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We describe Hokusai, a real time system which is able to capture frequency information for streams of arbitrary sequences of symbols. The algorithm uses the CountMin sketch as its basis and exploits the fact that sketching is linear. It…

Databases · Computer Science 2012-10-19 Sergiy Matusevych , Alex Smola , Amr Ahmed

Let $n=hw$, where $h$ and $w$ are integers with $h,w \ge 2$. We determine the set of possible intersection numbers of two $n \times n$ latin squares having the additional `Sudoku' constraint based on a $w \times h$ grid of $h \times w$…

Combinatorics · Mathematics 2026-04-24 Jade S. Davies , Peter J. Dukes

Hash tables are ubiquitous and used in a wide range of applications for efficient probing of large and unsorted data. If designed properly, hash-tables can enable efficients look ups in a constant number of operations or commonly referred…

Data Structures and Algorithms · Computer Science 2019-07-08 Oded Green

The Hanano Puzzle is a one-player game with irreversible gravity, where the goal is to make colored blocks make contact with flowers of the corresponding color. The game Jelly no Puzzle shares similar mechanics. In general, determining if a…

Computational Complexity · Computer Science 2026-01-14 Michael C. Chavrimootoo , Jin Seok Youn

An unconstrained crossword puzzle is a generalization of the constrained crossword problem. In this problem, only the word vocabulary, and optionally the grid dimensions are known. Hence, it not only requires the algorithm to determine the…

Artificial Intelligence · Computer Science 2020-07-10 Charu Agarwal , Rushikesh K. Joshi

Hex is a well known connection game in which two players attempt to connect opposite sides of the board by colored stones. In 2022, Hamkins and Leonessi introduced an infinite version, in which the goal is to construct a certain kind of…

Logic · Mathematics 2023-10-13 Ilkka Törmä

The reachability problem asks to decide if there exists a path from one vertex to another in a digraph. In a grid digraph, the vertices are the points of a two-dimensional square grid, and an edge can occur between a vertex and its…

Computational Complexity · Computer Science 2025-01-03 Rahul Jain , Raghunath Tewari

Recall the classical 15-puzzle, consisting of 15 sliding blocks in a $4\times 4$ grid. Famously, the configuration space of this puzzle consists of two connected components, corresponding to the odd and even permutations of the symmetric…

Combinatorics · Mathematics 2024-12-19 Florestan Brunck , Matthew Kwan

It has been shown that any 9 by 9 Sudoku puzzle must contain at least 17 clues to have a unique solution. This paper investigates the more specific question: given a particular completed Sudoku grid, what is the minimum number of clues in…

Optimization and Control · Mathematics 2023-05-04 Gennesaret Tjusila , Mathieu Besançon , Mark Turner , Thorsten Koch

In the first part of this work we provide a formula for the number of edges of the Hasse diagram of the independent subsets of the h-th power of a path ordered by inclusion. For h=1 such a value is the number of edges of a Fibonacci cube.…

Discrete Mathematics · Computer Science 2012-10-23 Pietro Codara , Ottavio M. D'Antona

The Hierarchical Navigable Small World (HNSW) algorithm is widely used for approximate nearest neighbor (ANN) search, leveraging the principles of navigable small-world graphs. However, it faces some limitations. The first is the local…

Machine Learning · Computer Science 2025-04-28 Hy Nguyen , Nguyen Hung Nguyen , Nguyen Linh Bao Nguyen , Srikanth Thudumu , Hung Du , Rajesh Vasa , Kon Mouzakis

Graph partitioning (GP) and vertex connectivity have traditionally been two distinct fields of study. This paper introduces the highly connected graph partitioning (HCGP) problem, which partitions a graph into compact, size balanced, and…

Discrete Mathematics · Computer Science 2024-06-13 Rahul Swamy , Douglas M. King , Sheldon H. Jacobson

In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…

Discrete Mathematics · Computer Science 2025-03-25 Florian Galliot , Sylvain Gravier , Isabelle Sivignon

In 2022, Olivier Longuet, a French mathematics teacher, created a game called the \textit{calissons puzzle}. Given a triangular grid in a hexagon and some given edges of the grid, the problem is to find a calisson tiling such that no input…

Computational Geometry · Computer Science 2023-07-06 Jean-Marie Favreau , Yan Gerard , Pascal Lafourcade , Léo Robert

Tetris Block Puzzle is a single player stochastic puzzle in which a player places blocks on an 8 x 8 grid to complete lines; its popular variants have amassed tens of millions of downloads. Despite this reach, there is little principled…

Artificial Intelligence · Computer Science 2026-03-23 Chun-Jui Wang , Jian-Ting Guo , Hung Guei , Chung-Chin Shih , Ti-Rong Wu , I-Chen Wu

In this paper we try to answer the question "What constitutes Sudoku difficulty rating across different Sudoku websites?" Using two distinct methods that can both solve every Sudoku puzzle, I propose two new metrics to characterize Sudoku…

Artificial Intelligence · Computer Science 2025-07-30 Arman Eisenkolb-Vaithyanathan

We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…

Networking and Internet Architecture · Computer Science 2018-03-14 Magnus M. Halldorsson , Guy Kortsarz , Pradipta Mitra , Tigran Tonoyan

Nonogram is a popular combinatorial puzzle (similar in nature to Sudoku or Minesweeper) in which a puzzle solver must determine if there exists a setting of the puzzle parameters that satisfy a given set of constraints. It has long been…

Computational Complexity · Computer Science 2025-09-12 Aaron Foote , Danny Krizanc

A very simple heuristic approach to the unfolding problem will be described. An iterative algorithm starts with an empty histogram and every iteration aims to add one entry to this histogram. The entry to be added is selected according to a…

Data Analysis, Statistics and Probability · Physics 2014-11-06 Yordan Karadzhov

Origami is the art of folding paper into various patterns without cutting or tearing the paper. By viewing the paper as the complex plane, we iteratively compute and record all intersection points to construct mathematical origami sets.…

Rings and Algebras · Mathematics 2025-07-11 Sara Chari , Andrew Quinn Macauley