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This paper aims to determine which is the best human action recognition method based on features extracted from RGB-D devices, such as the Microsoft Kinect. A review of all the papers that make reference to MSR Action3D, the most used…

Computer Vision and Pattern Recognition · Computer Science 2015-06-17 José Ramón Padilla-López , Alexandros André Chaaraoui , Francisco Flórez-Revuelta

A new large-scale video dataset for human action recognition, called STAIR Actions is introduced. STAIR Actions contains 100 categories of action labels representing fine-grained everyday home actions so that it can be applied to research…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Yuya Yoshikawa , Jiaqing Lin , Akikazu Takeuchi

Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Samitha Herath , Mehrtash Harandi , Fatih Porikli

Action recognition is a fundamental ability for social species. Yet, its underlying computations are not well understood. Classical psychophysical studies using simplified stimuli have shown that humans can perceive body motion even under…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Prerana Kumar , Martin A. Giese

While the shortage of explicit action data limits Vision-Language-Action (VLA) models, human action videos offer a scalable yet unlabeled data source. A critical challenge in utilizing large-scale human video datasets lies in transforming…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dujun Nie , Fengjiao Chen , Qi Lv , Jun Kuang , Xiaoyu Li , Xuezhi Cao , Xunliang Cai

We propose an action recognition framework using Gen- erative Adversarial Networks. Our model involves train- ing a deep convolutional generative adversarial network (DCGAN) using a large video activity dataset without la- bel information.…

Computer Vision and Pattern Recognition · Computer Science 2018-01-23 Unaiza Ahsan , Chen Sun , Irfan Essa

Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Ahmed Abdelkawy , Asem Ali , Aly Farag

Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Chunhui Liu , Yueyu Hu , Yanghao Li , Sijie Song , Jiaying Liu

Object grasping is critical for many applications, which is also a challenging computer vision problem. However, for the clustered scene, current researches suffer from the problems of insufficient training data and the lacking of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-03 Hao-Shu Fang , Chenxi Wang , Minghao Gou , Cewu Lu

In this work we study the use of 3D hand poses to recognize first-person dynamic hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences comprised of more than 100K frames of 45 daily hand action…

Computer Vision and Pattern Recognition · Computer Science 2018-04-11 Guillermo Garcia-Hernando , Shanxin Yuan , Seungryul Baek , Tae-Kyun Kim

Multi-person event recognition is a challenging task, often with many people active in the scene but only a small subset contributing to an actual event. In this paper, we propose a model which learns to detect events in such videos while…

Computer Vision and Pattern Recognition · Computer Science 2016-03-18 Vignesh Ramanathan , Jonathan Huang , Sami Abu-El-Haija , Alexander Gorban , Kevin Murphy , Li Fei-Fei

Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zixuan Tang , Youjun Zhao , Yuhang Wen , Mengyuan Liu

Recognizing human actions based on videos has became one of the most popular areas of research in computer vision in recent years. This area has many applications such as surveillance, robotics, health care, video search and human-computer…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Aytekin Nebisoy , Saber Malekzadeh

Human action recognition has become one of the most active field of research in computer vision due to its wide range of applications, like surveillance, medical, industrial environments, smart homes, among others. Recently, deep learning…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Samuel Felipe dos Santos , Jurandy Almeida

Objective monitoring and assessment of human motor behavior can improve the diagnosis and management of several medical conditions. Over the past decade, significant advances have been made in the use of wearable technology for continuously…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Behnaz Rezaei , Yiorgos Christakis , Bryan Ho , Kevin Thomas , Kelley Erb , Sarah Ostadabbas , Shyamal Patel

Spatio-temporal action detection is an important and challenging problem in video understanding. The existing action detection benchmarks are limited in aspects of small numbers of instances in a trimmed video or low-level atomic actions.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Yixuan Li , Lei Chen , Runyu He , Zhenzhi Wang , Gangshan Wu , Limin Wang

We propose a view-invariant method towards the assessment of the quality of human movements which does not rely on skeleton data. Our end-to-end convolutional neural network consists of two stages, where at first a view-invariant trajectory…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Faegheh Sardari , Adeline Paiement , Sion Hannuna , Majid Mirmehdi

The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper…

Computer Vision and Pattern Recognition · Computer Science 2018-02-13 Joao Carreira , Andrew Zisserman

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

Gait disabilities are among the most frequent worldwide. Their treatment relies on rehabilitation therapies, in which smart walkers are being introduced to empower the user's recovery and autonomy, while reducing the clinicians effort. For…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Carolina Gonçalves , João M. Lopes , Sara Moccia , Daniele Berardini , Lucia Migliorelli , Cristina P. Santos
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