Related papers: Visibility Constrained Generative Model for Depth-…
Registering a 3D facial model to a 2D image under occlusion is difficult. First, not all of the detected facial landmarks are accurate under occlusions. Second, the number of reliable landmarks may not be enough to constrain the problem. We…
Despite recent advances in facial recognition, there remains a fundamental issue concerning degradations in performance due to substantial perspective (pose) differences between enrollment and query (probe) imagery. Therefore, we propose a…
Occlusions are a common occurrence in unconstrained face images. Single image 3D reconstruction from such face images often suffers from corruption due to the presence of occlusions. Furthermore, while a plurality of 3D reconstructions is…
Posing 3D characters is a fundamental task in computer graphics. However, existing paradigms, ranging from traditional auto-rigging to recent pose-conditioned generative models, frequently struggle with inaccurate skinning weights, fixed…
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions,…
Rather than regressing gaze direction directly from images, we show that adding a 3D shape model can: i) improve gaze estimation accuracy, ii) perform well with lower resolution inputs and iii) provide a richer understanding of the…
Facial attribute editing plays a crucial role in synthesizing realistic faces with specific characteristics while maintaining realistic appearances. Despite advancements, challenges persist in achieving precise, 3D-aware attribute…
Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a controllable human…
Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…
Deep learning-based multi-view facial capture methods have shown impressive accuracy while being several orders of magnitude faster than a traditional mesh registration pipeline. However, the existing systems (e.g. TEMPEH) are strictly…
Identity preserving editing of faces is a generative task that enables modifying the illumination, adding/removing eyeglasses, face aging, editing hairstyles, modifying expression etc., while preserving the identity of the face. Recent…
We propose a generative framework, FaceLit, capable of generating a 3D face that can be rendered at various user-defined lighting conditions and views, learned purely from 2D images in-the-wild without any manual annotation. Unlike existing…
In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and propose a novel algorithm that is able to predict elaborate riggable 3D face models from a single image input. FaceScape dataset provides 18,760 textured 3D…
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…
Embedding 3D morphable basis functions into deep neural networks opens great potential for models with better representation power. However, to faithfully learn those models from an image collection, it requires strong regularization to…
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…
Data-driven generative 3D face models are used to compactly encode facial shape data into meaningful parametric representations. A desirable property of these models is their ability to effectively decouple natural sources of variation, in…
The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…
Though face rotation has achieved rapid progress in recent years, the lack of high-quality paired training data remains a great hurdle for existing methods. The current generative models heavily rely on datasets with multi-view images of…
In this research work we have proposed high-level ChildDiffusion framework capable of generating photorealistic child facial samples and further embedding several intelligent augmentations on child facial data using short text prompts,…