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Related papers: Reallocating Multiple Facilities on the Line

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We consider a natural extension to the metric uncapacitated Facility Location Problem (FLP) in which requests ask for different commodities out of a finite set $S$ of commodities. Ravi and Sinha (SODA'04) introduced the model as the…

Data Structures and Algorithms · Computer Science 2020-05-20 Jannik Castenow , Björn Feldkord , Till Knollmann , Manuel Malatyali , Friedhelm Meyer auf der Heide

We study a constrained distributed heterogeneous two-facility location problem, where a set of agents with private locations on the real line are divided into disjoint groups. The constraint means that the facilities can only be built in a…

Computer Science and Game Theory · Computer Science 2025-08-12 Xinru Xu , Wenjing Liu , Qizhi Fang

We study a dynamic allocation problem that arises in various scenarios where mobile clients joining and leaving the system have to communicate with static stations via radio transmissions. Restrictions are a maximum delay, or laxity,…

Data Structures and Algorithms · Computer Science 2018-03-06 Austin Halper , Miguel A. Mosteiro , Yulia Rossikova , Prudence W. H. Wong

Motivated by real-world applications such as the allocation of public housing, we examine the problem of assigning a group of agents to vertices (e.g., spatial locations) of a network so that the diversity level is maximized. Specifically,…

Data Structures and Algorithms · Computer Science 2024-04-02 Zirou Qiu , Andrew Yuan , Chen Chen , Madhav V. Marathe , S. S. Ravi , Daniel J. Rosenkrantz , Richard E. Stearns , Anil Vullikanti

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

Data Structures and Algorithms · Computer Science 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang

Traditionally, the performance of multi-agent deep reinforcement learning algorithms are demonstrated and validated in gaming environments where we often have a fixed number of agents. In many industrial applications, the number of…

Machine Learning · Computer Science 2022-01-19 Hamed Khorasgani , Haiyan Wang , Hsiu-Khuern Tang , Chetan Gupta

We consider reallocation problems in settings where the initial endowment of each agent consists of a subset of the resources. The private information of the players is their value for every possible subset of the resources. The goal is to…

Computer Science and Game Theory · Computer Science 2014-04-29 Liad Blumrosen , Shahar Dobzinski

We study the design of computationally efficient randomized algorithms for the $k$-server problem. Existing randomized algorithms with the best known competitive ratios are, on the one hand, inherently implicit and, on the other hand,…

Data Structures and Algorithms · Computer Science 2026-05-05 Christian Coester , Romain Cosson

We focus on the problem of placing two facilities along a linear space to serve a group of agents. Each agent is committed to minimizing the distance between her location and the closest facility. A mechanism is an algorithm that maps the…

Computer Science and Game Theory · Computer Science 2024-04-11 Pinyan Lu , Zihan Luo , Jialin Zhang

We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…

Computer Science and Game Theory · Computer Science 2013-05-16 Dimitris Fotakis , Christos Tzamos

In this paper, we consider the fault-tolerant $k$-median problem and give the \emph{first} constant factor approximation algorithm for it. In the fault-tolerant generalization of classical $k$-median problem, each client $j$ needs to be…

Data Structures and Algorithms · Computer Science 2014-01-27 Mohammadtaghi Hajiaghayi , Wei Hu , Jian Li , Shi Li , Barna Saha

The state of the art in approximation algorithms for facility location problems are complicated combinations of various techniques. In particular, the currently best 1.488-approximation algorithm for the uncapacitated facility location…

Data Structures and Algorithms · Computer Science 2016-11-25 Jaroslaw Byrka , Shanfei Li , Bartosz Rybicki

We present a randomized distributed approximation algorithm for the metric uncapacitated facility location problem. The algorithm is executed on a bipartite graph in the Congest model yielding a (1.861 + epsilon) approximation factor, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-05-09 Patrick Briest , Bastian Degener , Barbara Kempkes , Peter Kling , Peter Pietrzyk

The bilevel facility location problem (BO-FLP) is one of the core optimization problems behind the design of many decentralized industrial systems, e.g., supply chain systems where a supplier constructs some critical facilities and then…

Optimization and Control · Mathematics 2026-03-24 Haitao Hu , Jing Li , Jiafu Tang , Bo Zeng

The paper addresses the Vehicle Relocation Problem in free-floating car-sharing services by presenting a solution focused on strategies for repositioning vehicles and transferring personnel with the use of scooters. Our method begins by…

Machine Learning · Computer Science 2025-11-12 Piotr Szwed , Paweł Skrzynski , Jarosław Wąs

In this article, we propose a reactive task allocation architecture for a multi-agent system for scenarios where the tasks arrive at random times and are grouped into multiple queues. Two stage tasks are considered where every task has a…

Robotics · Computer Science 2023-04-06 Niklas Dahlquist , Akshit Saradagi , George Nikolakopoulos

As next generation cellular networks become denser, associating users with the optimal base stations at each time while ensuring no base station is overloaded becomes critical for achieving stable and high network performance. We propose…

Signal Processing · Electrical Eng. & Systems 2024-12-31 Alireza Alizadeh , Byungju Lim , Mai Vu

We consider non-cooperative facility location games where both facilities and clients act strategically and heavily influence each other. This contrasts established game-theoretic facility location models with non-strategic clients that…

Computer Science and Game Theory · Computer Science 2024-06-17 Simon Krogmann , Pascal Lenzner , Louise Molitor , Alexander Skopalik

We consider a facility location problem, where the objective is to ``disperse'' a number of facilities, i.e., select a given number k of locations from a discrete set of n candidates, such that the average distance between selected…

Data Structures and Algorithms · Computer Science 2007-05-23 Sandor P. Fekete , Henk Meijer

We extend the Mobile Server Problem, introduced in SPAA'17, to a model where k identical mobile resources, here named servers, answer requests appearing at points in the Euclidean space. In order to reduce communication costs, the positions…

Data Structures and Algorithms · Computer Science 2019-07-24 Björn Feldkord , Till Knollmann , Manuel Malatyali , Friedhelm Meyer auf der Heide
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