Related papers: 3D Semantic Scene Completion from a Single Depth I…
Hashing has been a widely-adopted technique for nearest neighbor search in large-scale image retrieval tasks. Recent research has shown that leveraging supervised information can lead to high quality hashing. However, the cost of annotating…
Conditioning is crucial for stable training of full-head 3D GANs. Without any conditioning signal, the model suffers from severe mode collapse, making it impractical to training. However, a series of previous full-head 3D GANs…
Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…
Generative Adversarial Networks (GANs) have demonstrated unprecedented success in various image generation tasks. The encouraging results, however, come at the price of a cumbersome training process, during which the generator and…
We propose a novel ECGAN for the challenging semantic image synthesis task. Although considerable improvement has been achieved, the quality of synthesized images is far from satisfactory due to three largely unresolved challenges. 1) The…
Multi-domain image-to-image translation with conditional Generative Adversarial Networks (GANs) can generate highly photo realistic images with desired target classes, yet these synthetic images have not always been helpful to improve…
Generative Adversarial Networks (GAN) have attracted much research attention recently, leading to impressive results for natural image generation. However, to date little success was observed in using GAN generated images for improving…
This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…
We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…
Semantic Scene Completion (SSC) aims to simultaneously predict the volumetric occupancy and semantic category of a 3D scene. In this paper, we propose a real-time semantic scene completion method with a feature aggregation strategy and…
Semantic scene completion is the task of producing a complete 3D voxel representation of volumetric occupancy with semantic labels for a scene from a single-view observation. We built upon the recent work of Song et al. (CVPR 2017), who…
Deep learning is found to be vulnerable to adversarial examples. However, its adversarial susceptibility in image caption generation is under-explored. We study adversarial examples for vision and language models, which typically adopt an…
Deep generative models (DGMs) have the potential to revolutionize diagnostic imaging. Generative adversarial networks (GANs) are one kind of DGM which are widely employed. The overarching problem with deploying GANs, and other DGMs, in any…
Conditionality has become a core component for Generative Adversarial Networks (GANs) for generating synthetic images. GANs are usually using latent conditionality to control the generation process. However, tabular data only contains…
Generative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which…
Many machine learning methods have been recently developed to circumvent the high computational cost of the gradient-based topology optimization. These methods typically require extensive and costly datasets for training, have a difficult…
The colorization of grayscale images is an ill-posed problem, with multiple correct solutions. In this paper, we propose an adversarial learning colorization approach coupled with semantic information. A generative network is used to infer…
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…
Generative Adversarial Networks have been crucial in the developments made in unsupervised learning in recent times. Exemplars of image synthesis from text or other images, these networks have shown remarkable improvements over conventional…
3D multi object generative models allow us to synthesize a large range of novel 3D multi object scenes and also identify objects, shapes, layouts and their positions. But multi object scenes are difficult to create because of the dataset…