Related papers: Appearance and Pose-Conditioned Human Image Genera…
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…
To synthesize high-quality person images with arbitrary poses is challenging. In this paper, we propose a novel Multi-scale Conditional Generative Adversarial Networks (MsCGAN), aiming to convert the input conditional person image to a…
Despite the recent success of GANs in synthesizing images conditioned on inputs such as a user sketch, text, or semantic labels, manipulating the high-level attributes of an existing natural photograph with GANs is challenging for two…
Pose variation is one of the key factors which prevents the network from learning a robust person re-identification (Re-ID) model. To address this issue, we propose a novel person pose-guided image generation method, which is called the…
We propose a novel Generative Adversarial Network (XingGAN or CrossingGAN) for person image generation tasks, i.e., translating the pose of a given person to a desired one. The proposed Xing generator consists of two generation branches…
Pose Guided Human Image Synthesis (PGHIS) is a challenging task of transforming a human image from the reference pose to a target pose while preserving its style. Most existing methods encode the texture of the whole reference human image…
Person re-identification (reID) is an important task that requires to retrieve a person's images from an image dataset, given one image of the person of interest. For learning robust person features, the pose variation of person images is…
Creating and updating pixel art character sprites with many frames spanning different animations and poses takes time and can quickly become repetitive. However, that can be partially automated to allow artists to focus on more creative…
We present an algorithm to directly solve numerous image restoration problems (e.g., image deblurring, image dehazing, image deraining, etc.). These problems are highly ill-posed, and the common assumptions for existing methods are usually…
Learning to generate natural scenes has always been a daunting task in computer vision. This is even more laborious when generating images with very different views. When the views are very different, the view fields have little overlap or…
Generating a photorealistic image with intended human pose is a promising yet challenging research topic for many applications such as smart photo editing, movie making, virtual try-on, and fashion display. In this paper, we present a novel…
Generating novel, yet realistic, images of persons is a challenging task due to the complex interplay between the different image factors, such as the foreground, background and pose information. In this work, we aim at generating such…
In this paper we tackle the problem of pose guided person image generation, which aims to transfer a person image from the source pose to a novel target pose while maintaining the source appearance. Given the inefficiency of standard CNNs…
Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…
We address the challenging problem of generating facial attributes using a single image in an unconstrained pose. In contrast to prior works that largely consider generation on 2D near-frontal images, we propose a GAN-based framework to…
In the recent years, there has been a significant improvement in the quality of samples produced by (deep) generative models such as variational auto-encoders and generative adversarial networks. However, the representation capabilities of…
Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…
We address the problem of person re-identification (reID), that is, retrieving person images from a large dataset, given a query image of the person of interest. A key challenge is to learn person representations robust to intra-class…
This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…
In this paper, we present an end-to-end approach to generate high-resolution person images conditioned on texts only. State-of-the-art text-to-image generation models are mainly designed for center-object generation, e.g., flowers and…