Related papers: Improved Dynamic Graph Coloring
Graph coloring is fundamental to distributed computing. We give the first sub-logarithmic distributed algorithm for coloring cluster graphs. These graphs are obtained from the underlying communication network by contracting nodes and edges,…
Graph colouring is a fundamental problem for networks, serving as a tool for avoiding conflicts via symmetry breaking, for example, avoiding multiple computer processes simultaneously updating the same resource. This paper considers a…
Given a graph $G$ with $n$ vertices and maximum degree $\Delta$, it is known that $G$ admits a vertex coloring with $\Delta + 1$ colors such that no edge of $G$ is monochromatic. This can be seen constructively by a simple greedy algorithm,…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
We consider the problem of coloring a 3-colorable graph in polynomial time using as few colors as possible. This is one of the most challenging problems in graph algorithms. In this paper using Blum's notion of ``progress'', we develop a…
We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta…
Vizing's theorem states that every graph $G$ of maximum degree $\Delta$ can be properly edge-colored using $\Delta + 1$ colors. The fastest currently known $(\Delta+1)$-edge-coloring algorithm for general graphs is due to Sinnamon and runs…
We give a randomized algorithm that properly colors the vertices of a triangle-free graph G on n vertices using O(\Delta(G)/ log \Delta(G)) colors, where \Delta(G) is the maximum degree of G. The algorithm takes O(n\Delta2(G)log\Delta(G))…
Consider the following simple coloring algorithm for a graph on $n$ vertices. Each vertex chooses a color from $\{1, \dotsc, \Delta(G) + 1\}$ uniformly at random. While there exists a conflicted vertex choose one such vertex uniformly at…
In this paper we present a deterministic CONGEST algorithm to compute an $O(k\Delta)$-vertex coloring in $O(\Delta/k)+\log^* n$ rounds, where $\Delta$ is the maximum degree of the network graph and $1\leq k\leq O(\Delta)$ can be freely…
In this paper, we consider algorithms for edge-coloring multigraphs $G$ of bounded maximum degree, i.e., $\Delta(G) = O(1)$. Shannon's theorem states that any multigraph of maximum degree $\Delta$ can be properly edge-colored with…
Dynamic optimization problems have gained significant attention in evolutionary computation as evolutionary algorithms (EAs) can easily adapt to changing environments. We show that EAs can solve the graph coloring problem for bipartite…
In this paper, we give list coloring variants of simple iterative defective coloring algorithms. Formally, in a list defective coloring instance, each node $v$ of a graph is given a list $L_v$ of colors and a list of allowed defects…
In spite of the extensive studies of the 3-coloring problem with respect to several basic parameters, the complexity status of the 3-coloring problem on graphs with small diameter, i.e. with diameter 2 or 3, has been a longstanding and…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…
The present paper studies local distributed graph problems in highly dynamic networks. Communication and changes of the graph happen in synchronous rounds and our algorithms always, i.e., in every round, satisfy non-trivial guarantees, no…
Distributed graph coloring is one of the most extensively studied problems in distributed computing. There is a canonical family of distributed graph coloring algorithms known as the locally-iterative coloring algorithms, first formalized…
A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…
One of the fundamental and most-studied algorithmic problems in distributed computing on networks is graph coloring, both in bounded-degree and in general graphs. Recently, the study of this problem has been extended in two directions.…
We consider the problem of coloring k-colorable graphs with the fewest possible colors. We present a randomized polynomial time algorithm that colors a 3-colorable graph on $n$ vertices with min O(Delta^{1/3} log^{1/2} Delta log n),…