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In recent years, deep reinforcement learning has been shown to be adept at solving sequential decision processes with high-dimensional state spaces such as in the Atari games. Many reinforcement learning problems, however, involve…

Machine Learning · Computer Science 2018-06-05 Yiming Zhang , Quan Ho Vuong , Kenny Song , Xiao-Yue Gong , Keith W. Ross

Prediction-powered inference (PPI) is a method that improves statistical estimates based on limited human-labeled data. PPI achieves this by combining small amounts of human-labeled data with larger amounts of data labeled by a reasonably…

Machine Learning · Computer Science 2024-12-05 Adam Fisch , Joshua Maynez , R. Alex Hofer , Bhuwan Dhingra , Amir Globerson , William W. Cohen

In deep reinforcement learning, policy optimization methods need to deal with issues such as function approximation and the reuse of off-policy data. Standard policy gradient methods do not handle off-policy data well, leading to premature…

Machine Learning · Computer Science 2025-01-28 Qing Wang , Yingru Li , Jiechao Xiong , Tong Zhang

Reinforcement learning with sparse rewards is challenging because an agent can rarely obtain non-zero rewards and hence, gradient-based optimization of parameterized policies can be incremental and slow. Recent work demonstrated that using…

Machine Learning · Computer Science 2021-02-16 Yijie Guo , Jongwook Choi , Marcin Moczulski , Shengyu Feng , Samy Bengio , Mohammad Norouzi , Honglak Lee

A Tree Markov Decision Problem (T-MDP) is a finite-horizon MDP with a starting state $s_{1}$, in which every state is reachable from $s_{1}$ through exactly one state-action trajectory. T-MDPs arise naturally as abstractions of decision…

Artificial Intelligence · Computer Science 2026-05-07 Anvay Shah , Ramsundar Anandanarayanan , Sharayu Moharir , Shivaram Kalyanakrishnan

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Human intuition has been simulated by several research projects using artificial intelligence techniques. Most of these algorithms or models lack the ability to handle complications or diversions. Moreover, they also do not explain the…

Artificial Intelligence · Computer Science 2011-06-30 Jitesh Dundas , David Chik

Simultaneous reproduction of all financial stylized facts is so difficult that most existing stochastic process-based and agent-based models are unable to achieve the goal. In this study, by extending the decision-making structure of…

Statistical Finance · Quantitative Finance 2019-05-22 Kei Katahira , Yu Chen , Gaku Hashimoto , Hiroshi Okuda

Transformer-based large language models (LLMs) have demonstrated strong reasoning abilities across diverse fields, from solving programming challenges to competing in strategy-intensive games such as chess. Prior work has shown that LLMs…

Computation and Language · Computer Science 2026-01-01 Adam Kamel , Tanish Rastogi , Michael Ma , Kailash Ranganathan , Kevin Zhu

Recent advances in artificial intelligence have enabled the generation of large-scale, low-cost predictions with increasingly high fidelity. As a result, the primary challenge in statistical inference has shifted from data scarcity to data…

Statistics Theory · Mathematics 2026-02-12 Shirong Xu , Will Wei Sun

Policy Iteration (PI) is a widely used family of algorithms to compute optimal policies for Markov Decision Problems (MDPs). We derive upper bounds on the running time of PI on Deterministic MDPs (DMDPs): the class of MDPs in which every…

Discrete Mathematics · Computer Science 2023-10-10 Ritesh Goenka , Eashan Gupta , Sushil Khyalia , Pratyush Agarwal , Mulinti Shaik Wajid , Shivaram Kalyanakrishnan

The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…

Human-Computer Interaction · Computer Science 2019-09-24 Philipp Moll , Veit Frick , Natascha Rauscher , Mathias Lux

This paper introduces algorithm instance games (AIGs) as a conceptual classification applying to games in which outcomes are resolved from joint strategies algorithmically. For such games, a fundamental question asks: How do the details of…

Computer Science and Game Theory · Computer Science 2014-05-15 Samuel D. Johnson , Tsai-Ching Lu

Human beings are particularly good at reasoning and inference from just a few examples. When facing new tasks, humans will leverage knowledge and skills learned before, and quickly integrate them with the new task. In addition to learning…

Artificial Intelligence · Computer Science 2019-09-30 Hua Huang , Adrian Barbu

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

Probability · Mathematics 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

The independent chip model (ICM) forms a cornerstone of all modern poker tournament strategy. However, despite its prominence, the ICM's performance in the real world has not been sufficiently scrutinized, especially at a large scale. In…

Computer Science and Game Theory · Computer Science 2025-08-25 Juho Kim

This technical note considers the sampling of outcomes that provide the greatest amount of information about the structure of underlying world models. This generalisation furnishes a principled approach to structure learning under a…

Neurons and Cognition · Quantitative Biology 2025-12-25 Karl Friston , Lancelot Da Costa , Alexander Tschantz , Conor Heins , Christopher Buckley , Tim Verbelen , Thomas Parr

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

Computation and Language · Computer Science 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

Understanding the properties of games played under computational constraints remains challenging. For example, how do we expect rational (but computationally bounded) players to play games with a prohibitively large number of states, such…

Computer Science and Game Theory · Computer Science 2021-05-20 Thomas Orton

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim