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200 papers

This paper proposes a novel method for randomized bin-picking based on learning. When a two-fingered gripper tries to pick an object from the pile, a finger often contacts a neighboring object. Even if a finger contacts a neighboring…

Robotics · Computer Science 2016-07-12 Kensuke Harada , Weiwei Wan , Tokuo Tsuji , Kohei Kikuchi , Kazuyuki Nagata , Hiromu Onda

Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…

Computer Science and Game Theory · Computer Science 2020-11-24 Lei Wang , Wenbin Huang , Yuanpeng Li , Julian Evans , Sailing He

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

Probability · Mathematics 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

The evolutionary Prisoner's Dilemma Game (PDG) and the Snowdrift Game (SG) with preferential learning mechanism are studied in the Barab\'asi-Albert network. Simulation results demonstrate that the preferential learning of individuals…

Physics and Society · Physics 2009-09-29 Jie Ren , Wen-Xu Wang , Gang Yan , Bing-Hong Wang

In most contemporary approaches to decision making, a decision problem is described by a sets of states and set of outcomes, and a rich set of acts, which are functions from states to outcomes over which the decision maker (DM) has…

Computer Science and Game Theory · Computer Science 2021-09-07 Lawrence Blume , David Easley , Joseph Y. Halpern

There is an innate human tendency, one might call it the "league table mentality," to construct rankings. Schools, hospitals, sports teams, movies, and myriad other objects are ranked even though their inherent multi-dimensionality would…

Econometrics · Economics 2021-09-16 Jiaying Gu , Roger Koenker

In the one-class recommendation problem, it's required to make recommendations basing on users' implicit feedback, which is inferred from their action and inaction. Existing works obtain representations of users and items by encoding…

Information Retrieval · Computer Science 2024-01-22 Chu-Jen Shao , Hao-Ming Fu , Pu-Jen Cheng

We look at preference change arising out of an interaction between two elements: the first is an initial preference ranking encoding a pre-existing attitude; the second element is new preference information signaling input from an…

Artificial Intelligence · Computer Science 2021-12-30 Adrian Haret , Johannes P. Wallner

We consider a preference learning setting where every participant chooses an ordered list of $k$ most preferred items among a displayed set of candidates. (The set can be different for every participant.) We identify a distance-based…

Machine Learning · Computer Science 2023-01-24 Yifan Feng , Yuxuan Tang

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

An observer wants to understand a decision-maker's welfare from her choice. She believes that decisions are made under limited attention. We argue that the standard model of limited attention cannot help the observer greatly. To address…

Theoretical Economics · Economics 2023-10-16 Mikhail Freer , Hassan Nosratabadi

Objects are entities we act upon, where the functionality of an object is determined by how we interact with it. In this work we propose a Dual Attention Network model which reasons about human-object interactions. The dual-attentional…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Tete Xiao , Quanfu Fan , Dan Gutfreund , Mathew Monfort , Aude Oliva , Bolei Zhou

Learning a reward function from human preferences is challenging as it typically requires having a high-fidelity simulator or using expensive and potentially unsafe actual physical rollouts in the environment. However, in many tasks the…

Machine Learning · Computer Science 2023-01-05 Daniel Shin , Anca D. Dragan , Daniel S. Brown

The development and deployment of matching procedures that incentivize truthful preference reporting is considered one of the major successes of market design research. In this study, we test the degree to which these procedures succeed in…

Econometrics · Economics 2022-10-12 Alex Rees-Jones , Samuel Skowronek

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

Recent paradigm shifts from imitation learning to reinforcement learning (RL) is shown to be productive in understanding human behaviors. In the RL paradigm, individuals search for optimal strategies through interaction with the environment…

Populations and Evolution · Quantitative Biology 2024-12-20 Guozhong Zheng , Jiqiang Zhang , Shengfeng Deng , Weiran Cai , Li Chen

Many decision-making problems feature multiple objectives. In such problems, it is not always possible to know the preferences of a decision-maker for different objectives. However, it is often possible to observe the behavior of…

Artificial Intelligence · Computer Science 2023-04-28 Junlin Lu , Patrick Mannion , Karl Mason

This paper deals with optimal policy learning (OPL) with observational data, i.e. data-driven optimal decision-making, in multi-action (or multi-arm) settings, where a finite set of decision options is available. It is organized in three…

Machine Learning · Statistics 2024-04-01 Giovanni Cerulli

I consider decision-making constrained by considerations of morality, rationality, or other virtues. The decision maker (DM) has a true preference over outcomes, but feels compelled to choose among outcomes that are top-ranked by some…

Theoretical Economics · Economics 2020-03-17 Sarah Ridout

A wide variety of goals could cause an AI to disable its off switch because "you can't fetch the coffee if you're dead" (Russell 2019). Prior theoretical work on this shutdown problem assumes that humans know everything that AIs do. In…

Computer Science and Game Theory · Computer Science 2024-12-10 Andrew Garber , Rohan Subramani , Linus Luu , Mark Bedaywi , Stuart Russell , Scott Emmons