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An intuitive design method is proposed for generating developable ruled B-spline surfaces from a sequence of straight line segments indicating the surface shape. The first and last line segments are enforced to be the head and tail ruling…

Graphics · Computer Science 2022-10-14 Zixuan Hu , Pengbo Bo

Ruled surfaces play an important role in various types of design, architecture, manufacturing, art, and sculpture. They can be created in a variety of ways, which is a topic that has been the subject of much discussion in mathematics and…

Differential Geometry · Mathematics 2025-02-10 Ferhat Taş , Rushan Ziatdinov

It is proved that a generic simple, closed, piecewise regular curve in space can be the boundary of only finitely many developable surfaces with nonvanishing mean curvature. The relevance of this result in the context of the dynamics of…

Differential Geometry · Mathematics 2021-03-03 Maria Alberich-Carramiñana , Jaume Amorós , Franco Coltraro

Defined mathematically as critical points of surface area subject to a volume constraint, constant mean curvatures (CMC) surfaces are idealizations of interfaces occurring between two immiscible fluids. Their behavior elucidates phenomena…

Numerical Analysis · Mathematics 2018-08-07 Nicholas D. Brubaker

We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature…

Graphics · Computer Science 2021-06-28 Floor Verhoeven , Amir Vaxman , Tim Hoffmann , Olga Sorkine-Hornung

This paper proposes a simple technique of curve and surface construction with B-splines. Given a control polygon or a control mesh together with node ordinates corresponding to all control points, a rational curve or surface is obtained by…

Numerical Analysis · Mathematics 2025-12-02 Xunnian Yang

We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser known characterization of developable surfaces as manifolds that can be…

Graphics · Computer Science 2017-07-27 Michael Rabinovich , Tim Hoffmann , Olga Sorkine-Hornung

In this talk we review the problem of constructing a developable surface patch bounded by two rational or NURBS (Non-Uniform Rational B-spline) curves.

Graphics · Computer Science 2023-01-27 L. Fernandez-Jambrina

We propose a new formulation for integrating over smooth curves and surfaces that are described by their closest point mappings. Our method is designed for curves and surfaces that are not defined by any explicit parameterization and is…

Numerical Analysis · Mathematics 2015-10-16 Catherine Kublik , Richard Tsai

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

In this paper we construct developable surface patches which are bounded by two rational or NURBS curves, though the resulting patch is not a rational or NURBS surface in general. This is accomplished by reparameterizing one of the boundary…

Graphics · Computer Science 2020-04-27 Leonardo Fernandez-Jambrina , Francisco Perez-Arribas

Point discretization of curved surfaces is required in many applications ranging from object rendering to the solution of surface partial differential equations (PDEs). These applications often impose that surfaces are sampled with local…

Computational Engineering, Finance, and Science · Computer Science 2026-05-06 Lennart J. Schulze , Ivo F. Sbalzarini

In this paper we address the problem of interpolating a spline developable patch bounded by a given spline curve and the first and the last rulings of the developable surface. In order to complete the boundary of the patch a second spline…

Graphics · Computer Science 2015-03-25 A. Cantón , L. Fernández-Jambrina

Surfaces and curves play an important role in geometric design. In recent years, problem of finding a surface passing through a given curve has attracted much interest. In the present paper, we propose a new method to construct a surface…

Differential Geometry · Mathematics 2015-02-16 Fatma Güler , Gülnur Şaffak Atalay , Ergin Bayram , Emin Kasap

We present a nodal interpolation method to approximate a subdivision model. The main application is to model and represent curved geometry without gaps and preserving the required simulation intent. Accordingly, we devise the technique to…

Computational Engineering, Finance, and Science · Computer Science 2022-11-30 Albert Jiménez-Ramos , Abel Gargallo-Peiró , Xevi Roca

In this paper we provide a characterisation of rational developable surfaces in terms of the blossoms of the bounding curves and three rational functions $\Lambda$, $M$, $\nu$. Properties of developable surfaces are revised in this…

Graphics · Computer Science 2021-05-31 Leonardo Fernandez-Jambrina

Surface mapping plays an important role in geometric processing. They induce both area and angular distortions. If the angular distortion is bounded, the mapping is called a {\it quasi-conformal} map. Many surface maps in our physical world…

Numerical Analysis · Mathematics 2024-07-29 W. Zeng , L. M. Lui , F. Luo , J. S. Liu , T. F. Chan , S. T. Yau , X. F. Gu

We propose a novel method to generate a small set of ruled surfaces that do not collide with the input shape for linear hot-wire rough machining. Central to our technique is a new observation: the ruled surfaces constructed by vertical…

Computational Geometry · Computer Science 2025-09-03 Zheng Zhang , Kang Wu , Yi-Fei Li , Xu Liu , Xiang Wang , Ligang Liu , Xiao-Ming Fu

We initiate the study of computing shortest non-separating simple closed curves with some given topological properties on non-orientable surfaces. While, for orientable surfaces, any two non-separating simple closed curves are related by a…

Computational Geometry · Computer Science 2025-09-18 Denys Bulavka , Éric Colin de Verdière , Niloufar Fuladi

Computing occluding contours is a key building block of non-photorealistic rendering, but producing contours with consistent visibility has been notoriously challenging. This paper describes the first general-purpose smooth surface…

Graphics · Computer Science 2023-06-06 Ryan Capouellez , Jiacheng Dai , Aaron Hertzmann , Denis Zorin
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