Related papers: S-Flow GAN
The GANs are generative models whose random samples realistically reflect natural images. It also can generate samples with specific attributes by concatenating a condition vector into the input, yet research on this field is not well…
In this paper, we have developed a general-purpose architecture, Vit-Gan, capable of performing most of the image-to-image translation tasks from semantic image segmentation to single image depth perception. This paper is a follow-up paper,…
Generative Adversarial Networks (GAN) are known to produce synthetic data that are difficult to discern from real ones by humans. In this paper we present an approach to use GAN to produce realistically looking ECG signals. We utilize them…
Probabilistic inversion within a multiple-point statistics framework is often computationally prohibitive for high-dimensional problems. To partly address this, we introduce and evaluate a new training-image based inversion approach for…
Current approaches have made great progress on image-to-image translation tasks benefiting from the success of image synthesis methods especially generative adversarial networks (GANs). However, existing methods are limited to handling…
Deep Convolutional Neuronal Networks (DCNNs) are showing remarkable performance on many computer vision tasks. Due to their large parameter space, they require many labeled samples when trained in a supervised setting. The costs of…
In this paper, we propose a novel technique for generating images in the 3D domain from images with high degree of geometrical transformations. By coalescing two popular concurrent methods that have seen rapid ascension to the machine…
In this paper, a new task is proposed, namely, weather translation, which refers to transferring weather conditions of the image from one category to another. It is important for photographic style transfer. Although lots of approaches have…
Current Generative Adversarial Networks (GANs) produce photorealistic renderings of portrait images. Embedding real images into the latent space of such models enables high-level image editing. While recent methods provide considerable…
Generative models are widely employed to enhance the photorealism of visual synthetic data for training computer vision algorithms. However, they often introduce visual artifacts that degrade the accuracy of these algorithms and require…
Graph neural networks (GNNs) face significant challenges with class imbalance, leading to biased inference results. To address this issue in heterogeneous graphs, we propose a novel framework that combines Graph Neural Network (GNN) and…
Contemporary benchmark methods for image inpainting are based on deep generative models and specifically leverage adversarial loss for yielding realistic reconstructions. However, these models cannot be directly applied on image/video…
Building on top of the success of generative adversarial networks (GANs), conditional GANs attempt to better direct the data generation process by conditioning with certain additional information. Inspired by the most recent AC-GAN, in this…
Image-to-image translation, which translates input images to a different domain with a learned one-to-one mapping, has achieved impressive success in recent years. The success of translation mainly relies on the network architecture to…
Generative Adversarial Networks (GANs) are now widely used for photo-realistic image synthesis. In applications where a simulated image needs to be translated into a realistic image (sim-to-real), GANs trained on unpaired data from the two…
Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…
Conditional Generative Adversarial Networks (cGANs) extend the standard unconditional GAN framework to learning joint data-label distributions from samples, and have been established as powerful generative models capable of generating…
In unsupervised image-to-image translation, the goal is to learn the mapping between an input image and an output image using a set of unpaired training images. In this paper, we propose an extension of the unsupervised image-to-image…
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…
Emojis have become a very popular part of daily digital communication. Their appeal comes largely in part due to their ability to capture and elicit emotions in a more subtle and nuanced way than just plain text is able to. In line with…