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Two-sided matching markets have long existed to pair agents in the absence of regulated exchanges. A common example is school choice, where a matching mechanism uses student and school preferences to assign students to schools. In such…

Machine Learning · Computer Science 2021-09-17 Stefania Ionescu , Yuhao Du , Kenneth Joseph , Anikó Hannák

This paper introduces the Attracting Random Walks model, which describes the dynamics of a system of particles on a graph with $n$ vertices. At each step, a single particle moves to an adjacent vertex (or stays at the current one) with…

Probability · Mathematics 2020-06-01 Julia Gaudio , Yury Polyanskiy

This paper explores a novel extension of dynamic matching theory by analyzing a three-way matching problem involving agents from three distinct populations, each with two possible types. Unlike traditional static or two-way dynamic models,…

Theoretical Economics · Economics 2025-07-09 Souvik Roy , Agamani Saha

The idea of this paper is an advanced game concept. This concept is expected to model non-monetary bilateral cooperations between self-interested agents. Such non-monetary cases are social cooperations like allocation of high level jobs or…

Computer Science and Game Theory · Computer Science 2009-05-25 Rustam Tagiew

In a barter exchange market, agents bring items and seek to exchange their items with one another. Agents may agree to a k-way exchange involving a cycle of k agents. A barter exchange market can be represented by a digraph where the…

Data Structures and Algorithms · Computer Science 2023-06-22 Timothy Highley , Hoang Le

We consider the cheating strategies for the popular matchings problem. The popular matchings problem can be defined as follows: Let G = (A U P, E) be a bipartite graph where A denotes a set of agents, P denotes a set of posts and the edges…

Data Structures and Algorithms · Computer Science 2013-01-08 Meghana Nasre

Suitable reachability conditions can make two different fixed point semantics of a transition system coincide. For instance, the total and partial expected reward semantics on Markov chains (MCs) coincide whenever the MC at hand is almost…

Logic in Computer Science · Computer Science 2025-09-08 Mayuko Kori , Kazuki Watanabe , Jurriaan Rot

This paper considers a novel variant of the online fair division problem involving multiple agents in which a learner sequentially observes an indivisible item that has to be irrevocably allocated to one of the agents while satisfying a…

Machine Learning · Computer Science 2025-05-30 Arun Verma , Indrajit Saha , Makoto Yokoo , Bryan Kian Hsiang Low

Kidney exchange is a barter market where patients trade willing but medically incompatible donors. These trades occur via cycles, where each patient-donor pair both gives and receives a kidney, and via chains, which begin with an altruistic…

Data Structures and Algorithms · Computer Science 2016-06-02 Benjamin Plaut , John P. Dickerson , Tuomas Sandholm

In bipartite matching problems, agents on two sides of a graph want to be paired according to their preferences. The stability of a matching depends on these preferences, which in uncertain environments also reflect agents' beliefs about…

Computer Science and Game Theory · Computer Science 2025-11-10 Jonathan Shaki , Jiarui Gan , Sarit Kraus

We consider the allocation of indivisible objects among agents with different valuations, which can be positive or negative. An egalitarian allocation is an allocation that maximizes the smallest value given to an agent; finding such an…

Computer Science and Game Theory · Computer Science 2023-08-30 Israel Jacobovich , Erel Segal-Halevi

We present a novel bilateral negotiation model that allows a self-interested agent to learn how to negotiate over multiple issues in the presence of user preference uncertainty. The model relies upon interpretable strategy templates…

Multiagent Systems · Computer Science 2022-01-10 Pallavi Bagga , Nicola Paoletti , Kostas Stathis

We study the consequences of adopting products by agents who form a social network. To this end we use the threshold model introduced in Apt and Markakis, arXiv:1105.2434, in which the nodes influenced by their neighbours can adopt one out…

Social and Information Networks · Computer Science 2012-11-30 Sunil Simon , Krzysztof R. Apt

We consider the problem of repeatedly allocating multiple shareable public goods that have limited availability in an online setting without the use of money. In our setting, agents have additive values, and the value each agent receives…

Computer Science and Game Theory · Computer Science 2025-11-10 Chido Onyeze , David X. Lin , Siddhartha Banerjee , Éva Tardos

Matching two different sets of items, called heterogeneous set-to-set matching problem, has recently received attention as a promising problem. The difficulties are to extract features to match a correct pair of different sets and also…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Yuki Saito , Takuma Nakamura , Hirotaka Hachiya , Kenji Fukumizu

Many important stable matching problems are known to be NP-hard, even when strong restrictions are placed on the input. In this paper we seek to identify structural properties of instances of stable matching problems which will allow us to…

Computer Science and Game Theory · Computer Science 2018-12-14 Kitty Meeks , Baharak Rastegari

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

The stable marriage and stable roommates problems have been extensively studied due to their high applicability in various real-world scenarios. However, it might happen that no stable solution exists, or stable solutions do not meet…

Computer Science and Game Theory · Computer Science 2022-04-29 Kristóf Bérczi , Gergely Csáji , Tamás Király

There are p heterogeneous objects to be assigned to n competing agents (n > p) each with unit demand. It is required to design a Groves mechanism for this assignment problem satisfying weak budget balance, individual rationality, and…

Computer Science and Game Theory · Computer Science 2014-01-17 Sujit Gujar , Yadati Narahari

This paper considers the problem of offering a scarce object with a common unobserved quality to strategic agents in a priority queue. Each agent has a private signal over the quality of the object and observes the decisions made by other…

Computer Science and Game Theory · Computer Science 2024-05-01 Itai Ashlagi , Jamie Kang , Moran Koren , Faidra Monachou