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We propose a novel deep reinforcement learning-based approach for 3D object reconstruction from monocular images. Prior works that use mesh representations are template based. Thus, they are limited to the reconstruction of objects that…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Tarek Ben Charrada , Hedi Tabia , Aladine Chetouani , Hamid Laga

We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Ching-Hang Chen , Deva Ramanan

Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Keze Wang , Shengfu Zhai , Hui Cheng , Xiaodan Liang , Liang Lin

3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D human segmentation. Wefirst extract a local surface patch for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Dongbo Zhang , Zheng Fang , Xuequan Lu , Hong Qin , Antonio Robles-Kelly , Chao Zhang , Ying He

We propose a scalable neural network framework to reconstruct the 3D mesh of a human body from multi-view images, in the subspace of the SMPL model. Use of multi-view images can significantly reduce the projection ambiguity of the problem,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Junbang Liang , Ming C. Lin

This paper introduces self-supervised neural network models to tackle several fundamental problems in the field of 3D human body analysis and processing. First, we propose VariShaPE (Varifold Shape Parameter Estimator), a novel architecture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Emmanuel Hartman , Nicolas Charon , Martin Bauer

Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational…

Machine Learning · Computer Science 2019-06-11 Jake Levinson , Avneesh Sud , Ameesh Makadia

Estimating 3D human pose and shape from 2D images is a crucial yet challenging task. While prior methods with model-based representations can perform reasonably well on whole-body images, they often fail when parts of the body are occluded…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Chun-Han Yao , Jimei Yang , Duygu Ceylan , Yi Zhou , Yang Zhou , Ming-Hsuan Yang

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Natalia Neverova , David Novotny , Vasil Khalidov , Marc Szafraniec , Patrick Labatut , Andrea Vedaldi

Representing 3D shape is a fundamental problem in artificial intelligence, which has numerous applications within computer vision and graphics. One avenue that has recently begun to be explored is the use of latent representations of…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Tristan Aumentado-Armstrong , Stavros Tsogkas , Allan Jepson , Sven Dickinson

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Representation learning is the foundation for the recent success of neural network models. However, the distributed representations generated by neural networks are far from ideal. Due to their highly entangled nature, they are di cult to…

Machine Learning · Computer Science 2016-02-09 William Whitney

We propose a deep learning approach for finding dense correspondences between 3D scans of people. Our method requires only partial geometric information in the form of two depth maps or partial reconstructed surfaces, works for humans in…

Computer Vision and Pattern Recognition · Computer Science 2016-06-28 Lingyu Wei , Qixing Huang , Duygu Ceylan , Etienne Vouga , Hao Li

The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…

Computer Vision and Pattern Recognition · Computer Science 2020-01-07 Nadine Rueegg , Christoph Lassner , Michael J. Black , Konrad Schindler

Direct prediction of 3D body pose and shape remains a challenge even for highly parameterized deep learning models. Mapping from the 2D image space to the prediction space is difficult: perspective ambiguities make the loss function noisy…

Computer Vision and Pattern Recognition · Computer Science 2018-08-20 Mohamed Omran , Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler , Bernt Schiele

We present a lightweight solution to recover 3D pose from multi-view images captured with spatially calibrated cameras. Building upon recent advances in interpretable representation learning, we exploit 3D geometry to fuse input images into…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Edoardo Remelli , Shangchen Han , Sina Honari , Pascal Fua , Robert Wang

Human pose estimation aims at localizing human anatomical keypoints or body parts in the input data (e.g., images, videos, or signals). It forms a crucial component in enabling machines to have an insightful understanding of the behaviors…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Haoming Chen , Runyang Feng , Sifan Wu , Hao Xu , Fengcheng Zhou , Zhenguang Liu

Deep generative models like variational autoencoders approximate the intrinsic geometry of high dimensional data manifolds by learning low-dimensional latent-space variables and an embedding function. The geometric properties of these…

Computer Vision and Pattern Recognition · Computer Science 2019-02-20 Ankita Shukla , Shagun Uppal , Sarthak Bhagat , Saket Anand , Pavan Turaga

We present neural architectures that disentangle RGB-D images into objects' shapes and styles and a map of the background scene, and explore their applications for few-shot 3D object detection and few-shot concept classification. Our…

Computer Vision and Pattern Recognition · Computer Science 2021-07-22 Mihir Prabhudesai , Shamit Lal , Darshan Patil , Hsiao-Yu Tung , Adam W Harley , Katerina Fragkiadaki
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