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An approach for game bot detection in MMORPGs is proposed based on the analysis of game playing behavior. Since MMORPGs are large scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game…

Machine Learning · Computer Science 2015-09-09 Yeounoh Chung , Chang-yong Park , Noo-ri Kim , Hana Cho , Taebok Yoon , Hunjoo Lee , Jee-Hyong Lee

In social and online media, influencers have traditionally been understood as highly visible individuals. Recent outcomes suggest that people are likely to mimic influencers' behavior, which can be exploited, for instance, in marketing…

Social and Information Networks · Computer Science 2020-06-02 Enrica Loria , Johanna Pirker , Anders Drachen , Annapaola Marconi

As Large Language Models (LLMs) are increasingly deployed in social and strategic scenarios, it becomes critical to understand where and why their behavior diverges from that of humans. While behavioral game theory (BGT) provides a…

Artificial Intelligence · Computer Science 2026-02-12 Caroline Wang , Daniel Kasenberg , Kim Stachenfeld , Pablo Samuel Castro

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

Online information is increasingly linked to real-world instability, especially as automated accounts and LLM-based agents help spread and amplify news. In this work, we study how information spreads on networks of Large Language Models…

Social and Information Networks · Computer Science 2026-03-02 Moyi Tian , George Mohler , P. Jeffrey Brantingham , Nancy Rodríguez

In various economic environments, people observe other people with whom they strategically interact. We can model such information-sharing relations as an information network, and the strategic interactions as a game on the network. When…

Methodology · Statistics 2019-11-27 Nathan Canen , Jacob Schwartz , Kyungchul Song

As Large Language Models (LLMs) gain autonomous capabilities, their coordination in multi-agent settings becomes increasingly important. However, they often struggle with cooperation, leading to suboptimal outcomes. Inspired by Axelrod's…

Artificial Intelligence · Computer Science 2025-03-18 Kenneth J. K. Ong , Lye Jia Jun , Hieu Minh "Jord" Nguyen , Seong Hah Cho , Natalia Pérez-Campanero Antolín

Games allow us to construct and explore identities and offer us role models, good and bad. Game characters are a reflection of us -- players and creators alike -- or could be. But do games also encode identities, values, and orientations…

Computers and Society · Computer Science 2023-10-10 Katie Seaborn

While LLM agents have demonstrated remarkable task-oriented abilities such as planning, reasoning, and action, few works have treated them as complete human personalities where emotional dimensions hold equal importance. In this paper, we…

Computation and Language · Computer Science 2026-05-29 Weihan Peng , Chenxu Zhang , Qianao Wang , Yuling Shi , Heng Lian , Qihong Mao , Jiahao Pang , Chunliang Feng , Bowen Li , Xiaodong Gu

With the rapid development of robot and other intelligent and autonomous agents, how a human could be influenced by a robot's expressed mood when making decisions becomes a crucial question in human-robot interaction. In this pilot study,…

Human-Computer Interaction · Computer Science 2018-06-12 Aaron M. Roth , Umang Bhatt , Tamara Amin , Afsaneh Doryab , Fei Fang , Manuela Veloso

A mathematical model for behavioral changes by pair interactions (i.e. due to direct contact) of individuals is developed. Three kinds of pair interactions can be distinguished: Imitative processes, avoidance processes, and compromising…

Statistical Mechanics · Physics 2007-05-23 Dirk Helbing

How important are friendships in determining success by individuals and teams in complex collaborative environments? By combining a novel data set containing the dynamics of millions of ad hoc teams from the popular multiplayer online first…

Social and Information Networks · Computer Science 2013-02-27 Winter Mason , Aaron Clauset

Recent advancements in large language models (LLMs) have significantly boosted the rise of Role-Playing Language Agents (RPLAs), i.e., specialized AI systems designed to simulate assigned personas. By harnessing multiple advanced abilities…

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

Computer Science and Game Theory · Computer Science 2023-01-04 Yoav Kolumbus , Noam Nisan

One problem facing players of competitive games is negative, or toxic, behavior. League of Legends, the largest eSport game, uses a crowdsourcing platform called the Tribunal to judge whether a reported toxic player should be punished or…

Social and Information Networks · Computer Science 2014-04-24 Jeremy Blackburn , Haewoon Kwak

Behavior study experiments are an important part of society modeling and understanding human interactions. In practice, many behavioral experiments encounter challenges related to internal and external validity, reproducibility, and social…

Persona-assigned large language models (LLMs) are used in domains such as education, healthcare, and sociodemographic simulation. Yet, they are typically evaluated only in short, single-round settings that do not reflect real-world usage.…

Computation and Language · Computer Science 2026-01-21 Pedro Henrique Luz de Araujo , Michael A. Hedderich , Ali Modarressi , Hinrich Schuetze , Benjamin Roth

The evaluation of open-ended responses in serious games presents a unique challenge, as correctness is often subjective. Large Language Models (LLMs) are increasingly being explored as evaluators in such contexts, yet their accuracy and…

Computation and Language · Computer Science 2025-04-18 Andrés Isaza-Giraldo , Paulo Bala , Lucas Pereira

In this work, we tackle the challenge of embedding realistic human personality traits into LLMs. Previous approaches have primarily focused on prompt-based methods that describe the behavior associated with the desired personality traits,…

Computation and Language · Computer Science 2025-07-30 Wenkai Li , Jiarui Liu , Andy Liu , Xuhui Zhou , Mona Diab , Maarten Sap

Online competitive action games have flourished as a space for entertainment and social connections, yet they face challenges from a small percentage of players engaging in disruptive behaviors. This study delves into the under-explored…