Related papers: Lie on the Fly: Strategic Voting in an Iterative P…
In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…
We consider the problem of manipulating elections by cloning candidates. In our model, a manipulator can replace each candidate c by several clones, i.e., new candidates that are so similar to c that each voter simply replaces c in his vote…
We consider multi-agent systems where agents' preferences are aggregated via sequential majority voting: each decision is taken by performing a sequence of pairwise comparisons where each comparison is a weighted majority vote among the…
Despite the prevalence of voting systems in the real world there is no consensus among researchers of how people vote strategically, even in simple voting settings. This paper addresses this gap by comparing different approaches that have…
We extend Approval voting to the settings where voters may have intransitive preferences. The major obstacle to applying Approval voting in these settings is that voters are not able to clearly determine who they should approve or…
We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…
In recent studies of political decision-making, apparently anomalous behavior has been observed on the part of voters, in which negative information about a candidate strengthens, rather than weakens, a prior positive opinion about the…
We introduce a voting model with multi-agent ranked delegations. This model generalises liquid democracy in two aspects: first, an agent's delegation can use the votes of multiple other agents to determine their own -- for instance, an…
Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…
We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…
Iterative machine learning algorithms used to power recommender systems often change people's preferences by trying to learn them. Further a recommender can better predict what a user will do by making its users more predictable. Some…
Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…
We analyze Assessment Voting, a new two-round voting procedure that can be applied to binary decisions in democratic societies. In the first round, a randomly-selected number of citizens cast their vote on one of the two alternatives at…
Today, Internet involves many actors who are making revenues on it (operators, companies, service providers,...). It is therefore important to be able to make fair decisions in this large-scale and highly competitive economical ecosystem.…
The traditional axiomatic approach to voting is motivated by the problem of reconciling differences in subjective preferences. In contrast, a dominant line of work in the theory of voting over the past 15 years has considered a different…
In many instances of election, the electorate appears to be a composite of partisan and independent voters. Given that partisans are not likely to convert to a different party, a main goal for a party could be to mobilize independent voters…
We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…
Democratic societies increasingly rely on communication networks to aggregate citizen preferences and information, yet these same networks can systematically mislead voters under certain conditions. We introduce an agent-based model that…
Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…
Iterative preference optimization methods have recently been shown to perform well for general instruction tuning tasks, but typically make little improvement on reasoning tasks (Yuan et al., 2024, Chen et al., 2024). In this work we…