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Analyzing sequential data is crucial in many domains, particularly due to the abundance of data collected from the Internet of Things paradigm. Time series classification, the task of categorizing sequential data, has gained prominence,…

Machine Learning · Computer Science 2024-06-21 Venkata Ragavendra Vavilthota , Ranjith Ramanathan , Sathyanarayanan N. Aakur

The imitation of percussive sounds via the human voice is a natural and effective tool for communicating rhythmic ideas on the fly. Thus, the automatic retrieval of drum sounds using vocal percussion can help artists prototype drum patterns…

Sound · Computer Science 2021-10-19 Alejandro Delgado , SkoT McDonald , Ning Xu , Charalampos Saitis , Mark Sandler

Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently…

Sound · Computer Science 2021-11-10 Johanna Devaney

Sequence modeling with neural networks has lead to powerful models of symbolic music data. We address the problem of exploiting these models to reach creative musical goals, by combining with human input. To this end we generalise previous…

Artificial Intelligence · Computer Science 2017-10-03 Christian Walder , Dongwoo Kim

Segmenting audio into homogeneous sections such as music and speech helps us understand the content of audio. It is useful as a pre-processing step to index, store, and modify audio recordings, radio broadcasts and TV programmes. Deep…

Multi-view capture systems have been an important tool in research for recording human motion under controlling conditions. Most existing systems are specified around video streams and provide little or no support for audio acquisition and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Xiangwei Shi , Gara Dorta , Ruud de Jong , Ojas Shirekar , Chirag Raman

Modern keyboards allow a musician to play multiple instruments at the same time by assigning zones -- fixed pitch ranges of the keyboard -- to different instruments. In this paper, we aim to further extend this idea and examine the…

Sound · Computer Science 2021-10-22 Hao-Wen Dong , Chris Donahue , Taylor Berg-Kirkpatrick , Julian McAuley

Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…

Multimedia · Computer Science 2021-06-21 Max Graf , Harold Chijioke Opara , Mathieu Barthet

The development of models for learning music similarity and feature extraction from audio media files is an increasingly important task for the entertainment industry. This work proposes a novel music classification model based on metric…

Sound · Computer Science 2019-09-19 Angelo C. Mendes da Silva , Mauricio A. Nunes , Raul Fonseca Neto

Machine generation of symbolic music and digital audio are hot topics but there have been relatively few digital musical instruments that integrate generative AI. Present musical AI tools are not artist centred and do not support…

Sound · Computer Science 2026-04-28 Charles Patrick Martin

Many companies have a suite of digital tools, such as Enterprise Social Networks, conferencing and document sharing software, and email, to facilitate collaboration among employees. During, or at the end of a collaboration, documents are…

Human-Computer Interaction · Computer Science 2019-05-17 Antoine Flepp , Julie Dugdale , Fabrice Bourge , Tiphaine Marie-Cardot

Jamming requires coordination, anticipation, and collaborative creativity between musicians. Current generative models of music produce expressive output but are not able to generate in an \emph{online} manner, meaning simultaneously with…

Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-26 M. Huzaifah , L. Wyse

Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio…

The world today is experiencing an abundance of music like no other time, and attempts to group music into clusters have become increasingly prevalent. Common standards for grouping music were songs, artists, and genres, with artists or…

Human-Computer Interaction · Computer Science 2021-03-01 Seokgi Kim , Jihye Park , Kihong Seong , Namwoo Cho , Junho Min , Hwajung Hong

In this paper we present current trends in real-time music tracking (a.k.a. score following). Casually speaking, these algorithms "listen" to a live performance of music, compare the audio signal to an abstract representation of the score,…

Multimedia · Computer Science 2017-08-08 Andreas Arzt , Matthias Dorfer

With the advancement of generative models, the synthesis of different sensory elements such as music, visuals, and speech has achieved significant realism. However, the approach to generate multi-sensory outputs has not been fully explored,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Minheng Ni , Chenfei Wu , Huaying Yuan , Zhengyuan Yang , Ming Gong , Lijuan Wang , Zicheng Liu , Wangmeng Zuo , Nan Duan

The recent surge in popularity of diffusion models for image generation has brought new attention to the potential of these models in other areas of media generation. One area that has yet to be fully explored is the application of…

Sound · Computer Science 2023-02-01 Flavio Schneider

Digital Audio Workstations (DAWs) are central to modern music production but often encumber the musician's workflow, tethering them to a desk and hindering natural interaction with their instrument. Furthermore, effective remote…

Human-Computer Interaction · Computer Science 2026-01-05 Torin Hopkins , Shih-Yu Ma , Suibi Che-Chuan Weng , Ming-Yuan Pai , Ellen Yi-Luen Do , Luca Turchet

In this review, it is explained and compared different software and formalisms used in music interaction: sequencers, computer-assisted improvisation, meta- instruments, score-following, asynchronous dataflow languages, synchronous dataflow…

Sound · Computer Science 2018-10-11 Mauricio Toro
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