Related papers: Texture Selection for Automatic Music Genre Classi…
Texture synthesis is widely used in the field of computer graphics, vision, and image processing. In the present paper, a texture synthesis algorithm is proposed for near-regular natural textures with the help of a representative periodic…
Music Recommender Systems (mRS) are designed to give personalised and meaningful recommendations of items (i.e. songs, playlists or artists) to a user base, thereby reflecting and further complementing individual users' specific music…
In this paper, we propose a movie genre recommendation system based on imbalanced survey data and unequal classification costs for small and medium-sized enterprises (SMEs) who need a data-based and analytical approach to stock favored…
Visual tracking is typically solved as a discriminative learning problem that usually requires high-quality samples for online model adaptation. It is a critical and challenging problem to evaluate the training samples collected from…
Given the recent advances in music source separation and automatic mixing, removing audio effects in music tracks is a meaningful step toward developing an automated remixing system. This paper focuses on removing distortion audio effects…
This paper presents a novel method for extracting acoustic features that characterise the background environment in audio recordings. These features are based on the output of an alignment that fits multiple parallel background--based…
Models trained on datasets with texture bias usually perform poorly on out-of-distribution samples since biased representations are embedded into the model. Recently, various image translation and debiasing methods have attempted to…
Labeling and maintaining a commercial sound effects library is a time-consuming task exacerbated by databases that continually grow in size and undergo taxonomy updates. Moreover, sound search and taxonomy creation are complicated by…
Due to the limitation of available labeled data, medical image segmentation is a challenging task for deep learning. Traditional data augmentation techniques have been shown to improve segmentation network performances by optimizing the…
Label noise is frequently observed in real-world large-scale datasets. The noise is introduced due to a variety of reasons; it is heterogeneous and feature-dependent. Most existing approaches to handling noisy labels fall into two…
In this paper, the problem of classifying synthetic and natural texture images is addressed. To tackle this problem, an innovative method is proposed that combines concepts from corrosion modeling and cellular automata to generate a texture…
Text classification is a fundamental problem in the field of natural language processing. Text classification mainly focuses on giving more importance to all the relevant features that help classify the textual data. Apart from these, the…
Advances in rendering have led to tremendous growth in texture assets, including resolution, complexity, and novel textures components, but this growth in data volume has not been matched by advances in its compression. Meanwhile Neural…
Supervised pixel-based texture classification is usually performed in the feature space. We propose to perform this task in (dis)similarity space by introducing a new compression-based (dis)similarity measure. The proposed measure utilizes…
Dataless text classification is capable of classifying documents into previously unseen labels by assigning a score to any document paired with a label description. While promising, it crucially relies on accurate descriptions of the label…
We introduce TM-NET, a novel deep generative model for synthesizing textured meshes in a part-aware manner. Once trained, the network can generate novel textured meshes from scratch or predict textures for a given 3D mesh, without image…
Music prediction tasks range from predicting tags given a song or clip of audio, predicting the name of the artist, or predicting related songs given a song, clip, artist name or tag. That is, we are interested in every semantic…
In generative adversarial networks, improving discriminators is one of the key components for generation performance. As image classifiers are biased toward texture and debiasing improves accuracy, we investigate 1) if the discriminators…
Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…
The main aim of this paper is to propose a color texture classification approach which uses color sensor information and texture features jointly. High accuracy, low noise sensitivity and low computational complexity are specified aims for…