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Proactive caching is essential for minimizing latency and improving Quality of Experience (QoE) in multi-server edge networks. Federated Deep Reinforcement Learning (FDRL) is a promising approach for developing cache policies tailored to…

Networking and Internet Architecture · Computer Science 2024-12-18 Zhen Li , Tan Li , Hai Liu , Tse-Tin Chan

Multi-Agent Path Finding (MAPF) poses a significant and challenging problem critical for applications in robotics and logistics, particularly due to its combinatorial complexity and the partial observability inherent in realistic…

Multiagent Systems · Computer Science 2025-09-29 Merve Atasever , Matthew Hong , Mihir Nitin Kulkarni , Qingpei Li , Jyotirmoy V. Deshmukh

Device-to-device (D2D) communication underlay cellular networks is a promising technique to improve spectrum efficiency. In this situation, D2D transmission may cause severe interference to both the cellular and other D2D links, which…

Networking and Internet Architecture · Computer Science 2019-12-20 Zheng Li , Caili Guo

Mobile edge caching (MEC) has been introduced to support ever-growing end-users' needs. To reduce the backhaul traffic demand and content delivery latency, cache-enabled edge servers at base stations (BSs) are employed to provision popular…

Signal Processing · Electrical Eng. & Systems 2021-01-01 Susanna Mosleh , Qiang Fan , Lingjia Liu , Jonathan D. Ashdown , Erik Perrins , Kurt Turck

Reinforcement learning algorithms require a large amount of samples; this often limits their real-world applications on even simple tasks. Such a challenge is more outstanding in multi-agent tasks, as each step of operation is more costly…

Machine Learning · Computer Science 2022-09-05 Yali Du , Chengdong Ma , Yuchen Liu , Runji Lin , Hao Dong , Jun Wang , Yaodong Yang

Action and observation delays exist prevalently in the real-world cyber-physical systems which may pose challenges in reinforcement learning design. It is particularly an arduous task when handling multi-agent systems where the delay of one…

Machine Learning · Computer Science 2020-09-01 Baiming Chen , Mengdi Xu , Zuxin Liu , Liang Li , Ding Zhao

In this paper, we present a solution to a design problem of control strategies for multi-agent cooperative transport. Although existing learning-based methods assume that the number of agents is the same as that in the training environment,…

Robotics · Computer Science 2022-12-06 Kazuki Shibata , Tomohiko Jimbo , Takamitsu Matsubara

A novel deep multi-agent reinforcement learning framework is proposed to identify and resolve conflicts among a variable number of aircraft in a high-density, stochastic, and dynamic sector. Currently the sector capacity is constrained by…

Machine Learning · Computer Science 2020-08-28 Marc Brittain , Xuxi Yang , Peng Wei

In order to collaborate efficiently with unknown partners in cooperative control settings, adaptation of the partners based on online experience is required. The rather general and widely applicable control setting, where each cooperation…

Multiagent Systems · Computer Science 2019-10-30 Florian Köpf , Samuel Tesfazgi , Michael Flad , Sören Hohmann

As ubiquitous and personalized services are growing boomingly, an increasingly large amount of traffic is generated over the network by massive mobile devices. As a result, content caching is gradually extending to network edges to provide…

Networking and Internet Architecture · Computer Science 2020-12-11 Qilin Fan , Xiuhua Li , Jian Li , Qiang He , Kai Wang , Junhao Wen

In this paper, we consider a mobile edge computing system that provides computing services by cloud server and edge server collaboratively. The mobile edge computing can both reduce service delay and ease the load on the core network. We…

Networking and Internet Architecture · Computer Science 2019-01-31 Qizhen Li

Mobile Edge Caching is a promising technique to enhance the content delivery quality and reduce the backhaul link congestion, by storing popular content at the network edge or mobile devices (e.g. base stations and smartphones) that are…

Computer Science and Game Theory · Computer Science 2021-09-15 Mingyu Li , Changkun Jiang , Lin Gao , Tong Wang , Yufei Jiang

We consider the problem of content caching at the wireless edge to serve a set of end users via unreliable wireless channels so as to minimize the average latency experienced by end users due to the constrained wireless edge cache capacity.…

Networking and Internet Architecture · Computer Science 2023-02-24 Guojun Xiong , Shufan Wang , Jian Li , Rahul Singh

Autonomous vehicles are suited for continuous area patrolling problems. However, finding an optimal patrolling strategy can be challenging for many reasons. Firstly, patrolling environments are often complex and can include unknown…

Artificial Intelligence · Computer Science 2023-06-12 Chenhao Tong , Aaron Harwood , Maria A. Rodriguez , Richard O. Sinnott

In this paper, we explore a multi-agent reinforcement learning approach to address the design problem of communication and control strategies for multi-agent cooperative transport. Typical end-to-end deep neural network policies may be…

Machine Learning · Computer Science 2021-03-30 Kazuki Shibata , Tomohiko Jimbo , Takamitsu Matsubara

We present a framework combining hierarchical and multi-agent deep reinforcement learning approaches to solve coordination problems among a multitude of agents using a semi-decentralized model. The framework extends the multi-agent learning…

Artificial Intelligence · Computer Science 2017-12-25 Saurabh Kumar , Pararth Shah , Dilek Hakkani-Tur , Larry Heck

The continuous evolution of future mobile communication systems is heading towards the integration of communication and computing, with Mobile Edge Computing (MEC) emerging as a crucial means of implementing Artificial Intelligence (AI)…

Networking and Internet Architecture · Computer Science 2024-04-23 Xinyang Du , Xuming Fang

Edge caching is an emerging technology that empowers caching units at edge nodes, allowing users to fetch contents of interest that have been pre-cached at the edge nodes. The key to pre-caching is to maximize the cache hit percentage for…

Networking and Internet Architecture · Computer Science 2025-06-17 Xun Li , Qiong Wu , Pingyi Fan , Kezhi Wang , Nan Cheng , Khaled B. Letaief

Multi-access edge computing (MEC) aims to extend cloud service to the network edge to reduce network traffic and service latency. A fundamental problem in MEC is how to efficiently offload heterogeneous tasks of mobile applications from…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-27 Jin Wang , Jia Hu , Geyong Min , Albert Y. Zomaya , Nektarios Georgalas

Distributed reinforcement learning policies face network delays, jitter, and packet loss when deployed across edge devices and cloud servers. Standard RL training assumes zero-latency interaction, causing severe performance degradation…

Machine Learning · Computer Science 2026-03-16 Carlos Purves , Pietro Lio'
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