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Joint radar and communication (JRC) is a promising technique for spectrum re-utilization, which enables radar sensing and data transmission to operate on the same frequencies and the same devices. However, due to the multi-objective…

Computer Science and Game Theory · Computer Science 2022-10-11 Ismail Lotfi , Hongyang Du , Dusit Niyato , Sumei Sun , Dong In Kim

High-frequency trading, in both traditional and decentralized markets, induces latency races and redundant order flow as traders spend resources to win time-sensitive opportunities. We show that auctioning artificial time priority can…

Computer Science and Game Theory · Computer Science 2026-02-17 Agostino Capponi , Brian Zhu

Multi-Task Learning (MTL) plays a crucial role in real-world advertising applications such as recommender systems, aiming to achieve robust representations while minimizing resource consumption. MTL endeavors to simultaneously optimize…

Information Retrieval · Computer Science 2024-06-06 Furkan Durmus , Hasan Saribas , Said Aldemir , Junyan Yang , Hakan Cevikalp

Crowdsourcing is a relatively economic and efficient solution to collect annotations from the crowd through online platforms. Answers collected from workers with different expertise may be noisy and unreliable, and the quality of annotated…

Machine Learning · Computer Science 2020-01-08 Jingzheng Tu , Guoxian Yu , Jun Wang , Carlotta Domeniconi , Xiangliang Zhang

Multi-Robot Task Allocation (MRTA) is a central challenge in decentralized multi-agent systems, where teams of robots must cooperatively assign and execute tasks under limited communication while optimizing global performance objectives.…

Robotics · Computer Science 2026-05-22 Jose Rodriguez , Constantine Tarawneh , Sven Koenig , Wenjie Dong , Qi Lu

This paper presents the first systematic investigation of the potential performance gains for crowdsourcing systems, deriving from available information at the requester about individual worker earnestness (reputation). In particular, we…

Human-Computer Interaction · Computer Science 2014-12-01 Alberto Tarable , Alessandro Nordio , Emilio Leonardi , Marco Ajmone Marsan

The problem of coordinated data collection is studied for a mobile crowdsensing (MCS) system. A mobile crowdsensing platform (MCSP) sequentially publishes sensing tasks to the available mobile units (MUs) that signal their willingness to…

Social and Information Networks · Computer Science 2023-09-20 Bernd Simon , Andrea Ortiz , Walid Saad , Anja Klein

In mobile crowdsourcing (MCS), the platform selects participants to complete location-aware tasks from the recruiters aiming to achieve multiple goals (e.g., profit maximization, energy efficiency, and fairness). However, different MCS…

Machine Learning · Computer Science 2020-08-27 Wei Shen , Xiaonan He , Chuheng Zhang , Qiang Ni , Wanchun Dou , Yan Wang

The majority of online marketplaces offer promotion programs to sellers to acquire additional customers for their products. These programs typically allow sellers to allocate advertising budgets to promote their products, with higher…

Computer Science and Game Theory · Computer Science 2025-02-05 Anastasiia Soboleva , Alexander Ledovsky , Yuriy Dorn , Egor Samosvat , Andrey Tikhanov , Fyodor Prazdnikov

Due to its flexible and pervasive sensing ability, crowdsensing has been extensively studied recently in research communities. However, the fundamental issue of how to meet the requirement of sensing robustness in crowdsensing remains…

Computer Science and Game Theory · Computer Science 2016-01-28 Yuben Qu , Shaojie Tang , Chao Dong , Peng Li , Song Guo , Chang Tian

We propose a game theoretic framework for task allocation in mobile cloud computing that corresponds to offloading of compute tasks to a group of nearby mobile devices. Specifically, in our framework, a distributor node holds a…

Networking and Internet Architecture · Computer Science 2016-08-31 Mojgan Khaledi , Mehrdad khaledi , Sneha Kumar Kasera

Crowdsourcing is now widely used to replace judgement by an expert authority with an aggregate evaluation from a number of non-experts, in applications ranging from rating and categorizing online content to evaluation of student assignments…

Computer Science and Game Theory · Computer Science 2013-03-05 Anirban Dasgupta , Arpita Ghosh

In recent years, there have been efforts to collect human contact traces during social events (e.g., conferences) using Bluetooth devices (e.g., mobile phones, iMotes). The results of these studies have enabled the ability to do the…

Social and Information Networks · Computer Science 2017-04-28 Phuong Nguyen , Klara Nahrstedt

Recent years have seen a surge of artificial currency-based mechanisms in contexts where monetary instruments are deemed unfair or inappropriate, e.g., in allocating food donations to food banks, course seats to students, and, more…

Computer Science and Game Theory · Computer Science 2025-02-05 Damien Berriaud , Ezzat Elokda , Devansh Jalota , Emilio Frazzoli , Marco Pavone , Florian Dörfler

In this paper, we propose a crowdsourcing based framework for myopic target tracking by designing an incentive-compatible mechanism based optimal auction in a wireless sensor network (WSN) containing sensors that are selfish and…

Systems and Control · Computer Science 2015-06-19 Nianxia Cao , Swastik Brahma , Pramod K. Varshney

Context: Highly dynamic and competitive crowdsourcing software development (CSD) marketplaces may experience task failure due to unforeseen reasons, such as increased competition over shared supplier resources, or uncertainty associated…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-22 Jordan Urbaczek , Razieh Saremi , Mostaan Lotfalian Saremi , Julian Togelius

We consider an outsourcing problem where a software agent procures multiple services from providers with uncertain reliabilities to complete a computational task before a strict deadline. The service consumer requires a procurement strategy…

Computer Science and Game Theory · Computer Science 2021-10-26 Farzaneh Farhadi , Maria Chli , Nicholas R. Jennings

To overcome the limited coverage in traditional wireless sensor networks, \emph{mobile crowd sensing} (MCS) has emerged as a new sensing paradigm. To achieve longer battery lives of user devices and incentive human involvement, this paper…

Information Theory · Computer Science 2018-01-01 Xiaoyang Li , Changsheng You , Sergey Andreev , Yi Gong , Kaibin Huang

This article presents an architecture for multi-agent task allocation and task execution, through the unification of a market-inspired task-auctioning system with Behavior Trees for managing and executing lower level behaviors. We consider…

Robotics · Computer Science 2023-04-05 Niklas Dahlquist , Björn Lindqvist , Akshit Saradagi , George Nikolakopoulos

Curriculum learning has been successfully used in reinforcement learning to accelerate the learning process, through knowledge transfer between tasks of increasing complexity. Critical tasks, in which suboptimal exploratory actions must be…

Machine Learning · Computer Science 2019-06-17 Francesco Foglino , Christiano Coletto Christakou , Ricardo Luna Gutierrez , Matteo Leonetti