Related papers: Social Relation Recognition in Egocentric Photostr…
Social relationships can be divided into different classes based on the regularity with which they occur and the similarity among them. Thus, rare and somewhat similar relationships are random and cause noise in a social network, thus…
Egocentric cameras are being worn by an increasing number of users, among them many security forces worldwide. GoPro cameras already penetrated the mass market, reporting substantial increase in sales every year. As head-worn cameras do not…
Person re-identification (re-ID) in first-person (egocentric) vision is a fairly new and unexplored problem. With the increase of wearable video recording devices, egocentric data becomes readily available, and person re-identification has…
We present a unified framework for understanding human social behaviors in raw image sequences. Our model jointly detects multiple individuals, infers their social actions, and estimates the collective actions with a single feed-forward…
We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…
Large-scale image retrieval benchmarks invariably consist of images from the Web. Many of these benchmarks are derived from online photo sharing networks, like Flickr, which in addition to hosting images also provide a highly interactive…
In this paper we address the task of gender classification on picture sharing social media networks such as Instagram and Flickr. We aim to infer the gender of an user given only a small set of the images shared in its profile. We make the…
The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based…
In a wearable camera video, we see what the camera wearer sees. While this makes it easy to know roughly what he chose to look at, it does not immediately reveal when he was engaged with the environment. Specifically, at what moments did…
This paper presents models and algorithms for interactive sensing in social networks where individuals act as sensors and the information exchange between individuals is exploited to optimize sensing. Social learning is used to model the…
In this paper, we address the problem of forecasting the trajectory of an egocentric camera wearer (ego-person) in crowded spaces. The trajectory forecasting ability learned from the data of different camera wearers walking around in the…
Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still…
Recent technological advances have made lightweight, head mounted cameras both practical and affordable and products like Google Glass show first approaches to introduce the idea of egocentric (first-person) video to the mainstream.…
We envision a future time when wearable cameras are worn by the masses and recording first-person point-of-view videos of everyday life. While these cameras can enable new assistive technologies and novel research challenges, they also…
Egocentric action recognition is essential for healthcare and assistive technology that relies on egocentric cameras because it allows for the automatic and continuous monitoring of activities of daily living (ADLs) without requiring any…
Interpersonal relationship quality is pivotal in social and occupational contexts. Existing analysis of interpersonal relationships mostly rely on subjective self-reports, whereas objective quantification remains challenging. In this paper,…
Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an…
Accurately estimating the 3D pose of the camera wearer in egocentric video sequences is crucial to modeling human behavior in virtual and augmented reality applications. The task presents unique challenges due to the limited visibility of…
Detection of groups of interacting people is a very interesting and useful task in many modern technologies, with application fields spanning from video-surveillance to social robotics. In this paper we first furnish a rigorous definition…
All online sharing systems gather data that reflects users' collective behaviour and their shared activities. This data can be used to extract different kinds of relationships, which can be grouped into layers, and which are basic…