Related papers: Broadcast Congested Clique: Planted Cliques and Ps…
We provide the first asynchronous distributed algorithms to compute broadcast and minimum spanning tree with $o(m)$ bits of communication, in a graph with $n$ nodes and $m$ edges. For decades, it was believed that $\Omega(m)$ bits of…
Graph problems are troublesome when it comes to MapReduce. Typically, to be able to design algorithms that make use of the advantages of MapReduce, assumptions beyond what the model imposes, such as the density of the input graph, are…
We present the first polylogarithmic-round algorithm for sampling a random spanning tree in the (Broadcast) Congested Clique model. For any constant $c > 0$, our algorithm outputs a sample from a distribution whose total variation distance…
Graph clustering involves the task of dividing nodes into clusters, so that the edge density is higher within clusters as opposed to across clusters. A natural, classic and popular statistical setting for evaluating solutions to this…
We study smoothed analysis of distributed graph algorithms, focusing on the fundamental minimum spanning tree (MST) problem. With the goal of studying the time complexity of distributed MST as a function of the "perturbation" of the input…
In this paper, we study the Planted Clique problem in a semi-random model. Our model is inspired from the Feige-Kilian model [16] which has been studied in many other works [8,11,17,26,35,38] for a variety of graph problems. Our algorithm…
This paper concerns {\em randomized} leader election in synchronous distributed networks. A distributed leader election algorithm is presented for complete $n$-node networks that runs in O(1) rounds and (with high probability) uses only…
We are given a graph $G$ with $n$ vertices, where a random subset of $k$ vertices has been made into a clique, and the remaining edges are chosen independently with probability $\tfrac12$. This random graph model is denoted…
Distributed optimization algorithms are frequently faced with solving sub-problems on disjoint connected parts of a network. Unfortunately, the diameter of these parts can be significantly larger than the diameter of the underlying network,…
The problem of detecting network structures plays a central role in distributed computing. One of the fundamental problems studied in this area is to determine whether for a given graph $H$, the input network contains a subgraph isomorphic…
We study the problem of broadcasting multiple messages in the CONGEST model. In this problem, a dedicated source node $s$ possesses a set $M$ of messages with every message of size $O(\log n)$ where $n$ is the total number of nodes. The…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
We study the $k$-edge connectivity problem on undirected graphs in the distributed sketching model, where we have $n$ nodes and a referee. Each node sends a single message to the referee based on its 1-hop neighborhood in the graph, and the…
Inference problems with conjectured statistical-computational gaps are ubiquitous throughout modern statistics, computer science and statistical physics. While there has been success evidencing these gaps from the failure of restricted…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
The $CONGEST$ model for distributed network computing is well suited for analyzing the impact of limiting the throughput of a network on its capacity to solve tasks efficiently. For many "global" problems there exists a lower bound of…
The planted random subgraph detection conjecture of Abram et al. (TCC 2023) asserts the pseudorandomness of a pair of graphs $(H, G)$, where $G$ is an Erdos-Renyi random graph on $n$ vertices, and $H$ is a random induced subgraph of $G$ on…
Distributed network optimization algorithms, such as minimum spanning tree, minimum cut, and shortest path, are an active research area in distributed computing. This paper presents a fast distributed algorithm for such problems in the…
Much progress has recently been made in understanding the complexity landscape of subgraph finding problems in the CONGEST model of distributed computing. However, so far, very few tight bounds are known in this area. For triangle (i.e.,…
This paper proves strong lower bounds for distributed computing in the CONGEST model, by presenting the bit-gadget: a new technique for constructing graphs with small cuts. The contribution of bit-gadgets is twofold. First, developing…