hands. A typical approach learns the target locations of finger links on the object. When a new object must be grasped, new finger locations are generated, and a…

Robotics · Computer Science 2016-09-27 Marek Kopicki , Carlos J. Rosales , Hamal Marino , Marco Gabiccini , Jeremy L. Wyatt

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

The aim of object-centric vision is to construct an explicit representation of the objects in a scene. This representation is obtained via a set of interchangeable modules called \emph{slots} or \emph{object files} that compete for local…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Ayush Chakravarthy , Trang Nguyen , Anirudh Goyal , Yoshua Bengio , Michael C. Mozer

Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human-computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are…

Human-Computer Interaction · Computer Science 2022-01-10 Yi-Chi Liao , Kashyap Todi , Aditya Acharya , Antti Keurulainen , Andrew Howes , Antti Oulasvirta

Human-object interaction (HOI) detection aims to localize human-object pairs and the interactions between them. Existing methods operate under a closed-world assumption, treating the task as a classification problem over a small, predefined…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Zhaolin Cai , Huiyu Duan , Zitong Xu , Fan Li , Zhi Liu , Jing Liu , Wei Shen , Xiongkuo Min , Guangtao Zhai

Human-Object Interaction (HOI) aims to identify the pairs of humans and objects in images and to recognize their relationships, ultimately forming $\langle human, object, verb \rangle$ triplets. Under default settings, HOI performance is…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Chaoyi Ai

We address the problem of learning representations from observations of a scene involving an agent and an external object the agent interacts with. To this end, we propose a representation learning framework extracting the location in…

Machine Learning · Computer Science 2023-09-12 Alfredo Reichlin , Giovanni Luca Marchetti , Hang Yin , Anastasiia Varava , Danica Kragic

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-07 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-14 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of…

Computer Vision and Pattern Recognition · Computer Science 2016-01-06 Simone Palazzo , Concetto Spampinato , Daniela Giordano

3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

A vehicle driving along the road is surrounded by many objects, but only a small subset of them influence the driver's decisions and actions. Learning to estimate the importance of each object on the driver's real-time decision-making may…

Computer Vision and Pattern Recognition · Computer Science 2020-03-16 Zehua Zhang , Ashish Tawari , Sujitha Martin , David Crandall

Object Permanence allows people to reason about the location of non-visible objects, by understanding that they continue to exist even when not perceived directly. Object Permanence is critical for building a model of the world, since…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Aviv Shamsian , Ofri Kleinfeld , Amir Globerson , Gal Chechik

Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Wentian Qu , Zhaopeng Cui , Yinda Zhang , Chenyu Meng , Cuixia Ma , Xiaoming Deng , Hongan Wang

Common-sense physical reasoning in the real world requires learning about the interactions of objects and their dynamics. The notion of an abstract object, however, encompasses a wide variety of physical objects that differ greatly in terms…

Machine Learning · Computer Science 2020-12-16 Aleksandar Stanić , Sjoerd van Steenkiste , Jürgen Schmidhuber

The goal of this paper is Human-object Interaction (HO-I) detection. HO-I detection aims to find interacting human-objects regions and classify their interaction from an image. Researchers obtain significant improvement in recent years by…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Mert Kilickaya , Arnold Smeulders

In this paper, we show that recent advances in video representation learning and pre-trained vision-language models allow for substantial improvements in self-supervised video object localization. We propose a method that first localizes…