Related papers: Disparity-based HDR imaging
We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…
Recently, high dynamic range (HDR) image reconstruction based on the multiple exposure stack from a given single exposure utilizes a deep learning framework to generate high-quality HDR images. These conventional networks focus on the…
This paper proposes a novel learning based high-dynamic-range (HDR) reconstruction method using a polarization camera. We utilize a previous observation that polarization filters with different orientations can attenuate natural light…
Images of a scene observed under a variable illumination or with a variable optical aperture are not identical. Does a privileged representant exist? In which mathematical context? How to obtain it? The authors answer to such questions in…
A major challenge for high dynamic range (HDR) image reconstruction from multi-exposed low dynamic range (LDR) images, especially with dynamic scenes, is the extraction and merging of relevant contextual features in order to suppress any…
Photographs captured by smartphones and mid-range cameras have limited spatial resolution and dynamic range, with noisy response in underexposed regions and color artefacts in saturated areas. This paper introduces the first approach (to…
Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…
Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance is lost due to saturation and quantization. This loss of highlight and shadow detail precludes…
Camera sensors can only capture a limited range of luminance simultaneously, and in order to create high dynamic range (HDR) images a set of different exposures are typically combined. In this paper we address the problem of predicting…
Stereo images have been captured primarily for 3D reconstruction in the past. However, the depth information acquired from stereo can also be used along with saliency to highlight certain objects in a scene. This approach can be used to…
This paper reviews the challenge on constrained high dynamic range (HDR) imaging that was part of the New Trends in Image Restoration and Enhancement (NTIRE) workshop, held in conjunction with CVPR 2022. This manuscript focuses on the…
High dynamic range (HDR) imaging aims to obtain a high-quality HDR image by fusing information from multiple low dynamic range (LDR) images. Numerous learning-based HDR imaging methods have been proposed to achieve this for static and…
We present High Dynamic Range Neural Radiance Fields (HDR-NeRF) to recover an HDR radiance field from a set of low dynamic range (LDR) views with different exposures. Using the HDR-NeRF, we are able to generate both novel HDR views and…
Real-world stereo image super-resolution has a significant influence on enhancing the performance of computer vision systems. Although existing methods for single-image super-resolution can be applied to improve stereo images, these methods…
Immersive displays such as VR headsets, AR glasses, Multiview displays, Free point televisions have emerged as a new class of display technologies in recent years, offering a better visual experience and viewer engagement as compared to…
This paper addresses the problem of range-stereo fusion, for the construction of high-resolution depth maps. In particular, we combine low-resolution depth data with high-resolution stereo data, in a maximum a posteriori (MAP) formulation.…
Merging multi-exposure image stacks into a high dynamic range (HDR) image requires knowledge of accurate exposure times. When exposure times are inaccurate, for example, when they are extracted from a camera's EXIF metadata, the…
Photo-realistic novel view synthesis from multi-view images, such as neural radiance field (NeRF) and 3D Gaussian Splatting (3DGS), has gained significant attention for its superior performance. However, most existing methods rely on low…
Low dynamic range (LDR) cameras cannot deal with wide dynamic range inputs, frequently leading to local overexposure issues. We present a learning-based system to reduce these artifacts without resorting to complex acquisition mechanisms…
We present a method to estimate dense depth by optimizing a sparse set of points such that their diffusion into a depth map minimizes a multi-view reprojection error from RGB supervision. We optimize point positions, depths, and weights…