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Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hichem Sahbi

Graph Convolutional Networks (GCNs) have received increasing attention in the machine learning community for effectively leveraging both the content features of nodes and the linkage patterns across graphs in various applications. As…

Machine Learning · Computer Science 2021-01-01 Donghan Yu , Ruohong Zhang , Zhengbao Jiang , Yuexin Wu , Yiming Yang

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Graph Convolutional Networks (GCNs) have attracted increasing interests for the task of skeleton-based action recognition. The key lies in the design of the graph structure, which encodes skeleton topology information. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Fanfan Ye , Shiliang Pu , Qiaoyong Zhong , Chao Li , Di Xie , Huiming Tang

Graph Convolutional Networks (GCNs) are state-of-the-art graph based representation learning models by iteratively stacking multiple layers of convolution aggregation operations and non-linear activation operations. Recently, in…

Information Retrieval · Computer Science 2020-01-29 Lei Chen , Le Wu , Richang Hong , Kun Zhang , Meng Wang

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Negar Heidari , Alexandros Iosifidis

Graph Convolutional Network (GCN) is an emerging technique that performs learning and reasoning on graph data. It operates feature learning on the graph structure, through aggregating the features of the neighbor nodes to obtain the…

Machine Learning · Computer Science 2020-03-06 Fuli Feng , Xiangnan He , Hanwang Zhang , Tat-Seng Chua

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

Graph Convolutional Networks (GCNs) are powerful models for node representation learning tasks. However, the node representation in existing GCN models is usually generated by performing recursive neighborhood aggregation across multiple…

Machine Learning · Computer Science 2021-05-11 Hao Chen , Zengde Deng , Yue Xu , Zhoujun Li

Graph convolutional networks have been widely used in skeleton-based action recognition. However, existing approaches are limited in fine-grained action recognition due to the similarity of inter-class data. Moreover, the noisy data from…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Sheng-Lan Liu , Yu-Ning Ding , Jin-Rong Zhang , Kai-Yuan Liu , Si-Fan Zhang , Fei-Long Wang , Gao Huang

Convolutional Neural Network (CNN) has demonstrated impressive ability to represent hyperspectral images and to achieve promising results in hyperspectral image classification. However, traditional CNN models can only operate convolution on…

Image and Video Processing · Electrical Eng. & Systems 2019-05-16 Sheng Wan , Chen Gong , Ping Zhong , Bo Du , Lefei Zhang , Jian Yang

The motion analysis of human skeletons is crucial for human action recognition, which is one of the most active topics in computer vision. In this paper, we propose a fully end-to-end action-attending graphic neural network (A$^2$GNN) for…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Rongrong Ji , Jian Yang

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

Disease prediction is a well-known classification problem in medical applications. GCNs provide a powerful tool for analyzing the patients' features relative to each other. This can be achieved by modeling the problem as a graph node…

Machine Learning · Computer Science 2021-11-09 Mahsa Ghorbani , Anees Kazi , Mahdieh Soleymani Baghshah , Hamid R. Rabiee , Nassir Navab

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…

Computer Vision and Pattern Recognition · Computer Science 2017-06-08 Hong Liu , Juanhui Tu , Mengyuan Liu

Recently, the significant achievements have been made in skeleton-based human action recognition with the emergence of graph convolutional networks (GCNs). However, the state-of-the-art (SOTA) models used for this task focus on constructing…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Junyi Wang , Ziao Li , Bangli Liu , Haibin Cai , Mohamad Saada , Qinggang Meng