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We study the online busy time scheduling model on heterogeneous machines. In our setting, jobs with uniform length arrive online with a deadline that becomes known to the algorithm at the job's arrival time. An algorithm has access to…

Data Structures and Algorithms · Computer Science 2026-03-09 Gruia Calinescu , Sami Davies , Samir Khuller , Shirley Zhang

There is a growing focus on how to design safe artificial intelligent (AI) agents. As systems become more complex, poorly specified goals or control mechanisms may cause AI agents to engage in unwanted and harmful outcomes. Thus it is…

Artificial Intelligence · Computer Science 2017-01-09 Mark Muraven

AI Agents can perform complex operations at great speed, but just like all the humans we have ever hired, their intelligence remains fallible. Miscommunications aren't noticed, systemic biases have no counter-action, and inner monologues…

Multiagent Systems · Computer Science 2026-01-22 Gopal Vijayaraghavan , Prasanth Jayachandran , Arun Murthy , Sunil Govindan , Vivek Subramanian

We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-03-21 Elli Zavou , Antonio Fernández Anta

We present new coordination mechanisms for scheduling selfish jobs on $m$ unrelated machines. A coordination mechanism aims to mitigate the impact of selfishness of jobs on the efficiency of schedules by defining a local scheduling policy…

Computer Science and Game Theory · Computer Science 2011-07-12 Ioannis Caragiannis

When a computer system schedules jobs there is typically a significant cost associated with preempting a job during execution. This cost can be from the expensive task of saving the memory's state and loading data into and out of memory. It…

Data Structures and Algorithms · Computer Science 2018-03-01 Giorgio Lucarelli , Benjamin Moseley , Nguyen Kim Thang , Abhinav Srivastav , Denis Trystram

Coordination and cooperation between humans and autonomous agents in cooperative games raises interesting questions of human decision making and behaviour changes. Here we report our findings from a group formation game in a small-world…

Physics and Society · Physics 2021-05-21 Tuomas Takko , Kunal Bhattacharya , Daniel Monsivais , Kimmo Kaski

We consider a discrete-time system comprising a first-come-first-served queue, a non-preemptive server, and a scheduler that governs the assignment of tasks in the queue to the server. The server has an availability state that indicates, at…

Applications · Statistics 2021-01-15 Michael Lin , Richard J. La , Nuno C. Martins

Shared control schemes allow a human driver to work with an automated driving agent in driver-vehicle systems while retaining the driver's abilities to control. The human driver, as an essential agent in the driver-vehicle shared control…

Systems and Control · Electrical Eng. & Systems 2020-08-10 Wenshuo Wang , Xiaoxiang Na , Dongpu Cao , Jianwei Gong , Junqiang Xi , Yang Xi , Fei-Yue Wang

How does information regarding an adversary's intentions affect optimal system design? This paper addresses this question in the context of graphical coordination games where an adversary can indirectly influence the behavior of agents by…

Computer Science and Game Theory · Computer Science 2020-03-18 Brandon C. Collins , Philip N. Brown

Indirect prompt injection attacks threaten AI agents that execute consequential actions, motivating deterministic system-level defenses. Such defenses can provably block unsafe actions by enforcing confidentiality and integrity policies,…

Cryptography and Security · Computer Science 2026-02-13 Aashish Kolluri , Rishi Sharma , Manuel Costa , Boris Köpf , Tobias Nießen , Mark Russinovich , Shruti Tople , Santiago Zanella-Béguelin

The problem of allocating tasks to workers is of long standing fundamental importance. Examples of this include the classical problem of assigning computing tasks to nodes in a distributed computing environment, as well as the more recent…

Computer Science and Game Theory · Computer Science 2017-09-04 Chen Hajaj , Yevgeniy Vorobeychik

Access to parallel and distributed computation has enabled researchers and developers to improve algorithms and performance in many applications. Recent research has focused on next generation special purpose systems with multiple kinds of…

Machine Learning · Computer Science 2019-06-11 Tegg Taekyong Sung , Valliappa Chockalingam , Alex Yahja , Bo Ryu

Scheduling with testing is a recent online problem within the framework of explorable uncertainty motivated by environments where some preliminary action can influence the duration of a task. Jobs have an unknown processing time that can be…

Data Structures and Algorithms · Computer Science 2021-08-20 Susanne Albers , Alexander Eckl

Work-stealing systems are typically oblivious to the nature of the tasks they are scheduling. For instance, they do not know or take into account how long a task will take to execute or how many subtasks it will spawn. Moreover, the actual…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-05-29 Martin Wimmer , Daniel Cederman , Jesper Larsson Träff , Philippas Tsigas

Deep neural networks training jobs and other iterative computations frequently include checkpoints where jobs can be canceled based on the current value of monitored metrics. While most of existing results focus on the performance of all…

Performance · Computer Science 2022-09-30 Yuan Yao , Marco Paolieri , Leana Golubchik

We study the performance of non-adaptive scheduling policies in computing systems with multiple servers. Compute jobs are mostly regular, with modest service requirements. However, there are sporadic data intensive jobs, whose expected…

Performance · Computer Science 2020-01-01 Amir Behrouzi-Far , Emina Soljanin

A key challenge in multi-robot and multi-agent systems is generating solutions that are robust to other self-interested or even adversarial parties who actively try to prevent the agents from achieving their goals. The practicality of…

Artificial Intelligence · Computer Science 2017-10-19 Trong Nghia Hoang , Yuchen Xiao , Kavinayan Sivakumar , Christopher Amato , Jonathan How

Design optimizations in human-AI collaboration often focus on cognitive aspects like attention and task load. Drawing on work design literature, we propose that effective human-AI collaboration requires broader consideration of human needs…

Human-Computer Interaction · Computer Science 2024-10-11 Cedric Faas , Richard Bergs , Sarah Sterz , Markus Langer , Anna Maria Feit

We introduce a natural but seemingly yet unstudied generalization of the problem of scheduling jobs on a single machine so as to minimize the number of tardy jobs. Our generalization lies in simultaneously considering several instances of…

Discrete Mathematics · Computer Science 2021-06-01 Klaus Heeger , Danny Hermelin , George B. Mertzios , Hendrik Molter , Rolf Niedermeier , Dvir Shabtay