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Graph theory is a cornerstone of Computer Science education, yet entry-level students often struggle to map abstract node-edge relationships to practical applications. This paper presents the design and architecture of a Minecraft-based…

Human-Computer Interaction · Computer Science 2026-04-16 Luca-Stefan Pirvu , Bogdan-Alexandru Maciuca , Andrei-Ciprian Rabu , Adrian-Marius Dumitran

The potential to gain business insights from graph-structured data through graph analytics is increasingly attracting companies from a variety of industries, ranging from web companies to traditional enterprise businesses. To analyze a…

Databases · Computer Science 2015-07-10 Marcus Paradies , Michael Rudolf , Wolfgang Lehner

Automatically generating multiview illusions is a compelling challenge, where a single piece of visual content offers distinct interpretations from different viewing perspectives. Traditional methods, such as shadow art and wire art, create…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yue Feng , Vaibhav Sanjay , Spencer Lutz , Badour AlBahar , Songwei Ge , Jia-Bin Huang

Recent advances in computer vision facilitate fully automatic extraction of object-centric relational representations from visual-inertial data. These state representations, dubbed 3D scene graphs, are a hierarchical decomposition of…

Robotics · Computer Science 2026-03-31 Christopher Agia

Graph layout is the process of creating a visual representation of a graph through a node-link diagram. Node-attribute graphs have additional data stored on the nodes which describe certain properties of the nodes called attributes. Typical…

Graphics · Computer Science 2017-12-18 Helen Gibson , Paul Vickers

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

The discovery of small world and scale free properties of many real world networks has revolutionized the way we study, analyze, model and process networks. An important way to analyze these complex networks is to visualize them using graph…

Social and Information Networks · Computer Science 2023-04-05 Faraz Zaidi

Multiscale magnetic simulations, including micromagnetic and atomistic spin dynamics simulations, are widely used in the study of complex magnetic systems over a wide range of spatial and temporal scales. The advances in these simulation…

Computational Physics · Physics 2023-10-19 Qichen Xu , Olle Eriksson , Anna Delin

Timelines are common visualizations to represent and manipulate temporal data, from historical events storytelling to animation authoring. However, timeline visualizations rarely consider spatio-temporal 3D data (e.g. mesh or volumetric…

Human-Computer Interaction · Computer Science 2022-06-22 Gwendal Fouché , Ferran Argelaguet , Emmanuel Faure , Charles Kervrann

In this research note, we present 3DMAP-VR,(3-Dimensional Modeling of Astrophysical Phenomena in Virtual Reality), a project aimed at visualizing 3D MHD models of astrophysical simulations, using virtual reality sets of equipment. The…

Instrumentation and Methods for Astrophysics · Physics 2019-12-06 Salvatore Orlando , Ignazio Pillitteri , Fabrizio Bocchino , Laura Daricello , Laura Leonardi

In our previous paper, Real Polynomials with a Complex Twist [see http://archives.math.utk.edu/ICTCM/VOL28/A040/paper.pdf], we used advancements in computer graphics that allow us to easily illustrate more complete graphs of polynomial…

History and Overview · Mathematics 2018-05-16 Michael Warren , John Gresham , Bryant Wyatt

This paper surveys visualization and interaction techniques for geospatial networks from a total of 95 papers. Geospatial networks are graphs where nodes and links can be associated with geographic locations. Examples can include social…

Human-Computer Interaction · Computer Science 2021-04-21 Sarah Schöttler , Yalong Yang , Hanspeter Pfister , Benjamin Bach

Modern methods for vision-centric autonomous driving perception widely adopt the bird's-eye-view (BEV) representation to describe a 3D scene. Despite its better efficiency than voxel representation, it has difficulty describing the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yuanhui Huang , Wenzhao Zheng , Yunpeng Zhang , Jie Zhou , Jiwen Lu

Graph Neural Networks (GNNs) have achieved significant success across various applications. However, their complex structures and inner workings can be challenging for non-AI experts to understand. To address this issue, this study presents…

Human-Computer Interaction · Computer Science 2025-12-18 Yilin Lu , Chongwei Chen , Yuxin Chen , Kexin Huang , Marinka Zitnik , Qianwen Wang

The goal of 3D visualization is to provide the user with an intuitive interface which enables him to explore the 3D data in an interactive manner. The aim of the exploration is to identify and analyze anomalies or to give proof of the…

Graphics · Computer Science 2018-12-12 Pratik Kalshetti , Parag Rahangdale , Dinesh Jangra , Manas Bundele , Chiranjoy Chattopadhyay

We present the 3D Trajectory-based Stress Visualizer (3D-TSV), a visual analysis tool for the exploration of the principal stress directions in 3D solids under load. 3D-TSV provides a modular and generic implementation of key algorithms…

Graphics · Computer Science 2022-05-18 Junpeng Wang , Christoph Neuhauser , Jun Wu , Xifeng Gao , Rüdiger Westermann

In this paper, we propose a new representation for multiview image sets. Our approach relies on graphs to describe geometry information in a compact and controllable way. The links of the graph connect pixels in different images and…

Multimedia · Computer Science 2013-12-23 Thomas Maugey , Antonio Ortega , Pascal Frossard

Reconstructing 3D scenes from multiple views has made impressive strides in recent years, chiefly by correlating isolated feature points, intensity patterns, or curvilinear structures. In the general setting - without controlled…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Anil Usumezbas , Ricardo Fabbri , Benjamin B. Kimia

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

The past few years have seen intensive research efforts carried out in some apparently unrelated areas of dynamic systems -- delay-tolerant networks, opportunistic-mobility networks, social networks -- obtaining closely related insights.…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-02-20 Arnaud Casteigts , Paola Flocchini , Walter Quattrociocchi , Nicola Santoro