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Large Language Models demonstrate remarkable mathematical capabilities but at the same time struggle with abstract reasoning and planning. In this study, we explore whether Transformers can learn to abstract and generalize the rules…

Neural and Evolutionary Computing · Computer Science 2024-12-03 Mikhail Burtsev

We propose a self-organizing memory architecture for perceptual experience, capable of supporting autonomous learning and goal-directed problem solving in the absence of any prior information about the agent's environment. The architecture…

Artificial Intelligence · Computer Science 2015-02-24 Dan P. Guralnik , Daniel E. Koditschek

High-level human instructions often correspond to behaviors with multiple implicit steps. In order for robots to be useful in the real world, they must be able to to reason over both motions and intermediate goals implied by human…

Artificial Intelligence · Computer Science 2019-03-21 Chris Paxton , Yonatan Bisk , Jesse Thomason , Arunkumar Byravan , Dieter Fox

Can simple algorithms with a good representation solve challenging reinforcement learning problems? In this work, we answer this question in the affirmative, where we take "simple learning algorithm" to be tabular Q-Learning, the "good…

Machine Learning · Computer Science 2020-02-14 Kavosh Asadi , David Abel , Michael L. Littman

Automated planning technology has developed significantly. Designing a planning model that allows an automated agent to be capable of reacting intelligently to unexpected events in a real execution environment yet remains a challenge. This…

Artificial Intelligence · Computer Science 2019-04-23 Mohannad Babli , Eva Onaindia

We present the perceptor gradients algorithm -- a novel approach to learning symbolic representations based on the idea of decomposing an agent's policy into i) a perceptor network extracting symbols from raw observation data and ii) a task…

Machine Learning · Computer Science 2019-05-06 Svetlin Penkov , Subramanian Ramamoorthy

We propose a novel framework to controller design in environments with a two-level structure: a known high-level graph ("map") in which each vertex is populated by a Markov decision process, called a "room". The framework "separates…

Artificial Intelligence · Computer Science 2025-03-11 Florent Delgrange , Guy Avni , Anna Lukina , Christian Schilling , Ann Nowé , Guillermo A. Pérez

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

The speed and accuracy with which robots are able to interpret natural language is fundamental to realizing effective human-robot interaction. A great deal of attention has been paid to developing models and approximate inference algorithms…

Robotics · Computer Science 2019-03-25 Siddharth Patki , Andrea F. Daniele , Matthew R. Walter , Thomas M. Howard

A key competence for open-ended learning is the formation of increasingly abstract representations useful for driving complex behavior. Abstract representations ignore specific details and facilitate generalization. Here we consider the…

Machine Learning · Computer Science 2021-09-06 Charles Wilmot , Gianluca Baldassarre , Jochen Triesch

Vision-and-Language Navigation (VLN) tasks such as Room-to-Room (R2R) require machine agents to interpret natural language instructions and learn to act in visually realistic environments to achieve navigation goals. The overall task…

Computer Vision and Pattern Recognition · Computer Science 2019-08-14 Haoshuo Huang , Vihan Jain , Harsh Mehta , Alexander Ku , Gabriel Magalhaes , Jason Baldridge , Eugene Ie

Animals (especially humans) have an amazing ability to learn new tasks quickly, and switch between them flexibly. How brains support this ability is largely unknown, both neuroscientifically and algorithmically. One reasonable supposition…

Machine Learning · Computer Science 2017-06-23 Kevin T. Feigelis , Daniel L. K. Yamins

Self-supervised learning (SSL), as a newly emerging unsupervised representation learning paradigm, generally follows a two-stage learning pipeline: 1) learning invariant and discriminative representations with auto-annotation pretext(s),…

Machine Learning · Computer Science 2022-08-23 Jiayu Yao , Qingyuan Wu , Quan Feng , Songcan Chen

Although humans live in an open-ended world and endlessly face new challenges, they do not have to learn from scratch each time they face the next one. Rather, they have access to a handful of previously learned skills, which they rapidly…

Artificial Intelligence · Computer Science 2022-07-21 Ahmed Akakzia , Olivier Sigaud

The pursuit of general intelligence has traditionally centered on external objectives: an agent's control over its environments or mastery of specific tasks. This external focus, however, can produce specialized agents that lack…

Machine Learning · Computer Science 2025-07-31 Hanqi Zhou , Fryderyk Mantiuk , David G. Nagy , Charley M. Wu

Deep learning methods capable of handling relational data have proliferated over the last years. In contrast to traditional relational learning methods that leverage first-order logic for representing such data, these deep learning methods…

Machine Learning · Computer Science 2020-03-25 Sebastijan Dumancic , Tias Guns , Wannes Meert , Hendrik Blockeel

Self-attention model have shown its flexibility in parallel computation and the effectiveness on modeling both long- and short-term dependencies. However, it calculates the dependencies between representations without considering the…

Computation and Language · Computer Science 2019-02-18 Baosong Yang , Jian Li , Derek Wong , Lidia S. Chao , Xing Wang , Zhaopeng Tu

Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…

Machine Learning · Computer Science 2021-01-05 Todor Davchev , Michael Burke , Subramanian Ramamoorthy

Visual-audio navigation (VAN) is attracting more and more attention from the robotic community due to its broad applications, \emph{e.g.}, household robots and rescue robots. In this task, an embodied agent must search for and navigate to…

Robotics · Computer Science 2023-06-22 Hongcheng Wang , Yuxuan Wang , Fangwei Zhong , Mingdong Wu , Jianwei Zhang , Yizhou Wang , Hao Dong

In self-supervised learning, a model is trained to solve a pretext task, using a data set whose annotations are created by a machine. The objective is to transfer the trained weights to perform a downstream task in the target domain. We…

Machine Learning · Computer Science 2021-10-22 Prathamesh Sonawane , Sparsh Drolia , Saqib Shamsi , Bhargav Jain
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