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Planning under partial obervability is essential for autonomous robots. A principled way to address such planning problems is the Partially Observable Markov Decision Process (POMDP). Although solving POMDPs is computationally intractable,…

Robotics · Computer Science 2019-07-24 Marcus Hoerger , Hanna Kurniawati , Alberto Elfes

Partially observable Markov decision processes (POMDPs) form an attractive and principled framework for agent planning under uncertainty. Point-based approximate techniques for POMDPs compute a policy based on a finite set of points…

Artificial Intelligence · Computer Science 2011-09-13 M. T. J. Spaan , N. Vlassis

We consider the problem of finding good finite-horizon policies for POMDPs under the expected reward metric. The policies considered are {em free finite-memory policies with limited memory}; a policy is a mapping from the space of…

Artificial Intelligence · Computer Science 2013-01-30 Christopher Lusena , Tong Li , Shelia Sittinger , Chris Wells , Judy Goldsmith

Decision making under uncertainty can be framed as a partially observable Markov decision process (POMDP). Finding exact solutions of POMDPs is generally computationally intractable, but the solution can be approximated by sampling-based…

Robotics · Computer Science 2021-06-09 Ömer Şahin Taş , Felix Hauser , Martin Lauer

Partially Observable Markov Decision Processes (POMDPs) are a fundamental framework for decision-making under uncertainty and partial observability. Since in general optimal policies may require infinite memory, they are hard to implement…

Artificial Intelligence · Computer Science 2026-04-30 Muqsit Azeem , Debraj Chakraborty , Sudeep Kanav , Jan Kretinsky

We study the problem of synthesizing a controller that maximizes the entropy of a partially observable Markov decision process (POMDP) subject to a constraint on the expected total reward. Such a controller minimizes the predictability of a…

Optimization and Control · Mathematics 2019-09-16 Michael Hibbard , Yagiz Savas , Bo Wu , Takashi Tanaka , Ufuk Topcu

Contextual multi-armed bandits are classical models in reinforcement learning for sequential decision-making associated with individual information. A widely-used policy for bandits is Thompson Sampling, where samples from a data-driven…

Machine Learning · Statistics 2021-11-30 Hongju Park , Mohamad Kazem Shirani Faradonbeh

We address the problem of controlling a mobile robot to explore a partially known environment. The robot's objective is the maximization of the amount of information collected about the environment. We formulate the problem as a partially…

Robotics · Computer Science 2017-03-08 Mikko Lauri , Risto Ritala

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

We propose an efficient probabilistic method to solve a deterministic problem -- we present a randomized optimization approach that drastically reduces the enormous computational cost of optimizing designs under many load cases for both…

Optimization and Control · Mathematics 2017-10-11 Xiaojia Zhang , Eric de Sturler , Glaucio H. Paulino

We propose a new reinforcement learning algorithm for partially observable Markov decision processes (POMDP) based on spectral decomposition methods. While spectral methods have been previously employed for consistent learning of (passive)…

Artificial Intelligence · Computer Science 2017-06-20 Kamyar Azizzadenesheli , Alessandro Lazaric , Animashree Anandkumar

Partially observable Markov decision processes (POMDPs) are a general framework for sequential decision-making under latent state uncertainty, yet learning in POMDPs is intractable in the worst case. Motivated by sensing and probing…

Machine Learning · Computer Science 2026-01-27 Ming Shi , Yingbin Liang , Ness B. Shroff

Partially Observable Monte-Carlo Planning (POMCP) is a powerful online algorithm able to generate approximate policies for large Partially Observable Markov Decision Processes. The online nature of this method supports scalability by…

Artificial Intelligence · Computer Science 2021-04-29 Giulio Mazzi , Alberto Castellini , Alessandro Farinelli

Thompson sampling is an efficient algorithm for sequential decision making, which exploits the posterior uncertainty to address the exploration-exploitation dilemma. There has been significant recent interest in integrating Bayesian neural…

Machine Learning · Statistics 2020-08-07 Zhendong Wang , Mingyuan Zhou

The POMDP is a powerful framework for reasoning under outcome and information uncertainty, but constructing an accurate POMDP model is difficult. Bayes-Adaptive Partially Observable Markov Decision Processes (BA-POMDPs) extend POMDPs to…

Artificial Intelligence · Computer Science 2018-06-15 Sammie Katt , Frans A. Oliehoek , Christopher Amato

The Partially Observable Markov Decision Process (POMDP) provides a principled framework for decision making in stochastic partially observable environments. However, computing good solutions for problems with continuous action spaces…

Artificial Intelligence · Computer Science 2023-12-19 Marcus Hoerger , Hanna Kurniawati , Dirk Kroese , Nan Ye

Thompson sampling (TS) has optimal regret and excellent empirical performance in multi-armed bandit problems. Yet, in Bayesian optimization, TS underperforms popular acquisition functions (e.g., EI, UCB). TS samples arms according to the…

Machine Learning · Statistics 2024-12-02 David Sweet

Partially observable Markov decision processes (POMDPs) provide a modeling framework for autonomous decision making under uncertainty and imperfect sensing, e.g. robot manipulation and self-driving cars. However, optimal control of POMDPs…

Artificial Intelligence · Computer Science 2020-01-22 Mohamadreza Ahmadi , Rangoli Sharan , Joel W. Burdick

We present Model Predictive Trees (MPT), a receding horizon tree search algorithm that improves its performance by reusing information efficiently. Whereas existing solvers reuse only the highest-quality trajectory from the previous…

Robotics · Computer Science 2024-11-26 John Lathrop , Benjamin Rivi`ere , Jedidiah Alindogan , Soon-Jo Chung

Many medical decision-making tasks can be framed as partially observed Markov decision processes (POMDPs). However, prevailing two-stage approaches that first learn a POMDP and then solve it often fail because the model that best fits the…

Machine Learning · Statistics 2020-04-01 Joseph Futoma , Michael C. Hughes , Finale Doshi-Velez