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Related papers: Flip Distance to some Plane Configurations

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We provide a linear time algorithm to determine the flip distance between two plane spanning paths on a point set in convex position. At the same time, we show that the happy edge property does not hold in this setting. This has to be seen…

Computational Geometry · Computer Science 2026-02-11 Oswin Aichholzer , Joseph Dorfer

The flip graph for a set $P$ of points in the plane has a vertex for every triangulation of $P$, and an edge when two triangulations differ by one flip that replaces one triangulation edge by another. The flip graph is known to have some…

Computational Geometry · Computer Science 2022-06-07 Reza Bigdeli , Anna Lubiw

Let $P$ be a convex polygon in the plane, and let $T$ be a triangulation of $P$. An edge $e$ in $T$ is called a diagonal if it is shared by two triangles in $T$. A flip of a diagonal $e$ is the operation of removing $e$ and adding the…

Computational Geometry · Computer Science 2023-10-17 Haohong Li , Ge Xia

Flip graphs are a ubiquitous class of graphs, which encode relations induced on a set of combinatorial objects by elementary, local changes. Skeletons of associahedra, for instance, are the graphs induced by quadrilateral flips in…

We study flip graphs of triangulations whose maximum vertex degree is bounded by a constant $k$. In particular, we consider triangulations of sets of $n$ points in convex position in the plane and prove that their flip graph is connected if…

We revisit Hopcroft's problem and related fundamental problems about geometric range searching. Given $n$ points and $n$ lines in the plane, we show how to count the number of point-line incidence pairs or the number of point-above-line…

Computational Geometry · Computer Science 2022-06-23 Timothy M. Chan , Da Wei Zheng

We study the problem of reconfiguring odd matchings, that is, matchings that cover all but a single vertex. Our reconfiguration operation is a so-called flip where the unmatched vertex of the first matching gets matched, while consequently…

Computational Geometry · Computer Science 2025-08-27 Oswin Aichholzer , Sofia Brenner , Joseph Dorfer , Hung P. Hoang , Daniel Perz , Christian Rieck , Francesco Verciani

Flips in triangulations of convex polygons arise in many different settings. They are isomorphic to rotations in binary trees, define edges in the 1-skeleton of the Associahedron and cover relations in the Tamari Lattice. The complexity of…

Computational Geometry · Computer Science 2026-02-27 Joseph Dorfer

Given a set of points in the plane, we are interested in matching them with straight line segments. We focus on perfect (all points are matched) non-crossing (no two edges intersect) matchings. Apart from the well known MinMax variation,…

Computational Geometry · Computer Science 2021-02-12 Ioannis Mantas , Marko Savić , Hendrik Schrezenmaier

Given $n$ points in a circular region $C$ in the plane, we study the problems of moving the $n$ points to its boundary to form a regular $n$-gon such that the maximum (min-max) or the sum (min-sum) of the Euclidean distances traveled by the…

Computational Geometry · Computer Science 2011-07-07 Danny Z. Chen , Xuehou Tan , Haitao Wang , Gangshan Wu

Let $M$ be a perfect matching on a set of points in the plane where every edge is a line segment between two points. We say that $M$ is globally maximum if it is a maximum-length matching on all points. We say that $M$ is $k$-local maximum…

Computational Geometry · Computer Science 2024-06-03 Ahmad Biniaz , Anil Maheshwari , Michiel Smid

We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…

Computational Geometry · Computer Science 2024-01-22 William Sims , Meera Sitharam

Let $P$ be a set of $2n$ points in the plane, and let $M_{\rm C}$ (resp., $M_{\rm NC}$) denote a bottleneck matching (resp., a bottleneck non-crossing matching) of $P$. We study the problem of computing $M_{\rm NC}$. We first prove that the…

Computational Geometry · Computer Science 2012-02-21 A. Karim Abu-Affash , Paz Carmi , Matthew J. Katz , Yohai Trabelsi

We consider straight line drawings of a planar graph $G$ with possible edge crossings. The \emph{untangling problem} is to eliminate all edge crossings by moving as few vertices as possible to new positions. Let $fix(G)$ denote the maximum…

Computational Geometry · Computer Science 2011-11-14 Alexander Ravsky , Oleg Verbitsky

Given a finite point set P in general position in the plane, a full triangulation is a maximal straight-line embedded plane graph on P. A partial triangulation is a full triangulation of some subset P' of P containing all extreme points in…

Computational Geometry · Computer Science 2020-08-17 Uli Wagner , Emo Welzl

We study the reconfiguration of odd matchings of combinatorial graphs. Odd matchings are matchings that cover all but one vertex of a graph. A reconfiguration step, or flip, is an operation that matches the isolated vertex and,…

Computational Complexity · Computer Science 2026-02-11 Joseph Dorfer

We study the reconfiguration of plane spanning trees on point sets in the plane in convex position, where a reconfiguration step (flip) replaces one edge with another, yielding again a plane spanning tree. The flip distance between two…

Computational Geometry · Computer Science 2026-03-06 Oswin Aichholzer , Joseph Dorfer , Peter Kramer , Christian Rieck , Birgit Vogtenhuber

We generalize the notions of flippable and simultaneously flippable edges in a triangulation of a set S of points in the plane to so-called \emph{pseudo-simultaneously flippable edges}. Such edges are related to the notion of convex…

Discrete Mathematics · Computer Science 2015-03-17 Michael Hoffmann , Micha Sharir , Adam Sheffer , Csaba D. Tóth , Emo Welzl

Given a set of $n$ red and $n$ blue points in the plane, we are interested in matching red points with blue points by straight line segments so that the segments do not cross. We develop a range of tools for dealing with the non-crossing…

Computational Geometry · Computer Science 2021-11-19 Marko Savić , Miloš Stojaković

We revisit here a fundamental result on planar triangulations, namely that the flip distance between two triangulations is upper-bounded by the number of proper intersections between their straight-segment edges. We provide a complete and…

Computational Complexity · Computer Science 2021-06-29 Thomas Dagès , Alfred M. Bruckstein