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We consider a distributed multi-user system where individual entities possess observations or perceptions of one another, while the truth is only known to themselves, and they might have an interest in withholding or distorting the truth.…

Computer Science and Game Theory · Computer Science 2013-06-04 Parinaz Naghizadeh , Mingyan Liu

Social media platforms are often criticized for fostering antisocial behavior rather than prosocial behavior. Yet, testing interventions to encourage prosocial dispositions, such as open-mindedness, has been hindered by researchers' limited…

Social and Information Networks · Computer Science 2026-01-23 Marie Neubrander , Markus Reiter-Haas , Ben Rochford , Max Allamong , Christopher Bail , Sunshine Hillygus , Alexander Volfovsky

Incentive design deals with interaction between a principal and an agent where the former can shape the latter's utility through a policy commitment. It is well known that the principal faces an information rent when dealing with an agent…

Computer Science and Game Theory · Computer Science 2025-09-03 Raj Kiriti Velicheti , Subhonmesh Bose , Tamer Başar

Reputation systems are currently used, often with success, to ensure the functioning of online services as well as of e-commerce sites. Despite the relationship between reputation and material cooperative behaviours is quite supported, less…

Social and Information Networks · Computer Science 2016-09-16 Mirko Duradoni , Franco Bagnoli , Andrea Guazzini

This chapter presents an overview of Prosocial Design, an approach to platform design and governance that recognizes design choices influence behavior and that those choices can or should be made toward supporting healthy interactions and…

Human-Computer Interaction · Computer Science 2025-06-17 David Grüning , Julia Kamin

More often than not, bad decisions are bad regardless of where and when they are made. Information sharing might thus be utilized to mitigate them. Here we show that sharing the information about strategy choice between players residing on…

Physics and Society · Physics 2013-08-16 Attila Szolnoki , Matjaz Perc

This paper presents the results of computational experiments on the effects of social influence on individual and systemic behavior of situated cognitive agents in a product-consumer environment. Paired experiments were performed with…

Social and Information Networks · Computer Science 2012-04-17 Russell C. Thomas , John S. Gero

The performance of an energy system under a real-time pricing mechanism depends on the consumption behavior of its customers, which involves uncertainties. In this paper, we consider a system operator that charges its customers with a…

Systems and Control · Computer Science 2016-11-17 Ceyhun Eksin , Hakan Delic , Alejandro Ribeiro

This paper presents models and algorithms for interactive sensing in social networks where individuals act as sensors and the information exchange between individuals is exploited to optimize sensing. Social learning is used to model the…

Social and Information Networks · Computer Science 2013-12-31 Vikram Krishnamurthy , H. Vincent Poor

We study the effectiveness of information design in reducing congestion in social services catering to users with varied levels of need. In the absence of price discrimination and centralized admission, the provider relies on sharing…

Computer Science and Game Theory · Computer Science 2022-10-24 Jerry Anunrojwong , Krishnamurthy Iyer , Vahideh Manshadi

In the literature, smart grids are modeled as cyber-physical power systems without considering the computational social aspects. However, end-users are playing a key role in their operation and response to disturbances via demand response…

Multiagent Systems · Computer Science 2020-11-17 Jaber Valinejad , Lamine Mili , Natalie van der Wal

Employers are concerned not only with a prospective worker's ability, but also their propensity to avoid shirking. This paper proposes a new experimental framework to study how Principals trade-off measures of ability and prosocial behavior…

General Economics · Economics 2025-11-03 Andrew Leal

Reinforcement learning (RL) is inspired by the way human infants and animals learn from the environment. The setting is somewhat idealized because, in actual tasks, other agents in the environment have their own goals and behave adaptively…

Computer Science and Game Theory · Computer Science 2023-10-31 Yue Lin , Wenhao Li , Hongyuan Zha , Baoxiang Wang

Information sharing among organizations has been gaining attention as a method for improving cybersecurity. However, the associated disclosure costs act as deterrents for firms' voluntary cooperation. In this work, we take a game-theoretic…

Computer Science and Game Theory · Computer Science 2020-01-20 Parinaz Naghizadeh , Mingyan Liu

Information sharing on social networks is ubiquitous, intuitive, and occasionally accidental. However, people may be unaware of the potential negative consequences of disclosures, such as reputational damages. Yet, people use social…

Human-Computer Interaction · Computer Science 2022-07-07 Yefim Shulman , Agnieszka Kitkowska , Joachim Meyer

The utility company has many motivations for modifying energy consumption patterns of consumers such as revenue decoupling and demand response programs. We model the utility company--consumer interaction as a principal--agent problem. We…

Dynamical Systems · Mathematics 2014-04-02 Lillian J. Ratliff , Roy Dong , Henrik Ohlsson , S. Shankar Sastry

To ensure that social networks (e.g. opinion consensus, cooperative estimation, distributed learning and adaptation etc.) proliferate and efficiently operate, the participating agents need to collaborate with each other by repeatedly…

Computer Science and Game Theory · Computer Science 2015-06-17 Jie Xu , Yangbo Song , Mihaela van der Schaar

Recommendation systems rely on user-provided data to learn about item quality and provide personalized recommendations. An implicit assumption when aggregating ratings into item quality is that ratings are strong indicators of item quality.…

Information Retrieval · Computer Science 2023-07-27 Rana Shahout , Yehonatan Peisakhovsky , Sasha Stoikov , Nikhil Garg

Reputation is a central element of social communications, be it with human or artificial intelligence (AI), and as such can be the primary target of malicious communication strategies. There is already a vast amount of literature on trust…

Physics and Society · Physics 2022-05-18 Torsten Enßlin , Viktoria Kainz , Céline Bœhm

We consider the information design problem in spatial resource competition settings. Agents gather at a location deciding whether to move to another location for possibly higher level of resources, and the utility each agent gets by moving…

Computer Science and Game Theory · Computer Science 2019-09-30 Pu Yang , Krishnamurthy Iyer , Peter Frazier
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