English
Related papers

Related papers: Ordinal Bucketing for Game Trees using Dynamic Qua…

200 papers

Real-world point sets tend to be clustered, so using a machine word for each point is wasteful. In this paper we first show how a compact representation of quadtrees using $\Oh{1}$ bits per node can break this bound on clustered point sets,…

Data Structures and Algorithms · Computer Science 2021-12-10 Guillermo de Bernardo , Travis Gagie , Susana Ladra , Gonzalo Navarro , Diego Seco

In this paper,we propose a Multi-Objective Sequential Quadratic Programming (MOSQP) algorithm for constrained multi-objective optimization problems,basd on a low-order smooth penalty function as the merit function for line search. The…

Optimization and Control · Mathematics 2025-03-13 Zanyang Kong

Monte Carlo Tree Search (MCTS) has recently been successfully used to create strategies for playing imperfect-information games. Despite its popularity, there are no theoretic results that guarantee its convergence to a well-defined…

Computer Science and Game Theory · Computer Science 2015-09-02 Vojtěch Kovařík , Viliam Lisý

We study the problem of collective tree exploration (CTE) where a team of $k$ agents is tasked to traverse all the edges of an unknown tree as fast as possible, assuming complete communication between the agents. In this paper, we present…

Data Structures and Algorithms · Computer Science 2023-11-03 Romain Cosson , Laurent Massoulié

This work investigates Monte-Carlo planning for agents in stochastic environments, with multiple objectives. We propose the Convex Hull Monte-Carlo Tree-Search (CHMCTS) framework, which builds upon Trial Based Heuristic Tree Search and…

Artificial Intelligence · Computer Science 2020-03-24 Michael Painter , Bruno Lacerda , Nick Hawes

We present a study of several generic tree search techniques applied to the Sequential Ordering Problem. This study enables us to propose a simple and competitive tree search algorithm. It consists of an iterative Beam Search algorithm that…

Discrete Mathematics · Computer Science 2020-01-26 Luc Libralesso , Abdel-Malik Bouhassoun , Hadrien Cambazard , Vincent Jost

Decision trees are widely adopted machine learning models due to their simplicity and explainability. However, as training data size grows, standard methods become increasingly slow, scaling polynomially with the number of training…

Quantum Physics · Physics 2025-01-23 Niraj Kumar , Romina Yalovetzky , Changhao Li , Pierre Minssen , Marco Pistoia

Adaptive sampling and planning in robotic environmental monitoring are challenging when the target environmental process varies over space and time. The underlying environmental dynamics require the planning module to integrate future…

Robotics · Computer Science 2023-06-19 Weizhe Chen , Lantao Liu

Effective decision-making and problem-solving in conversational systems require the ability to identify and acquire missing information through targeted questioning. A key challenge lies in efficiently narrowing down a large space of…

Artificial Intelligence · Computer Science 2025-06-03 Harshita Chopra , Chirag Shah

We develop Monte Carlo methods for sampling random states and corresponding bit strings in qubit systems. To this end, we derive exact probability density functions that yield the Porter-Thomas distribution in the limit of large systems. We…

Quantum Physics · Physics 2025-09-05 Andreas Raab

Low bit-width integer weights and activations are very important for efficient inference, especially with respect to lower power consumption. We propose Monte Carlo methods to quantize the weights and activations of pre-trained neural…

Machine Learning · Computer Science 2020-01-08 Gonçalo Mordido , Matthijs Van Keirsbilck , Alexander Keller

Many efficient algorithms with strong theoretical guarantees have been proposed for the contextual multi-armed bandit problem. However, applying these algorithms in practice can be difficult because they require domain expertise to build…

Machine Learning · Computer Science 2018-10-23 Adam N. Elmachtoub , Ryan McNellis , Sechan Oh , Marek Petrik

Symbolic regression aims to discover concise, interpretable mathematical expressions that satisfy desired objectives, such as fitting data, posing a highly combinatorial optimization problem. While genetic programming has been the dominant…

Machine Learning · Computer Science 2025-09-25 Zhengyao Huang , Daniel Zhengyu Huang , Tiannan Xiao , Dina Ma , Zhenyu Ming , Hao Shi , Yuanhui Wen

While plan-and-infill decoding in Masked Diffusion Models (MDMs) shows promise for mathematical and code reasoning, performance remains highly sensitive to slot infilling order, often yielding substantial output variance. We introduce…

Artificial Intelligence · Computer Science 2026-05-28 Joshua Ong Jun Leang , Yu Zhao , Mihaela Cătălina Stoian , Wenda Li , Shay B. Cohen , Eleonora Giunchiglia

For UAV-aided wireless systems, online path planning attracts much attention recently. To better adapt to the real-time dynamic environment, we, for the first time, propose a Monte Carlo Tree Search (MCTS)-based path planning scheme. In…

Networking and Internet Architecture · Computer Science 2022-02-08 Yuwen Qian , Kexin Sheng , Chuan Ma , Jun Li , Ming Ding , Mahbub Hassan

Quantum algorithms offer the potential for significant computational advantages; however, in many cases, it remains unclear how these advantages can be practically realized. Causal Set Theory is a discrete, Lorentz-invariant approach to…

Quantum Physics · Physics 2025-06-25 Stuart Ferguson , Arad Nasiri , Petros Wallden

This study investigates the combined use of generative grammar rules and Monte Carlo Tree Search (MCTS) for optimizing truss structures. Our approach accommodates intermediate construction stages characteristic of progressive construction…

Computational Engineering, Finance, and Science · Computer Science 2025-04-03 Gabriel Garayalde , Luca Rosafalco , Matteo Torzoni , Alberto Corigliano

In recent years, Monte Carlo tree search (MCTS) has achieved widespread adoption within the game community. Its use in conjunction with deep reinforcement learning has produced success stories in many applications. While these approaches…

Artificial Intelligence · Computer Science 2024-04-02 Kimiya Saadat , Richard Zhao

Estimating cardinality, i.e., the number of distinct elements, of a data stream is a fundamental problem in areas like databases, computer networks, and information retrieval. This study delves into a broader scenario where each element…

Databases · Computer Science 2024-06-28 Yiyan Qi , Rundong Li , Pinghui Wang , Yufang Sun , Rui Xing

This paper introduces Monte Carlo *-Minimax Search (MCMS), a Monte Carlo search algorithm for turned-based, stochastic, two-player, zero-sum games of perfect information. The algorithm is designed for the class of of densely stochastic…

Computer Science and Game Theory · Computer Science 2013-04-23 Marc Lanctot , Abdallah Saffidine , Joel Veness , Christopher Archibald , Mark H. M. Winands
‹ Prev 1 8 9 10 Next ›