Related papers: Scene Graph Prediction with Limited Labels
Graph-based semi-supervised learning has been shown to be one of the most effective approaches for classification tasks from a wide range of domains, such as image classification and text classification, as they can exploit the connectivity…
Graph Neural Networks have shown excellent performance on semi-supervised classification tasks. However, they assume access to a graph that may not be often available in practice. In the absence of any graph, constructing k-Nearest Neighbor…
Large scale databases with high-quality manual annotations are scarce in audio domain. We thus explore a self-supervised graph approach to learning audio representations from highly limited labelled data. Considering each audio sample as a…
Semantic relation prediction aims to mine the implicit relationships between objects in heterogeneous graphs, which consist of different types of objects and different types of links. In real-world scenarios, new semantic relations…
This paper investigates the problem of scene graph generation in videos with the aim of capturing semantic relations between subjects and objects in the form of $\langle$subject, predicate, object$\rangle$ triplets. Recognizing the…
We investigate the problem of producing structured graph representations of visual scenes. Our work analyzes the role of motifs: regularly appearing substructures in scene graphs. We present new quantitative insights on such repeated…
Graph Neural Networks (GNNs) have achieved state-of-the-art results for semi-supervised node classification on graphs. Nevertheless, the challenge of how to effectively learn GNNs with very few labels is still under-explored. As one of the…
Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…
Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…
A major challenge in scene graph classification is that the appearance of objects and relations can be significantly different from one image to another. Previous works have addressed this by relational reasoning over all objects in an…
Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~\etc. However, existing datasets are biased in terms of object and…
Instead of using expensive manual annotations, researchers have proposed to train named entity recognition (NER) systems using heuristic labeling rules. However, devising labeling rules is challenging because it often requires a…
A large number of annotated training images is crucial for training successful scene text recognition models. However, collecting sufficient datasets can be a labor-intensive and costly process, particularly for low-resource languages. To…
There is a growing interest in developing computer vision methods that can learn from limited supervision. In this paper, we consider the problem of learning to predict camera viewpoints, where obtaining ground-truth annotations are…
Contrastive pretraining techniques for text classification has been largely studied in an unsupervised setting. However, oftentimes labeled data from related tasks which share label semantics with current task is available. We hypothesize…
We propose a weakly-supervised approach for conditional image generation of complex scenes where a user has fine control over objects appearing in the scene. We exploit sparse semantic maps to control object shapes and classes, as well as…
Graph generative models have been extensively studied in the data mining literature. While traditional techniques are based on generating structures that adhere to a pre-decided distribution, recent techniques have shifted towards learning…
Few/Zero-shot learning is a big challenge of many classifications tasks, where a classifier is required to recognise instances of classes that have very few or even no training samples. It becomes more difficult in multi-label…
Structured scene descriptions of images are useful for the automatic processing and querying of large image databases. We show how the combination of a semantic and a visual statistical model can improve on the task of mapping images to…
Curating labeled training data has become the primary bottleneck in machine learning. Recent frameworks address this bottleneck with generative models to synthesize labels at scale from weak supervision sources. The generative model's…