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Humans are social creatures who readily recognize various social interactions from simple display of moving shapes. While previous research has often focused on visual features, we examine what semantic representations that humans employ to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Yiling Yun , Hongjing Lu

Several techniques for visualization of dynamic graphs are based on different spatial arrangements of a temporal sequence of node-link diagrams. Many studies in the literature have investigated the importance of maintaining the user's…

Human-Computer Interaction · Computer Science 2016-09-01 Paolo Federico , Silvia Miksch

We examine two fundamental tasks associated with graph representation learning: link prediction and semi-supervised node classification. We present a novel autoencoder architecture capable of learning a joint representation of both local…

Machine Learning · Computer Science 2019-03-12 Phi Vu Tran

Edges in many real-world social/information networks are associated with rich text information (e.g., user-user communications or user-product reviews). However, mainstream network representation learning models focus on propagating and…

Machine Learning · Computer Science 2023-02-23 Bowen Jin , Yu Zhang , Yu Meng , Jiawei Han

This paper revisits the bilinear attention networks in the visual question answering task from a graph perspective. The classical bilinear attention networks build a bilinear attention map to extract the joint representation of words in the…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Dalu Guo , Chang Xu , Dacheng Tao

Rigid body interactions are fundamental to numerous scientific disciplines, but remain challenging to simulate due to their abrupt nonlinear nature and sensitivity to complex, often unknown environmental factors. These challenges call for…

Machine Learning · Computer Science 2025-07-28 Amaury Wei , Olga Fink

Dynamic graphs with ordered sequences of events between nodes are prevalent in real-world industrial applications such as e-commerce and social platforms. However, representation learning for dynamic graphs has posed great computational…

Machine Learning · Computer Science 2021-12-16 Xinshi Chen , Yan Zhu , Haowen Xu , Mengyang Liu , Liang Xiong , Muhan Zhang , Le Song

In recent years, there has been a resurgence in methods that use distributed (neural) representations to represent and reason about semantic knowledge for robotics applications. However, while robots often observe previously unknown…

Robotics · Computer Science 2021-05-11 Angel Daruna , Mehul Gupta , Mohan Sridharan , Sonia Chernova

In scene understanding, robotics benefit from not only detecting individual scene instances but also from learning their possible interactions. Human-Object Interaction (HOI) Detection infers the action predicate on a <human, predicate,…

Machine Learning · Computer Science 2021-03-09 Zhijun Liang , Juan Rojas , Junfa Liu , Yisheng Guan

The task of describing video content in natural language is commonly referred to as video captioning. Unlike conventional video captions, which are typically brief and widely available, long-form paragraph descriptions in natural language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Mihai Masala , Marius Leordeanu

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

In this paper, we propose an approach that spatially localizes the activities in a video frame where each person can perform multiple activities at the same time. Our approach takes the temporal scene context as well as the relations of the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-22 Sovan Biswas , Yaser Souri , Juergen Gall

Visual Question answering is a challenging problem requiring a combination of concepts from Computer Vision and Natural Language Processing. Most existing approaches use a two streams strategy, computing image and question features that are…

Computer Vision and Pattern Recognition · Computer Science 2018-11-02 Will Norcliffe-Brown , Efstathios Vafeias , Sarah Parisot

Embedding static graphs in low-dimensional vector spaces plays a key role in network analytics and inference, supporting applications like node classification, link prediction, and graph visualization. However, many real-world networks…

Machine Learning · Computer Science 2021-07-23 Claudio D. T. Barros , Matheus R. F. Mendonça , Alex B. Vieira , Artur Ziviani

Representation learning models for graphs are a successful family of techniques that project nodes into feature spaces that can be exploited by other machine learning algorithms. Since many real-world networks are inherently dynamic, with…

Machine Learning · Computer Science 2020-06-26 Simone Piaggesi , André Panisson

Long-form video question answering remains challenging for modern vision-language models, which struggle to reason over hour-scale footage without exceeding practical token and compute budgets. Existing systems typically downsample frames…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Aradhya Dixit , Tianxi Liang

Human action analysis and understanding in videos is an important and challenging task. Although substantial progress has been made in past years, the explainability of existing methods is still limited. In this work, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-08-29 Tao Zhuo , Zhiyong Cheng , Peng Zhang , Yongkang Wong , Mohan Kankanhalli

We investigate the problem of producing structured graph representations of visual scenes. Our work analyzes the role of motifs: regularly appearing substructures in scene graphs. We present new quantitative insights on such repeated…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Rowan Zellers , Mark Yatskar , Sam Thomson , Yejin Choi

We propose an approach to learn spatio-temporal features in videos from intermediate visual representations we call "percepts" using Gated-Recurrent-Unit Recurrent Networks (GRUs).Our method relies on percepts that are extracted from all…

Computer Vision and Pattern Recognition · Computer Science 2016-03-02 Nicolas Ballas , Li Yao , Chris Pal , Aaron Courville

Graph are a ubiquitous data representation, as they represent a flexible and compact representation. For instance, the 3D structure of RNA can be efficiently represented as $\textit{2.5D graphs}$, graphs whose nodes are nucleotides and…

Machine Learning · Computer Science 2021-09-21 Vincent Mallet , Carlos G. Oliver , William L. Hamilton