Related papers: Latent Unexpected and Useful Recommendation
Inspired by the exceptional general intelligence of Large Language Models (LLMs), researchers have begun to explore their application in pioneering the next generation of recommender systems - systems that are conversational, explainable,…
While many production-ready and robust algorithms are available for the task of recommendation systems, many of these systems do not take the order of user's consumption into account. The order of consumption can be very useful and matters…
LLMs are being set loose in complex, real-world environments involving sequential decision-making and tool use. Often, this involves making choices on behalf of human users. However, not much is known about the distribution of such choices,…
Recommendation systems are a key modern application of machine learning, but they have the downside that they often draw upon sensitive user information in making their predictions. We show how to address this deficiency by basing a…
Autonomous agents operating in sequential decision-making tasks under uncertainty can benefit from external action suggestions, which provide valuable guidance but inherently vary in reliability. Existing methods for incorporating such…
Recommender systems are software tools used to generate and provide suggestions for items and other entities to the users by exploiting various strategies. Hybrid recommender systems combine two or more recommendation strategies in…
Standard Collaborative Filtering (CF) algorithms make use of interactions between users and items in the form of implicit or explicit ratings alone for generating recommendations. Similarity among users or items is calculated purely based…
Recommender systems must balance personalization, diversity, and robustness to cold-start scenarios to remain effective in dynamic content environments. This paper introduces an adaptive, exploration-based recommendation framework that…
Recommendation systems are ubiquitous and impact many domains; they have the potential to influence product consumption, individuals' perceptions of the world, and life-altering decisions. These systems are often evaluated or trained with…
The emerging meta- and multi-verse landscape is yet another step towards the more prevalent use of already ubiquitous online markets. In such markets, recommender systems play critical roles by offering items of interest to the users,…
Modern recommender systems struggle to effectively utilize the rich, yet high-dimensional and noisy, multi-modal features generated by Large Language Models (LLMs). Treating these features as static inputs decouples them from the core…
The successful integration of large language models (LLMs) into recommendation systems has proven to be a major breakthrough in recent studies, paving the way for more generic and transferable recommendations. However, LLMs struggle to…
Recommender systems widely use implicit feedback such as click data because of its general availability. Although the presence of clicks signals the users' preference to some extent, the lack of such clicks does not necessarily indicate a…
In the implicit feedback recommendation, incorporating short-term preference into recommender systems has attracted increasing attention in recent years. However, unexpected behaviors in historical interactions like clicking some items by…
Recommender systems are nowadays a pervasive part of our online user experience, where they either serve as information filters or provide us with suggestions for additionally relevant content. These systems thereby influence which…
This paper provides a theoretical analysis of a new learning problem for recommender systems where users provide feedback by comparing pairs of items instead of rating them individually. We assume that comparisons stem from latent user and…
Sequential recommendation aims to infer user preferences from historical interaction sequences and predict the next item that users may be interested in the future. The current mainstream design approach is to represent items as fixed…
Historical interactions are the default choice for recommender model training, which typically exhibit high sparsity, i.e., most user-item pairs are unobserved missing data. A standard choice is treating the missing data as negative…
The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key…
Recommender systems have achieved great success in modeling user's preferences on items and predicting the next item the user would consume. Recently, there have been many efforts to utilize time information of users' interactions with…