Related papers: Performance Engineering for Real and Complex Tall …
The performance of the Hybrid Monte Carlo algorithm is determined by the speed of sparse matrix-vector multiplication within the context of preconditioned conjugate gradient iteration. We study these operations as implemented for the…
This paper addresses emulation algorithms for matrix multiplication. General Matrix-Matrix Multiplication (GEMM), a fundamental operation in the Basic Linear Algebra Subprograms (BLAS), is typically optimized for specific hardware…
Sparse matrix-matrix multiplication (SpGEMM) is a computational primitive that is widely used in areas ranging from traditional numerical applications to recent big data analysis and machine learning. Although many SpGEMM algorithms have…
GPUs have been favored for training deep learning models due to their highly parallelized architecture. As a result, most studies on training optimization focus on GPUs. There is often a trade-off, however, between cost and efficiency when…
General Matrix Multiplication (GEMM) is a ubiquitous compute kernel in deep learning (DL). To support energy-efficient edge-native processing, new GEMM hardware units have been proposed that operate on unary encoded bitstreams using much…
NVIDIA cuDNN is a low-level library that provides GPU kernels frequently used in deep learning. Specifically, cuDNN implements several equivalent convolution algorithms, whose performance and memory footprint may vary considerably,…
GPUs have significantly accelerated first-order methods for large-scale optimization, especially in continuous optimization. However, this success has not transferred cleanly to problems with discrete variables, combinatorial structure, and…
Sparse matrix multiplication operators (i.e., SpMM and SDDMM) are widely used in deep learning and scientific computing. Modern accelerators are commonly equipped with Tensor Core Units (TCUs) and CUDA cores to accelerate sparse operators.…
A lot of recent progress has been made in ultra low-bit quantization, promising significant improvements in latency, memory footprint and energy consumption on edge devices. Quantization methods such as Learned Step Size Quantization can…
While GPUs are responsible for training the vast majority of state-of-the-art deep learning models, the implications of their architecture are often overlooked when designing new deep learning (DL) models. As a consequence, modifying a DL…
General matrix multiplication (GEMM) is a ubiquitous computing kernel/algorithm for data processing in diverse applications, including artificial intelligence (AI) and deep learning (DL). Recent shift towards edge computing has inspired…
We describe a high-performance implementation of the lattice-Boltzmann method (LBM) for sparse geometries on graphic processors. In our implementation we cover the whole geometry with a uniform mesh of small tiles and carry out calculations…
The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities…
We present a library of efficient implementations of deep learning primitives. Deep learning workloads are computationally intensive, and optimizing their kernels is difficult and time-consuming. As parallel architectures evolve, kernels…
Sparse matrix multiplication is traditionally performed in memory and scales to large matrices using the distributed memory of multiple nodes. In contrast, we scale sparse matrix multiplication beyond memory capacity by implementing sparse…
Large language models (LLMs) are remarked by their substantial computational requirements. To mitigate the cost, researchers develop specialized CUDA kernels, which often fuse several tensor operations to maximize the utilization of GPUs as…
As inference on Large Language Models (LLMs) emerges as an important workload in machine learning applications, weight quantization has become a standard technique for efficient GPU deployment. Quantization not only reduces model size, but…
A Multigrid Full Approximation Storage algorithm for solving Deep Residual Networks is developed to enable neural network parallelized layer-wise training and concurrent computational kernel execution on GPUs. This work demonstrates a 10.2x…
We investigate applicability of GPU to DEM. NVIDIA's code obtained superior performance than CPU in computational time. A model of contact forces in NVIDIA's code is too simple for practical use. We modify this model by replacing it with…
Graphics Processing Units (GPUs) support dynamic voltage and frequency scaling (DVFS) in order to balance computational performance and energy consumption. However, there still lacks simple and accurate performance estimation of a given GPU…