Related papers: GazeCorrection:Self-Guided Eye Manipulation in the…
We propose a method to extrapolate a 360{\deg} field of view from a single image that allows for user-controlled synthesis of the out-painted content. To do so, we propose improvements to an existing GAN-based in-painting architecture for…
Many tasks performed by autonomous vehicles such as road marking detection, object tracking, and path planning are simpler in bird's-eye view. Hence, Inverse Perspective Mapping (IPM) is often applied to remove the perspective effect from a…
Gaze tracking devices have the potential to greatly expand interactivity, yet miscalibration remains a significant barrier to use. As devices miscalibrate, people tend to compensate by intentionally offsetting their gaze, which makes…
Gaze behaviour has been used as a way to gather cognitive information for a number of years. In this paper, we discuss the use of gaze behaviour in solving different tasks in natural language processing (NLP) without having to record it at…
Gaze estimation encounters generalization challenges when dealing with out-of-distribution data. To address this problem, recent methods use neural radiance fields (NeRF) to generate augmented data. However, existing methods based on NeRF…
Image inpainting is a non-trivial task in computer vision due to multiple possibilities for filling the missing data, which may be dependent on the global information of the image. Most of the existing approaches use the attention mechanism…
Pre-captured immersive environments using omnidirectional cameras provide a wide range of virtual reality applications. Previous research has shown that manipulating the eye height in egocentric virtual environments can significantly affect…
Depth maps are used in a wide range of applications from 3D rendering to 2D image effects such as Bokeh. However, those predicted by single image depth estimation (SIDE) models often fail to capture isolated holes in objects and/or have…
Person re-identification (person Re-Id) aims to retrieve the pedestrian images of a same person that captured by disjoint and non-overlapping cameras. Lots of researchers recently focuse on this hot issue and propose deep learning based…
We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for…
Appearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a novel gaze decomposition…
Over the past few years, there has been an increasing interest to interpret gaze direction in an unconstrained environment with limited supervision. Owing to data curation and annotation issues, replicating gaze estimation method to other…
Previous face inverse rendering methods often require synthetic data with ground truth and/or professional equipment like a lighting stage. However, a model trained on synthetic data or using pre-defined lighting priors is typically unable…
Although gaze estimation methods have been developed with deep learning techniques, there has been no such approach as aim to attain accurate performance in low-resolution face images with a pixel width of 50 pixels or less. To solve a…
Deep learning-based models have demonstrated remarkable success in solving illposed inverse problems; however, many fail to strictly adhere to the physical constraints imposed by the measurement process. In this work, we introduce a…
Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of…
Appearance-based gaze estimation has shown great promise in many applications by using a single general-purpose camera as the input device. However, its success is highly depending on the availability of large-scale well-annotated gaze…
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer the 3D head orientation and expression of a target face to a source face. Previous methods focus on learning embedding networks for identity…
In this paper, we propose a method, called GridFace, to reduce facial geometric variations and improve the recognition performance. Our method rectifies the face by local homography transformations, which are estimated by a face…
It is well known that human gaze carries significant information about visual attention. However, there are three main difficulties in incorporating the gaze data in an attention mechanism of deep neural networks: 1) the gaze fixation…