Related papers: Revisiting Randomized Gossip Algorithms: General F…
Large scale decentralized systems, such as P2P, sensor or IoT device networks are becoming increasingly common, and require robust protocols to address the challenges posed by the distribution of data and the large number of peers belonging…
Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all…
In this paper, we study the problem of minimizing a sum of smooth and strongly convex functions split over the nodes of a network in a decentralized fashion. We propose the algorithm $ESDACD$, a decentralized accelerated algorithm that only…
We consider the problem of decentralized optimization in networks with communication delays. To accommodate delays, we need decentralized optimization algorithms that work on directed graphs. Existing approaches require nodes to know their…
In this paper, we present a new BFT consensus mechanism which enables thousands of nodes to participate in the consensus process, and supports very high transaction throughput. This is achieved via an aggregated signature gossip protocol…
We investigate self-correcting gossip protocols with errors. In distributed computing, protocols with errors have been widely investigated in temporal epistemic logics. Instead, we propose a dynamic epistemic logic. We show how to correct…
In this paper, we address the average consensus problem of multi-agent systems for possibly unbalanced and delay-prone networks with directional information flow. We propose a linear distributed algorithm (referred to as RPPAC) that handles…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
Two widely considered decentralized learning algorithms are Gossip and random walk-based learning. Gossip algorithms (both synchronous and asynchronous versions) suffer from high communication cost, while random-walk based learning…
We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…
We study a gossip-based algorithm for searching data objects in a multipeer communication network. All of the nodes in the network are able to communicate with each other. There exists an initiator node that starts a round of searches by…
Gossip protocols aim at arriving, by means of point-to-point or group communications, at a situation in which all the agents know each other's secrets. We consider distributed gossip protocols which are expressed by means of epistemic…
Bilevel optimization have gained growing interests, with numerous applications found in meta learning, minimax games, reinforcement learning, and nested composition optimization. This paper studies the problem of distributed bilevel…
Gossip protocols are programs used in a setting in which each agent holds a secret and the aim is to reach a situation in which all agents know all secrets. Such protocols rely on a point-to-point or group communication. Distributed…
We present the first provably almost-optimal gossip-based algorithms for aggregate computation that are both time optimal and message-optimal. Given a $n$-node network, our algorithms guarantee that all the nodes can compute the common…
Federated learning has emerged as a privacy-preserving technique for collaborative model training across heterogeneously distributed silos. Yet, its reliance on a single central server introduces potential bottlenecks and risks of…
The problems discussed in this paper are motivated by general ratio consensus algorithms, introduced by Kempe, Dobra, and Gehrke (2003) in a simple form as the push-sum algorithm, later extended by B\'en\'ezit et al. (2010) under the name…
We consider the classical TD(0) algorithm implemented on a network of agents wherein the agents also incorporate the updates received from neighboring agents using a gossip-like mechanism. The combined scheme is shown to converge for both…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
A gossip process is an iterative process in a multi-agent system where only two neighboring agents communicate at each iteration and update their states. The neighboring condition is by convention described by an undirected graph. In this…